Player Matchup

Anubis
Anubis
DilldoughGaggens
Anubis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Kimosuji
Guan Yu
Level 29
God Stats
5W - 0L
1,500 SR
Queue Stats
63W - 31L
1,552 Elo+
Solo
Heimdallr
Heimdallr
Medic Of Osiris
Heimdallr
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,713 Elo+
Party 2
Cthulhu
Cthulhu
Wolfman0623
Cthulhu
Level 14
God Stats
5W - 3L
1,500 SR
Queue Stats
81W - 101L
1,713 Elo+
Party 2
Mercury
Mercury
partypancake101
Mercury
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 111L
1,713 Elo+
Party 2
Team Averages
Level 62
1,500 SR
1,638 Elo+

VS

Team Averages
Level 32
1,573 SR
1,518 Elo+
Yemoja
Yemoja
BlowWoodZz27408
Yemoja
Level 26
God Stats
17W - 18L
1,507 SR
Queue Stats
27W - 39L
1,425 Elo+
Solo
Camazotz
Camazotz
Evilblender
Camazotz
Level 67
God Stats
0W - 2L
1,429 SR
Queue Stats
4W - 4L
1,667 Elo+
Party 1
Agni
Agni
FroglickGaming
Agni
Level 29
God Stats
0W - 2L
1,715 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Loki
Loki
Poppa_12-13-08
Loki
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ganesha
Ganesha
WeThamPlaneteers
Ganesha
Level 24
God Stats
0W - 2L
1,715 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 18
12,563
785
19,121
8,804
4,646
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
Kimosuji
Guan Yu
20
12 / 2 / 10
13,373
836
21,557
25,324
30,618
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Heimdallr
Medic Of Osiris
Heimdallr
19
6 / 0 / 9
12,619
789
11,269
11,714
5,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Wolfman0623
Cthulhu
17
1 / 3 / 14
10,993
687
4,944
14,944
13,189
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
12 / 2 / 8
13,643
853
22,849
13,325
5,697
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 5
10,825
677
16,468
24,968
10,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Camazotz
Evilblender
Camazotz
18
4 / 5 / 3
11,245
703
9,159
21,021
13,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 12 / 1
10,316
645
10,317
16,525
5,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 6 / 1
8,583
536
475
7,991
1,860
16
0 / 8 / 5
9,956
622
4,860
23,263
23,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
23
36
Kills
8
8
Deaths
36
59
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
W
5
1
18
14
L
Camazotz
Evilblender
Camazotz
4
5
3
1.1
L
3
12
1
0.29
W
Guan Yu
Kimosuji
Guan Yu
12
2
10
8.5
W
Heimdallr
Medic Of Osiris
Heimdallr
6
0
9
10.5
L
0
6
1
0.08
L
0
8
5
0.31
W
Cthulhu
Wolfman0623
Cthulhu
1
3
14
2.67
W
12
2
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,740
Damage
41,279
74,111
Taken
93,768
59,431
Mitigated
54,145
23,619
Healing
17,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,468
878
1,699
5,837
24,968
10,139
0
6,294
18,303
37,225
0
W
19,121
2,110
403
5,060
8,804
4,646
1,445
5,153
3,651
39,612
0
L
Camazotz
Evilblender
Camazotz
9,159
1,057
0
6,625
21,021
13,727
0
4,695
16,086
0
40,710
L
10,317
1,040
38
832
16,525
5,140
0
5,312
11,108
32,068
0
W
Guan Yu
Kimosuji
Guan Yu
21,557
3,366
3,319
9,168
25,324
30,618
62
10,044
15,280
0
58,105
W
Heimdallr
Medic Of Osiris
Heimdallr
11,269
3,958
0
1,755
11,714
5,281
4,901
6,634
5,080
0
58,054
L
475
0
0
2
7,991
1,860
0
578
7,389
0
2,962
L
4,860
340
288
1,963
23,263
23,279
0
6,964
16,004
14,647
0
W
Cthulhu
Wolfman0623
Cthulhu
4,944
270
96
1,507
14,944
13,189
899
4,670
10,274
17,661
0
W
22,849
11,465
0
2,311
13,325
5,697
1,333
5,144
8,181
0
69,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,191
Gold Earned
50,925
304
Minions Killed
175
0
Camps Cleared
0
1,674,538
Distance Traveled
1,372,132
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,825
677
41
3
0
285,765
0
W
Anubis
12,563
785
54
3
0
271,766
2
L
Camazotz
11,245
703
63
4
0
325,626
1
L
Agni
10,316
645
56
4
0
249,812
0
W
Guan Yu
13,373
836
66
4
0
393,755
0
W
Heimdallr
12,619
789
81
5
0
320,636
0
L
Loki
8,583
536
6
0
0
202,058
2
L
Ganesha
9,956
622
9
1
0
308,871
2
W
Cthulhu
10,993
687
22
1
0
310,029
0
W
Mercury
13,643
853
81
5
0
378,352
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role