Player Matchup

Sylvanus
Sylvanus
Bridge4our
Sylvanus
Level 77
God Stats
18W - 13L
1,709 SR
Queue Stats
74W - 83L
1,492 Elo+
Solo
Ah Puch
Ah Puch
Chasehc123
Ah Puch
Level 46
God Stats
3W - 1L
1,924 SR
Queue Stats
9W - 7L
1,749 Elo+
Party 1
Bakasura
Bakasura
FatTriscuit
Bakasura
Level 67
God Stats
1W - 0L
1,576 SR
Queue Stats
27W - 11L
1,749 Elo+
Party 1
Osiris
Osiris
Flannigann
Osiris
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 2L
1,578 Elo+
Party 1
Neith
Neith
MatSchu
Neith
Level 38
God Stats
1W - 0L
1,766 SR
Queue Stats
5W - 0L
1,750 Elo+
Party 1
Team Averages
Level 58
1,695 SR
1,664 Elo+

VS

Team Averages
Level 90
1,427 SR
1,455 Elo+
Chronos
Chronos
 
Chronos
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
 
Aphrodite
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
HimeHime13
Fenrir
Level 117
God Stats
1W - 5L
1,178 SR
Queue Stats
139W - 141L
1,448 Elo+
Party 3
Gilgamesh
Gilgamesh
PabloStokes
Gilgamesh
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
SantaClocks
Sun Wukong
Level 69
God Stats
58W - 52L
1,456 SR
Queue Stats
106W - 121L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bridge4our
Sylvanus
20
2 / 3 / 10
14,103
455
14,615
35,546
43,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ah Puch
Chasehc123
Ah Puch
20
5 / 4 / 10
16,501
532
36,692
19,849
9,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
FatTriscuit
Bakasura
20
15 / 5 / 5
19,234
620
33,990
35,676
21,936
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Osiris
Flannigann
Osiris
20
10 / 2 / 9
17,666
570
28,688
31,167
41,288
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
MatSchu
Neith
20
2 / 2 / 8
15,260
492
14,810
17,040
7,251
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
20
7 / 6 / 4
14,505
468
33,346
36,741
12,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
 
Aphrodite
19
1 / 6 / 5
12,454
402
12,112
24,627
10,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
HimeHime13
Fenrir
20
1 / 8 / 4
13,172
425
8,808
33,136
14,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
PabloStokes
Gilgamesh
19
1 / 10 / 2
12,182
393
11,024
34,676
35,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
SantaClocks
Sun Wukong
18
5 / 4 / 7
13,375
431
12,051
28,825
39,715
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
37
34
Kills
15
16
Deaths
34
42
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
7
6
4
1.5
L
Aphrodite
 
Aphrodite
1
6
5
0.58
W
Sylvanus
Bridge4our
Sylvanus
2
3
10
2.33
W
Ah Puch
Chasehc123
Ah Puch
5
4
10
2.5
W
Bakasura
FatTriscuit
Bakasura
15
5
5
3.5
W
Osiris
Flannigann
Osiris
10
2
9
7.25
L
Fenrir
HimeHime13
Fenrir
1
8
4
0.38
W
Neith
MatSchu
Neith
2
2
8
3
L
Gilgamesh
PabloStokes
Gilgamesh
1
10
2
0.2
L
Sun Wukong
SantaClocks
Sun Wukong
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,795
Damage
77,341
139,278
Taken
158,005
123,165
Mitigated
112,210
79,768
Healing
56,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
33,346
15,149
0
13,317
36,741
12,538
1,374
10,916
25,131
114,796
0
L
Aphrodite
 
Aphrodite
12,112
1,066
9,028
13,108
24,627
10,080
0
12,422
11,304
80,693
0
W
Sylvanus
Bridge4our
Sylvanus
14,615
3,821
5,081
17,850
35,546
43,261
1,585
17,475
18,071
28,589
7,322
W
Ah Puch
Chasehc123
Ah Puch
36,692
450
609
7,677
19,849
9,429
1,455
7,674
12,175
131,720
0
W
Bakasura
FatTriscuit
Bakasura
33,990
24,903
507
21,552
35,676
21,936
3,234
9,106
26,168
0
185,111
W
Osiris
Flannigann
Osiris
28,688
10,344
653
16,090
31,167
41,288
6,543
12,587
18,216
0
105,470
L
Fenrir
HimeHime13
Fenrir
8,808
1,675
0
10,781
33,136
14,836
0
6,644
25,103
0
99,931
W
Neith
MatSchu
Neith
14,810
9,494
555
9,194
17,040
7,251
5,397
7,220
9,820
0
106,476
L
Gilgamesh
PabloStokes
Gilgamesh
11,024
2,058
443
4,187
34,676
35,041
0
7,724
25,424
9,402
74,668
L
Sun Wukong
SantaClocks
Sun Wukong
12,051
1,105
0
5,699
28,825
39,715
0
11,589
15,451
0
42,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,764
Gold Earned
65,688
701
Minions Killed
684
0
Camps Cleared
0
2,941,177
Distance Traveled
2,818,314
27
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
14,505
468
188
6
0
551,946
10
L
Aphrodite
12,454
402
178
6
0
592,517
5
W
Sylvanus
14,103
455
31
1
0
548,509
12
W
Ah Puch
16,501
532
148
5
0
575,831
4
W
Bakasura
19,234
620
224
7
0
652,334
5
W
Osiris
17,666
570
158
5
0
599,465
3
L
Fenrir
13,172
425
138
4
0
546,711
12
W
Neith
15,260
492
140
5
0
565,038
3
L
Gilgamesh
12,182
393
124
4
0
502,384
6
L
Sun Wukong
13,375
431
56
2
0
624,756
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role