Player Matchup

Ra
Ra
ChilledOutMauw
Ra
Level 134
God Stats
1W - 1L
1,766 SR
Queue Stats
137W - 142L
1,611 Elo+
Solo
Gilgamesh
Gilgamesh
SnappyAsparagus
Gilgamesh
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 50L
1,416 Elo+
Party 1
Izanami
Izanami
Vegito357
Izanami
Level 117
God Stats
18W - 13L
1,500 SR
Queue Stats
479W - 474L
1,460 Elo+
Party 1
Arachne
Arachne
donniboy133t
Arachne
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,259 Elo+
Party 1
Ymir
Ymir
smilortwins357
Ymir
Level 121
God Stats
7W - 10L
1,500 SR
Queue Stats
538W - 528L
1,487 Elo+
Party 1
Team Averages
Level 115
1,553 SR
1,447 Elo+

VS

Team Averages
Level 110
1,558 SR
1,525 Elo+
Ravana
Ravana
 
Ravana
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
dakotatheyolopro
Kumbhakarna
Level 88
God Stats
7W - 3L
1,817 SR
Queue Stats
45W - 42L
1,550 Elo+
Party 2
Apollo
Apollo
dkimbro
Apollo
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 66L
1,558 Elo+
Party 2
King Arthur
King Arthur
tsw77
King Arthur
Level 84
God Stats
52W - 46L
1,474 SR
Queue Stats
456W - 448L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 9
12,487
624
12,837
15,088
5,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
SnappyAsparagus
Gilgamesh
17
2 / 4 / 9
10,940
547
7,865
13,793
9,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
Vegito357
Izanami
20
12 / 3 / 11
13,646
682
24,340
14,632
4,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
donniboy133t
Arachne
18
5 / 4 / 9
11,813
591
10,449
18,762
6,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
4 / 4 / 13
11,268
563
5,917
20,560
21,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
7 / 5 / 3
10,040
502
7,161
12,273
5,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nu Wa
 
Nu Wa
15
4 / 5 / 7
9,442
472
19,951
10,512
3,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
dakotatheyolopro
Kumbhakarna
12
0 / 8 / 8
8,117
406
5,675
27,291
18,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
dkimbro
Apollo
14
1 / 8 / 5
8,891
445
7,041
15,500
4,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
tsw77
King Arthur
17
5 / 5 / 2
10,134
507
11,261
19,722
13,302
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
42
29
Kills
17
17
Deaths
31
51
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
7
5
3
1.7
L
Nu Wa
 
Nu Wa
4
5
7
1.5
W
6
2
9
5.25
W
Gilgamesh
SnappyAsparagus
Gilgamesh
2
4
9
1.63
W
Izanami
Vegito357
Izanami
12
3
11
5.83
L
Kumbhakarna
dakotatheyolopro
Kumbhakarna
0
8
8
0.5
L
Apollo
dkimbro
Apollo
1
8
5
0.44
W
Arachne
donniboy133t
Arachne
5
4
9
2.38
W
4
4
13
2.63
L
King Arthur
tsw77
King Arthur
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,408
Damage
51,089
82,835
Taken
85,298
48,124
Mitigated
44,594
30,570
Healing
16,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
7,161
2,303
0
2,127
12,273
5,176
0
2,467
9,710
0
58,978
L
Nu Wa
 
Nu Wa
19,951
3,952
0
178
10,512
3,435
1,600
5,171
4,983
70,101
0
W
12,837
1,103
1,588
8,505
15,088
5,819
1,987
6,165
8,595
106,675
0
W
Gilgamesh
SnappyAsparagus
Gilgamesh
7,865
2,794
0
3,741
13,793
9,618
3,353
4,746
8,869
0
55,829
W
Izanami
Vegito357
Izanami
24,340
18,266
0
6,332
14,632
4,863
4,060
4,275
10,189
0
120,913
L
Kumbhakarna
dakotatheyolopro
Kumbhakarna
5,675
994
675
7,100
27,291
18,588
72
9,908
17,235
28,710
0
L
Apollo
dkimbro
Apollo
7,041
4,065
0
1,152
15,500
4,093
0
2,376
13,076
0
52,790
W
Arachne
donniboy133t
Arachne
10,449
6,433
0
6,416
18,762
6,452
1,045
5,165
13,383
0
78,743
W
5,917
1,409
126
3,862
20,560
21,372
120
6,396
13,672
38,742
0
L
King Arthur
tsw77
King Arthur
11,261
1,895
0
5,705
19,722
13,302
420
3,691
15,853
0
62,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,154
Gold Earned
46,624
607
Minions Killed
440
0
Camps Cleared
0
2,016,589
Distance Traveled
1,696,408
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,040
502
112
6
0
321,595
5
L
Nu Wa
9,442
472
93
5
0
348,357
6
W
Ra
12,487
624
176
9
0
391,332
0
W
Gilgamesh
10,940
547
101
5
0
402,554
0
W
Izanami
13,646
682
162
8
0
400,747
0
L
Kumbhakarna
8,117
406
29
1
0
332,988
1
L
Apollo
8,891
445
91
5
0
343,568
1
W
Arachne
11,813
591
111
6
0
454,968
4
W
Ymir
11,268
563
57
3
0
366,988
0
L
King Arthur
10,134
507
115
6
0
349,900
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role