Player Matchup

Baron Samedi
Baron Samedi
Karma309508
Baron Samedi
Level 23
God Stats
5W - 17L
1,200 SR
Queue Stats
45W - 100L
1,213 Elo+
Party 1
Heimdallr
Heimdallr
PootieWuTang424
Heimdallr
Level 49
God Stats
0W - 6L
1,500 SR
Queue Stats
22W - 54L
1,022 Elo+
Party 1
Atlas
Atlas
Tinkiepoo4405
Atlas
Level 7
God Stats
1W - 3L
1,655 SR
Queue Stats
4W - 20L
1,613 Elo+
Party 1
Team Averages
Level 26
1,451 SR
1,283 Elo+

VS

Team Averages
Level 52
1,354 SR
1,212 Elo+
Neith
Neith
R1ckl3
Neith
Level 32
God Stats
11W - 11L
1,353 SR
Queue Stats
12W - 12L
872 Elo+
Solo
Geb
Geb
eparis321
Geb
Level 60
God Stats
21W - 16L
1,210 SR
Queue Stats
89W - 105L
1,463 Elo+
Party 2
Ao Kuang
Ao Kuang
ffrobles
Ao Kuang
Level 63
God Stats
1W - 3L
1,500 SR
Queue Stats
34W - 50L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Karma309508
Baron Samedi
14
2 / 6 / 3
9,867
617
8,935
14,920
7,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
PootieWuTang424
Heimdallr
15
4 / 7 / 2
10,878
680
16,552
16,240
6,496
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 6 / 4
9,835
615
5,824
23,734
21,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
R1ckl3
Neith
17
6 / 2 / 10
11,930
746
22,582
9,442
3,406
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 1 / 14
10,974
686
10,853
24,053
20,665
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
ffrobles
Ao Kuang
17
11 / 3 / 4
12,326
770
12,084
12,753
4,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
6
Kills
19
19
Deaths
6
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Karma309508
Baron Samedi
2
6
3
0.58
L
Heimdallr
PootieWuTang424
Heimdallr
4
7
2
0.71
W
Neith
R1ckl3
Neith
6
2
10
5.5
L
0
6
4
0.33
W
2
1
14
9
W
Ao Kuang
ffrobles
Ao Kuang
11
3
4
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,311
Damage
45,519
54,894
Taken
46,248
35,356
Mitigated
28,729
10,618
Healing
15,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Karma309508
Baron Samedi
8,935
1,640
2,040
4,063
14,920
7,746
539
9,818
5,102
28,061
0
L
Heimdallr
PootieWuTang424
Heimdallr
16,552
8,541
563
3,068
16,240
6,496
762
6,321
9,919
0
42,019
W
Neith
R1ckl3
Neith
22,582
9,955
342
3,651
9,442
3,406
2,459
2,003
7,341
0
59,290
L
5,824
2,459
0
884
23,734
21,114
584
7,194
16,540
16,989
0
W
10,853
1,179
840
6,920
24,053
20,665
176
8,298
15,210
37,724
0
W
Ao Kuang
ffrobles
Ao Kuang
12,084
4,517
0
3,374
12,753
4,658
0
4,192
8,409
29,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,580
Gold Earned
35,230
140
Minions Killed
167
2
Camps Cleared
6
707,910
Distance Traveled
856,820
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,867
617
52
3
1
222,010
0
L
Heimdallr
10,878
680
67
4
1
224,275
0
W
Neith
11,930
746
112
7
1
253,035
4
L
Atlas
9,835
615
21
1
0
261,625
0
W
Geb
10,974
686
21
1
1
323,262
0
W
Ao Kuang
12,326
770
34
2
4
280,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role