Player Matchup

Xing Tian
Xing Tian
Silver I
 
Xing Tian
Silver I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Artemis
Artemis
Gold IV
JaeKAllDay
Artemis
Gold IV
Level 144
God Stats
1W - 3L
1,290 SR
Queue Stats
190W - 211L
1,460 MMR
Party 2
Nemesis
Nemesis
Gold V
Killua_JC
Nemesis
Gold V
Level 107
God Stats
8W - 7L
1,555 SR
Queue Stats
72W - 55L
1,538 MMR
Solo
Cerberus
Cerberus
Gold IV
NickelbackLover
Cerberus
Gold IV
Level 63
God Stats
2W - 2L
1,483 SR
Queue Stats
109W - 99L
1,681 MMR
Party 1
Scylla
Scylla
Gold V
bobby22713
Scylla
Gold V
Level 126
God Stats
8W - 7L
1,854 SR
Queue Stats
144W - 138L
1,340 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 117
1,536 SR
1,504 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 119
1,600 SR
1,522 MMR
Amaterasu
Amaterasu
Gold IV
Il-Kaii
Amaterasu
Gold IV
Level 84
God Stats
1W - 3L
1,487 SR
Queue Stats
107W - 110L
1,518 MMR
Solo
Arachne
Arachne
Bronze III
StinkPickle74
Arachne
Bronze III
Level 103
God Stats
1W - 1L
1,942 SR
Queue Stats
2W - 2L
1,541 MMR
Solo
Athena
Athena
Silver II
Thethreat_Blue
Athena
Silver II
Level 144
God Stats
11W - 6L
1,689 SR
Queue Stats
48W - 44L
1,458 MMR
Party 3
Aphrodite
Aphrodite
Bronze III
iKryopt
Aphrodite
Bronze III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Neith
Neith
Gold IV
javaneme222
Neith
Gold IV
Level 160
God Stats
10W - 10L
1,380 SR
Queue Stats
28W - 27L
1,595 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
1 / 0 / 4
7,315
488
3,915
13,823
12,303
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
JaeKAllDay
Artemis
14
1 / 0 / 3
8,285
552
5,408
6,389
2,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Killua_JC
Nemesis
16
10 / 1 / 4
10,284
686
11,023
12,412
4,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
15
2 / 0 / 4
9,400
627
8,064
9,201
9,063
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
bobby22713
Scylla
15
5 / 2 / 3
9,371
625
6,615
5,821
1,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
CliodhnaBastetGilgameshAchilles

VS

Bans
ThothLokiAnubisZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Il-Kaii
Amaterasu
11
0 / 4 / 0
6,997
466
2,855
10,990
6,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
12
1 / 3 / 0
7,101
473
3,354
10,035
2,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 1 / 2
6,775
452
3,750
11,845
8,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Aphrodite
iKryopt
Aphrodite
13
1 / 6 / 1
7,377
492
3,065
10,694
3,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 5 / 1
7,270
485
4,597
8,143
2,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
19
Kills
3
3
Deaths
19
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
1
0
4
3
L
Amaterasu
Il-Kaii
Amaterasu
0
4
0
0
W
Artemis
JaeKAllDay
Artemis
1
0
3
2.5
W
Nemesis
Killua_JC
Nemesis
10
1
4
12
W
Cerberus
2
0
4
4
L
Arachne
1
3
0
0.33
L
0
1
2
1
W
Scylla
bobby22713
Scylla
5
2
3
3.25
L
Aphrodite
iKryopt
Aphrodite
1
6
1
0.25
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,025
Damage
17,621
47,646
Taken
51,707
29,879
Mitigated
23,286
13,870
Healing
12,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
3,915
550
52
4,023
13,823
12,303
341
3,708
10,115
18,916
0
L
Amaterasu
Il-Kaii
Amaterasu
2,855
1,343
0
3,230
10,990
6,479
0
7,086
3,904
0
35,617
W
Artemis
JaeKAllDay
Artemis
5,408
2,951
0
2,394
6,389
2,091
3,041
926
5,463
0
41,745
W
Nemesis
Killua_JC
Nemesis
11,023
5,507
0
2,348
12,412
4,635
1,434
2,867
9,445
0
79,765
W
Cerberus
8,064
701
0
4,650
9,201
9,063
97
2,040
7,161
56,849
0
L
Arachne
3,354
2,406
0
2,446
10,035
2,649
0
2,251
7,784
0
46,781
L
3,750
1,178
122
2,404
11,845
8,341
0
4,633
7,212
24,200
0
W
Scylla
bobby22713
Scylla
6,615
545
0
403
5,821
1,787
1,470
2,815
3,006
62,165
0
L
Aphrodite
iKryopt
Aphrodite
3,065
489
0
3,525
10,694
3,050
0
4,128
6,566
45,179
0
L
4,597
1,364
0
968
8,143
2,767
114
669
7,474
0
41,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,655
Gold Earned
35,520
491
Minions Killed
369
0
Camps Cleared
0
1,508,701
Distance Traveled
1,446,720
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,315
488
28
2
0
321,911
3
L
Amaterasu
6,997
466
82
5
0
294,606
4
W
Artemis
8,285
552
84
6
0
268,026
4
W
Nemesis
10,284
686
126
8
0
379,876
6
W
Cerberus
9,400
627
152
10
0
262,873
1
L
Arachne
7,101
473
75
5
0
329,410
1
L
Athena
6,775
452
46
3
0
325,848
5
W
Scylla
9,371
625
101
7
0
276,015
5
L
Aphrodite
7,377
492
86
6
0
243,921
1
L
Neith
7,270
485
80
5
0
252,935
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role