Player Matchup

Hou Yi
Hou Yi
Luxteria
Hou Yi
Level 127
God Stats
1W - 2L
1,482 SR
Queue Stats
30W - 57L
1,247 Elo+
Party 1
Yemoja
Yemoja
PapakiMaster
Yemoja
Level 40
God Stats
2W - 5L
1,362 SR
Queue Stats
33W - 83L
1,238 Elo+
Party 1
Chaac
Chaac
Stan759
Chaac
Level 88
God Stats
7W - 9L
1,521 SR
Queue Stats
27W - 60L
1,277 Elo+
Party 1
Cerberus
Cerberus
neoice626
Cerberus
Level 80
God Stats
2W - 12L
1,467 SR
Queue Stats
40W - 91L
1,223 Elo+
Party 1
Tsukuyomi
Tsukuyomi
slingin007
Tsukuyomi
Level 89
God Stats
0W - 1L
1,766 SR
Queue Stats
24W - 55L
1,228 Elo+
Party 1
Team Averages
Level 85
1,520 SR
1,243 Elo+

VS

Team Averages
Level 93
1,472 SR
1,364 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
GigiGalore
Baba Yaga
Level 140
God Stats
16W - 22L
1,540 SR
Queue Stats
163W - 200L
1,411 Elo+
Party 2
Skadi
Skadi
S0FT_S0U1_
Skadi
Level 16
God Stats
1W - 2L
1,244 SR
Queue Stats
7W - 10L
954 Elo+
Solo
Kumbhakarna
Kumbhakarna
SkilledSeal
Kumbhakarna
Level 58
God Stats
2W - 0L
1,577 SR
Queue Stats
23W - 16L
1,326 Elo+
Solo
Ne Zha
Ne Zha
SwitchGunPxT
Ne Zha
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 9L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Luxteria
Hou Yi
19
1 / 6 / 0
11,355
710
7,756
17,167
8,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
15
0 / 1 / 2
9,254
578
1,887
19,054
13,308
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
Stan759
Chaac
18
2 / 4 / 1
10,841
678
6,842
20,562
19,635
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
neoice626
Cerberus
15
0 / 7 / 3
9,376
586
5,621
23,372
16,082
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
slingin007
Tsukuyomi
16
1 / 8 / 2
10,327
645
10,624
21,703
7,787
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
2 / 0 / 6
11,416
714
11,331
3,276
1,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
GigiGalore
Baba Yaga
20
10 / 1 / 6
13,044
815
29,184
8,723
4,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
19
3 / 1 / 11
11,739
734
18,709
8,257
3,597
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
SkilledSeal
Kumbhakarna
19
1 / 0 / 6
11,762
735
5,056
18,253
18,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ne Zha
20
10 / 3 / 6
13,044
815
19,966
15,872
7,796
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
61
4
Kills
26
26
Deaths
5
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
6
5
W
Baba Yaga
GigiGalore
Baba Yaga
10
1
6
13
L
Hou Yi
Luxteria
Hou Yi
1
6
0
0.17
L
Yemoja
0
1
2
1
W
Skadi
3
1
11
8.5
W
Kumbhakarna
SkilledSeal
Kumbhakarna
1
0
6
4
L
Chaac
Stan759
Chaac
2
4
1
0.63
W
Ne Zha
10
3
6
4.33
L
Cerberus
neoice626
Cerberus
0
7
3
0.21
L
Tsukuyomi
slingin007
Tsukuyomi
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,730
Damage
84,246
101,858
Taken
54,381
64,932
Mitigated
35,443
26,355
Healing
10,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
11,331
2,160
0
344
3,276
1,252
780
442
2,834
42,303
0
W
Baba Yaga
GigiGalore
Baba Yaga
29,184
1,174
546
2,983
8,723
4,105
784
1,384
7,339
62,309
0
L
Hou Yi
Luxteria
Hou Yi
7,756
3,732
0
1,223
17,167
8,120
1,200
10,548
6,165
0
47,393
L
Yemoja
1,887
529
1,768
5,286
19,054
13,308
112
7,626
10,815
11,432
0
W
Skadi
18,709
7,403
0
1,036
8,257
3,597
2,620
2,364
5,893
0
42,251
W
Kumbhakarna
SkilledSeal
Kumbhakarna
5,056
426
0
1,067
18,253
18,693
99
1,363
16,890
24,741
0
L
Chaac
Stan759
Chaac
6,842
198
157
6,081
20,562
19,635
0
6,827
12,031
0
43,562
W
Ne Zha
19,966
8,072
212
4,751
15,872
7,796
520
1,955
12,938
0
53,178
L
Cerberus
neoice626
Cerberus
5,621
274
264
2,902
23,372
16,082
0
6,272
16,681
14,686
0
L
Tsukuyomi
slingin007
Tsukuyomi
10,624
2,078
824
7,850
21,703
7,787
0
11,427
9,515
0
38,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,153
Gold Earned
61,005
241
Minions Killed
299
0
Camps Cleared
0
1,384,702
Distance Traveled
1,559,368
19
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,416
714
65
4
0
256,843
0
W
Baba Yaga
13,044
815
83
5
0
363,129
1
L
Hou Yi
11,355
710
89
6
0
231,838
1
L
Yemoja
9,254
578
13
1
0
301,277
4
W
Skadi
11,739
734
70
4
0
331,795
0
W
Kumbhakarna
11,762
735
30
2
0
316,237
1
L
Chaac
10,841
678
62
4
0
297,952
5
W
Ne Zha
13,044
815
51
3
0
291,364
1
L
Cerberus
9,376
586
22
1
0
254,603
4
L
Tsukuyomi
10,327
645
55
3
0
299,032
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role