Player Matchup

Freya
Freya
BRVWNZVILLE
Freya
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,229 Elo+
Party 1
Fenrir
Fenrir
CrankableTom
Fenrir
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Dev137
Ymir
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Pele
Pele
Ry2891
Pele
Level 130
God Stats
1W - 0L
1,715 SR
Queue Stats
10W - 16L
1,194 Elo+
Party 1
Sobek
Sobek
ShadowKestrel5
Sobek
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,131 Elo+
Party 1
Team Averages
Level 100
1,543 SR
1,311 Elo+

VS

Team Averages
Level 72
1,500 SR
1,694 Elo+
Bacchus
Bacchus
DP_21_25
Bacchus
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
170W - 173L
1,437 Elo+
Solo
Bellona
Bellona
RyujiBestBoi
Bellona
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,817 Elo+
Solo
Bakasura
Bakasura
StonemanL30
Bakasura
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,701 Elo+
Party 2
Nemesis
Nemesis
UnfeignedCarp4
Nemesis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 15L
1,743 Elo+
Solo
Cliodhna
Cliodhna
silentestorms
Cliodhna
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,770 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 17
11,137
742
16,800
20,756
10,269
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
20
10 / 7 / 10
12,422
828
19,345
17,569
9,053
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
Dev137
Ymir
19
0 / 4 / 26
10,782
719
9,197
20,719
22,511
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Pele
Ry2891
Pele
20
14 / 6 / 9
12,438
829
24,489
19,233
10,641
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 1 / 27
12,367
824
11,376
21,093
23,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DP_21_25
Bacchus
20
2 / 3 / 18
11,473
765
22,629
25,691
29,303
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
RyujiBestBoi
Bellona
17
6 / 9 / 9
11,670
778
14,805
23,372
26,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
StonemanL30
Bakasura
19
5 / 6 / 10
12,501
833
13,699
18,520
9,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
3 / 6 / 9
10,528
702
15,712
21,268
13,012
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Cliodhna
silentestorms
Cliodhna
16
7 / 10 / 7
11,197
746
18,520
18,256
7,189
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
76
33
Kills
23
23
Deaths
34
89
Assists
53
Player
Kills
Deaths
Assists
KDA
W
5
5
17
2.7
W
Fenrir
10
7
10
2.14
L
Bacchus
DP_21_25
Bacchus
2
3
18
3.67
W
Ymir
Dev137
Ymir
0
4
26
3.25
W
Pele
Ry2891
Pele
14
6
9
3.08
L
Bellona
RyujiBestBoi
Bellona
6
9
9
1.17
W
4
1
27
17.5
L
Bakasura
StonemanL30
Bakasura
5
6
10
1.67
L
3
6
9
1.25
L
Cliodhna
silentestorms
Cliodhna
7
10
7
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,207
Damage
85,365
99,370
Taken
107,107
76,190
Mitigated
85,060
33,282
Healing
38,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,800
5,229
1,329
7,207
20,756
10,269
483
5,419
14,658
32,551
0
W
Fenrir
19,345
4,976
2,061
3,528
17,569
9,053
2,651
3,519
13,554
0
34,398
L
Bacchus
DP_21_25
Bacchus
22,629
1,564
1,517
9,914
25,691
29,303
144
7,937
17,754
37,650
0
W
Ymir
Dev137
Ymir
9,197
836
1,475
2,277
20,719
22,511
406
4,598
15,814
20,908
0
W
Pele
Ry2891
Pele
24,489
9,716
3,724
4,732
19,233
10,641
823
4,061
14,512
0
47,078
L
Bellona
RyujiBestBoi
Bellona
14,805
3,064
1,014
4,191
23,372
26,380
256
8,401
14,971
0
23,290
W
11,376
528
1,665
5,284
21,093
23,716
212
5,032
15,128
18,857
0
L
Bakasura
StonemanL30
Bakasura
13,699
9,452
2,194
5,397
18,520
9,176
1,588
7,617
10,903
0
15,741
L
15,712
7,445
2,226
7,740
21,268
13,012
502
6,947
14,321
0
31,388
L
Cliodhna
silentestorms
Cliodhna
18,520
1,175
1,330
3,349
18,256
7,189
0
6,471
11,785
0
26,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,146
Gold Earned
57,369
134
Minions Killed
116
0
Camps Cleared
0
1,401,353
Distance Traveled
1,350,132
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,137
742
37
2
0
255,386
0
W
Fenrir
12,422
828
22
1
0
247,511
1
L
Bacchus
11,473
765
34
2
0
284,741
3
W
Ymir
10,782
719
22
1
0
259,770
0
W
Pele
12,438
829
39
3
0
310,372
2
L
Bellona
11,670
778
13
1
0
256,994
1
W
Sobek
12,367
824
14
1
0
328,314
0
L
Bakasura
12,501
833
23
2
0
280,782
0
L
Nemesis
10,528
702
31
2
0
268,634
2
L
Cliodhna
11,197
746
15
1
0
258,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role