Player Matchup

Tiamat
Tiamat
SabrexTheSly
Tiamat
Level 107
God Stats
15W - 2L
1,882 SR
Queue Stats
34W - 11L
1,846 Elo+
Party 1
Ganesha
Ganesha
ZombieRenegade
Ganesha
Level 28
God Stats
1W - 0L
1,773 SR
Queue Stats
17W - 2L
1,696 Elo+
Party 1
Ne Zha
Ne Zha
super lucky4
Ne Zha
Level 20
God Stats
5W - 0L
1,950 SR
Queue Stats
54W - 7L
1,843 Elo+
Party 1
Team Averages
Level 52
1,868 SR
1,795 Elo+

VS

Team Averages
Level 66
1,483 SR
1,502 Elo+
Aphrodite
Aphrodite
IPlayTanky
Aphrodite
Level 47
God Stats
7W - 9L
1,449 SR
Queue Stats
31W - 39L
1,443 Elo+
Party 2
Hercules
Hercules
SquireAngel
Hercules
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,563 Elo+
Party 2
Hachiman
Hachiman
UrethraFista
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
4 / 1 / 7
9,427
725
13,903
6,132
4,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 1 / 14
10,221
786
9,846
9,677
10,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
16
10 / 1 / 5
10,695
823
19,712
14,416
9,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
IPlayTanky
Aphrodite
12
1 / 6 / 2
8,064
620
5,996
14,043
6,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
SquireAngel
Hercules
12
2 / 3 / 1
8,498
654
8,661
25,760
16,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
UrethraFista
Hachiman
10
0 / 6 / 3
7,486
576
5,494
10,244
2,201
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
14
Kills
3
3
Deaths
15
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
IPlayTanky
Aphrodite
1
6
2
0.33
W
Tiamat
4
1
7
7.5
L
Hercules
SquireAngel
Hercules
2
3
1
0.83
L
Hachiman
UrethraFista
Hachiman
0
6
3
0.25
W
0
1
14
7
W
Ne Zha
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,461
Damage
20,151
30,225
Taken
50,047
23,979
Mitigated
25,088
12,438
Healing
15,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
IPlayTanky
Aphrodite
5,996
757
4,697
5,882
14,043
6,870
0
6,411
6,791
33,456
0
W
Tiamat
13,903
1,036
0
1,387
6,132
4,494
981
816
5,209
32,021
0
L
Hercules
SquireAngel
Hercules
8,661
3,199
179
5,170
25,760
16,017
0
12,044
12,349
0
22,346
L
Hachiman
UrethraFista
Hachiman
5,494
2,912
0
0
10,244
2,201
0
4,141
5,883
0
17,505
W
9,846
245
981
2,746
9,677
10,301
218
2,482
6,971
34,004
0
W
Ne Zha
19,712
5,288
0
7,324
14,416
9,184
1,292
3,305
10,777
0
47,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,343
Gold Earned
24,048
168
Minions Killed
122
9
Camps Cleared
1
767,527
Distance Traveled
672,668
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,064
620
69
5
0
209,526
3
W
Tiamat
9,427
725
63
5
4
256,451
1
L
Hercules
8,498
654
37
3
1
254,108
2
L
Hachiman
7,486
576
16
1
0
209,034
3
W
Ganesha
10,221
786
1
0
0
253,231
3
W
Ne Zha
10,695
823
104
8
5
257,845
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role