Player Matchup

Zeus
Zeus
 
Zeus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
HeinzTheBean
Kali
Level 137
God Stats
3W - 5L
1,469 SR
Queue Stats
33W - 34L
1,586 Elo+
Solo
Athena
Athena
M1dg2D
Athena
Level 110
God Stats
4W - 7L
1,452 SR
Queue Stats
413W - 457L
1,503 Elo+
Solo
Gilgamesh
Gilgamesh
Raphahell0Junior
Gilgamesh
Level 141
God Stats
25W - 22L
1,577 SR
Queue Stats
459W - 485L
1,554 Elo+
Solo
Heimdallr
Heimdallr
WAFCRhegear
Heimdallr
Level 125
God Stats
43W - 28L
1,658 SR
Queue Stats
539W - 572L
1,555 Elo+
Solo
Team Averages
Level 124
1,531 SR
1,540 Elo+

VS

Team Averages
Level 137
1,435 SR
1,522 Elo+
Morgan Le Fay
Morgan Le Fay
FWaters
Morgan Le Fay
Level 122
God Stats
6W - 1L
1,710 SR
Queue Stats
104W - 93L
1,597 Elo+
Party 2
Susano
Susano
Kratilus
Susano
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,371 Elo+
Solo
Chiron
Chiron
MoistWednesday
Chiron
Level 156
God Stats
2W - 1L
1,313 SR
Queue Stats
54W - 47L
1,533 Elo+
Party 1
Atlas
Atlas
Schtonk
Atlas
Level 127
God Stats
19W - 14L
1,150 SR
Queue Stats
297W - 269L
1,575 Elo+
Party 2
Chaac
Chaac
VFBLeitner14
Chaac
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 58L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
2 / 2 / 1
6,758
614
6,358
4,659
2,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
4 / 2 / 3
6,837
622
6,106
10,076
3,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
M1dg2D
Athena
8
1 / 2 / 4
5,599
509
2,195
9,443
3,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
11
4 / 5 / 1
6,586
599
6,615
12,185
4,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
WAFCRhegear
Heimdallr
10
0 / 6 / 0
5,893
536
2,146
7,122
2,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FWaters
Morgan Le Fay
12
6 / 4 / 4
7,519
684
9,026
7,221
2,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
Kratilus
Susano
10
3 / 2 / 2
6,176
561
4,372
7,806
2,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
7 / 0 / 3
7,830
712
10,120
4,762
1,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atlas
Schtonk
Atlas
9
0 / 1 / 9
6,136
558
4,138
7,877
5,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 4 / 4
6,424
584
3,339
8,912
4,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
39
11
Kills
17
17
Deaths
11
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
2
1
1.25
W
Morgan Le Fay
FWaters
Morgan Le Fay
6
4
4
2
L
4
2
3
2.75
W
Susano
Kratilus
Susano
3
2
2
2
L
Athena
M1dg2D
Athena
1
2
4
1.5
W
7
0
3
8.5
L
Gilgamesh
4
5
1
0.9
W
Atlas
Schtonk
Atlas
0
1
9
4.5
W
1
4
4
0.75
L
Heimdallr
WAFCRhegear
Heimdallr
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,420
Damage
30,995
43,485
Taken
36,578
16,859
Mitigated
17,051
10,337
Healing
12,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
6,358
1,224
0
327
4,659
2,561
0
380
4,279
46,074
0
W
Morgan Le Fay
FWaters
Morgan Le Fay
9,026
1,244
0
1,998
7,221
2,377
0
479
6,742
36,172
0
L
6,106
2,610
0
2,673
10,076
3,821
0
2,873
7,115
0
35,959
W
Susano
Kratilus
Susano
4,372
910
0
2,688
7,806
2,535
0
2,321
5,485
0
26,261
L
Athena
M1dg2D
Athena
2,195
675
0
3,482
9,443
3,609
0
1,919
7,477
9,173
0
W
10,120
4,751
284
2,571
4,762
1,976
1,005
498
4,264
0
61,870
L
Gilgamesh
6,615
1,900
0
2,186
12,185
4,355
0
6,645
5,503
0
25,950
W
Atlas
Schtonk
Atlas
4,138
1,746
0
1,805
7,877
5,630
0
1,678
6,199
15,695
0
W
3,339
211
0
2,786
8,912
4,533
0
3,577
5,335
0
39,083
L
Heimdallr
WAFCRhegear
Heimdallr
2,146
1,052
0
1,669
7,122
2,513
0
1,116
5,947
0
35,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,673
Gold Earned
34,085
284
Minions Killed
351
0
Camps Cleared
0
1,096,992
Distance Traveled
1,153,661
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,758
614
89
8
0
200,075
5
W
Morgan Le Fay
7,519
684
75
7
0
206,865
2
L
Kali
6,837
622
72
7
0
251,433
3
W
Susano
6,176
561
60
5
0
257,071
4
L
Athena
5,599
509
12
1
0
229,105
3
W
Chiron
7,830
712
116
11
0
253,126
1
L
Gilgamesh
6,586
599
48
4
0
216,095
4
W
Atlas
6,136
558
23
2
0
238,195
2
W
Chaac
6,424
584
77
7
0
198,404
0
L
Heimdallr
5,893
536
63
6
0
200,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role