Player Matchup

Chaac
Chaac
CPressy56
Chaac
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,450 Elo+
Party 1
Ra
Ra
EgytianCrisper
Ra
Level 69
God Stats
1W - 1L
1,761 SR
Queue Stats
6W - 6L
1,580 Elo+
Party 1
Anhur
Anhur
Namlwal
Anhur
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 23L
1,577 Elo+
Party 1
Baron Samedi
Baron Samedi
NutMusket
Baron Samedi
Level 109
God Stats
1W - 2L
1,438 SR
Queue Stats
7W - 9L
1,477 Elo+
Party 1
Apollo
Apollo
TheGabbaGoo
Apollo
Level 160
God Stats
5W - 2L
1,754 SR
Queue Stats
140W - 109L
1,577 Elo+
Party 1
Team Averages
Level 122
1,590 SR
1,532 Elo+

VS

Team Averages
Level 132
1,667 SR
1,592 Elo+
Atlas
Atlas
AtlasNugged
Atlas
Level 123
God Stats
5W - 3L
1,562 SR
Queue Stats
444W - 425L
1,639 Elo+
Party 2
Charybdis
Charybdis
HeySmileyFace
Charybdis
Level 87
God Stats
9W - 4L
1,800 SR
Queue Stats
118W - 99L
1,665 Elo+
Party 2
Eset
Eset
KingCthUwU
Eset
Level 157
God Stats
4W - 2L
1,715 SR
Queue Stats
138W - 185L
1,550 Elo+
Solo
Bastet
Bastet
MrPeanutsLeftNut
Bastet
Level 139
God Stats
3W - 0L
1,500 SR
Queue Stats
169W - 155L
1,569 Elo+
Solo
Amaterasu
Amaterasu
VeztedZulu
Amaterasu
Level 156
God Stats
2W - 1L
1,756 SR
Queue Stats
79W - 68L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CPressy56
Chaac
17
0 / 7 / 1
10,852
472
17,345
20,748
22,975
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
0 / 6 / 2
9,781
425
3,639
14,976
5,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
Namlwal
Anhur
18
5 / 5 / 1
11,071
481
14,273
17,501
5,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
NutMusket
Baron Samedi
15
2 / 6 / 4
9,211
400
7,533
13,975
11,832
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
18
2 / 4 / 3
11,616
505
13,199
17,887
6,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 9
12,420
540
8,496
20,754
27,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charybdis
HeySmileyFace
Charybdis
20
8 / 2 / 4
14,244
619
13,968
14,811
6,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 2 / 9
12,895
561
10,659
14,996
6,637
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
6 / 1 / 9
15,168
659
14,684
21,468
8,816
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
VeztedZulu
Amaterasu
20
7 / 1 / 6
14,908
648
17,086
30,182
22,678
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
65
9
Kills
28
28
Deaths
9
11
Assists
37
Player
Kills
Deaths
Assists
KDA
W
3
3
9
2.5
L
Chaac
CPressy56
Chaac
0
7
1
0.07
L
0
6
2
0.17
W
Charybdis
HeySmileyFace
Charybdis
8
2
4
5
W
4
2
9
4.25
W
6
1
9
10.5
L
Anhur
Namlwal
Anhur
5
5
1
1.1
L
Baron Samedi
NutMusket
Baron Samedi
2
6
4
0.67
L
Apollo
2
4
3
0.88
W
Amaterasu
VeztedZulu
Amaterasu
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,989
Damage
64,893
85,087
Taken
102,211
52,428
Mitigated
71,778
27,773
Healing
55,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,496
2,544
0
6,171
20,754
27,094
175
4,470
16,284
28,852
3,141
L
Chaac
CPressy56
Chaac
17,345
2,753
0
4,642
20,748
22,975
990
2,055
18,693
12,009
68,920
L
3,639
346
1,419
4,602
14,976
5,246
0
3,664
11,312
70,705
0
W
Charybdis
HeySmileyFace
Charybdis
13,968
9,011
0
10,745
14,811
6,553
9,268
1,300
13,511
0
123,117
W
10,659
819
1,906
7,199
14,996
6,637
2,210
4,062
10,934
87,028
1,465
W
14,684
3,677
0
11,760
21,468
8,816
33
2,892
18,576
0
144,906
L
Anhur
Namlwal
Anhur
14,273
5,618
0
4,548
17,501
5,626
0
3,903
13,598
0
84,817
L
Baron Samedi
NutMusket
Baron Samedi
7,533
405
2,239
3,224
13,975
11,832
0
6,361
7,614
21,929
0
L
Apollo
13,199
9,314
0
7,099
17,887
6,749
2,968
2,894
14,993
0
103,072
W
Amaterasu
VeztedZulu
Amaterasu
17,086
7,528
0
17,661
30,182
22,678
3,300
4,298
25,884
0
97,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,531
Gold Earned
69,635
685
Minions Killed
737
0
Camps Cleared
0
2,066,060
Distance Traveled
2,384,776
22
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,420
540
38
2
0
482,400
9
L
Chaac
10,852
472
176
8
0
380,200
1
L
Ra
9,781
425
146
6
0
383,828
2
W
Charybdis
14,244
619
183
8
0
439,272
8
W
Eset
12,895
561
158
7
0
420,466
8
W
Bastet
15,168
659
192
8
0
568,613
11
L
Anhur
11,071
481
144
6
0
438,359
3
L
Baron Samedi
9,211
400
29
1
0
437,117
11
L
Apollo
11,616
505
190
8
0
426,556
5
W
Amaterasu
14,908
648
166
7
0
474,025
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role