Player Matchup

Nemesis
Nemesis
Magthel
Nemesis
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 68L
1,534 Elo+
Party 1
Nu Wa
Nu Wa
Oriigami
Nu Wa
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 65L
1,231 Elo+
Party 3
Danzaburou
Danzaburou
Pastramouche
Danzaburou
Level 29
God Stats
61W - 59L
1,199 SR
Queue Stats
94W - 95L
1,231 Elo+
Party 3
Amaterasu
Amaterasu
iceblack95
Amaterasu
Level 18
God Stats
5W - 6L
1,199 SR
Queue Stats
24W - 35L
1,231 Elo+
Party 3
Zeus
Zeus
sandyapples6870
Zeus
Level 9
God Stats
3W - 1L
1,678 SR
Queue Stats
7W - 4L
1,800 Elo+
Party 1
Team Averages
Level 39
1,415 SR
1,405 Elo+

VS

Team Averages
Level 69
1,559 SR
1,510 Elo+
Morgan Le Fay
Morgan Le Fay
Bobstolemytv
Morgan Le Fay
Level 59
God Stats
6W - 10L
1,465 SR
Queue Stats
156W - 148L
1,548 Elo+
Party 2
Rama
Rama
CanNiskey
Rama
Level 50
God Stats
3W - 4L
1,283 SR
Queue Stats
130W - 112L
1,604 Elo+
Party 2
Arachne
Arachne
FG Odyssey
Arachne
Level 127
God Stats
1W - 1L
1,885 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 4
Gilgamesh
Gilgamesh
LigerZero1338
Gilgamesh
Level 67
God Stats
4W - 5L
1,501 SR
Queue Stats
76W - 86L
1,400 Elo+
Solo
Horus
Horus
californiabear11
Horus
Level 43
God Stats
3W - 1L
1,660 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Magthel
Nemesis
15
1 / 8 / 4
9,599
457
8,693
17,393
7,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
Oriigami
Nu Wa
13
0 / 10 / 2
7,696
366
13,619
12,945
3,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Pastramouche
Danzaburou
11
1 / 7 / 0
7,454
355
6,137
12,632
3,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
iceblack95
Amaterasu
15
1 / 7 / 5
9,029
430
7,170
17,727
14,227
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
6 / 10 / 1
10,662
508
12,722
14,075
3,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bobstolemytv
Morgan Le Fay
19
10 / 2 / 11
13,617
648
14,433
12,152
4,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Rama
19
9 / 2 / 10
13,098
624
13,801
17,620
6,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
FG Odyssey
Arachne
20
11 / 1 / 10
13,871
661
14,509
18,895
10,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
LigerZero1338
Gilgamesh
19
4 / 4 / 2
12,974
618
7,521
14,145
11,802
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
8 / 0 / 11
11,448
545
10,119
17,197
14,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
86
9
Kills
42
42
Deaths
9
12
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Bobstolemytv
Morgan Le Fay
10
2
11
7.75
W
Rama
9
2
10
7
W
Arachne
FG Odyssey
Arachne
11
1
10
16
W
Gilgamesh
LigerZero1338
Gilgamesh
4
4
2
1.25
L
Nemesis
Magthel
Nemesis
1
8
4
0.38
L
Nu Wa
Oriigami
Nu Wa
0
10
2
0.1
L
Danzaburou
Pastramouche
Danzaburou
1
7
0
0.14
W
8
0
11
13.5
L
Amaterasu
iceblack95
Amaterasu
1
7
5
0.5
L
6
10
1
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,341
Damage
60,383
74,772
Taken
80,009
32,649
Mitigated
48,119
11,012
Healing
30,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Bobstolemytv
Morgan Le Fay
14,433
726
0
4,028
12,152
4,638
3,422
4,937
6,541
86,996
0
W
Rama
13,801
11,114
0
11,022
17,620
6,512
3,601
6,964
10,046
0
106,564
W
Arachne
FG Odyssey
Arachne
14,509
8,420
0
7,617
18,895
10,673
2,446
4,871
13,554
0
134,941
W
Gilgamesh
LigerZero1338
Gilgamesh
7,521
1,645
0
2,588
14,145
11,802
1,072
4,292
9,405
0
80,614
L
Nemesis
Magthel
Nemesis
8,693
2,941
0
3,838
17,393
7,749
0
3,567
13,680
0
61,141
L
Nu Wa
Oriigami
Nu Wa
13,619
2,453
338
854
12,945
3,485
245
2,576
10,192
39,683
0
L
Danzaburou
Pastramouche
Danzaburou
6,137
2,446
106
1,884
12,632
3,248
507
2,558
9,917
0
34,630
W
10,119
4,204
977
4,335
17,197
14,494
418
2,914
13,313
0
33,851
L
Amaterasu
iceblack95
Amaterasu
7,170
3,629
0
2,953
17,727
14,227
0
3,223
14,349
0
36,094
L
12,722
1,371
158
881
14,075
3,940
0
2,509
11,456
45,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,440
Gold Earned
65,008
403
Minions Killed
684
0
Camps Cleared
0
1,680,389
Distance Traveled
2,091,767
23
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,617
648
134
6
0
395,487
9
W
Rama
13,098
624
174
8
0
369,964
7
W
Arachne
13,871
661
177
8
0
489,409
2
W
Gilgamesh
12,974
618
158
8
0
396,229
10
L
Nemesis
9,599
457
115
5
0
406,114
3
L
Nu Wa
7,696
366
52
2
0
339,253
13
L
Danzaburou
7,454
355
78
4
0
277,663
0
W
Horus
11,448
545
41
2
0
440,678
2
L
Amaterasu
9,029
430
68
3
0
353,021
3
L
Zeus
10,662
508
90
4
0
304,338
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role