Player Matchup

Thanatos
Thanatos
DraggnMaSack
Thanatos
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 73L
1,589 Elo+
Party 2
Ah Puch
Ah Puch
JarenTM
Ah Puch
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Selengar
Cu Chulainn
Level 41
God Stats
6W - 2L
1,862 SR
Queue Stats
38W - 34L
1,619 Elo+
Solo
Team Averages
Level 38
1,621 SR
1,569 Elo+

VS

Team Averages
Level 91
1,440 SR
1,509 Elo+
Vulcan
Vulcan
 
Vulcan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Askingbob
Izanami
Level 109
God Stats
5W - 4L
1,500 SR
Queue Stats
261W - 286L
1,525 Elo+
Party 1
Khepri
Khepri
BugzBunnysGhost
Khepri
Level 8
God Stats
1W - 1L
1,321 SR
Queue Stats
8W - 6L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DraggnMaSack
Thanatos
19
7 / 3 / 4
13,626
681
13,371
15,250
5,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
JarenTM
Ah Puch
18
2 / 4 / 7
12,784
639
16,659
13,870
4,436
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
Selengar
Cu Chulainn
17
2 / 4 / 6
12,324
616
12,437
23,894
18,052
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
2 / 4 / 7
12,551
628
20,131
12,674
5,065
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Askingbob
Izanami
20
9 / 2 / 1
14,880
744
14,192
13,042
10,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
0 / 6 / 9
12,363
618
7,474
22,824
27,550
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
28
11
Kills
11
11
Deaths
12
17
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
4
7
1.38
W
Izanami
Askingbob
Izanami
9
2
1
4.75
W
0
6
9
0.75
L
Thanatos
DraggnMaSack
Thanatos
7
3
4
3
L
Ah Puch
JarenTM
Ah Puch
2
4
7
1.38
L
Cu Chulainn
Selengar
Cu Chulainn
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,467
Damage
41,797
53,014
Taken
48,540
28,042
Mitigated
43,600
24,151
Healing
6,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
20,131
5,584
1,306
1,032
12,674
5,065
464
3,190
9,484
64,437
0
W
Izanami
Askingbob
Izanami
14,192
7,349
0
2,389
13,042
10,985
1,768
5,564
7,478
0
72,646
W
7,474
603
817
930
22,824
27,550
397
8,108
14,716
22,284
0
L
Thanatos
DraggnMaSack
Thanatos
13,371
2,834
614
14,873
15,250
5,554
1,332
9,329
5,921
0
51,215
L
Ah Puch
JarenTM
Ah Puch
16,659
1,535
0
3,903
13,870
4,436
1,116
8,998
4,872
66,855
0
L
Cu Chulainn
Selengar
Cu Chulainn
12,437
2,005
0
4,761
23,894
18,052
114
10,620
13,274
0
42,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,734
Gold Earned
39,794
251
Minions Killed
265
11
Camps Cleared
6
1,033,351
Distance Traveled
1,076,643
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,551
628
91
5
2
371,372
9
W
Izanami
14,880
744
146
7
2
332,508
0
W
Khepri
12,363
618
28
1
2
372,763
0
L
Thanatos
13,626
681
77
4
7
375,640
3
L
Ah Puch
12,784
639
125
6
2
312,805
0
L
Cu Chulainn
12,324
616
49
2
2
344,906
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role