Player Matchup

Merlin
Merlin
 
Merlin
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Bishop9656
Ares
Level 79
God Stats
6W - 7L
1,500 SR
Queue Stats
99W - 74L
1,595 Elo+
Party 2
Hachiman
Hachiman
Henealal
Hachiman
Level 35
God Stats
5W - 4L
1,736 SR
Queue Stats
187W - 85L
1,702 Elo+
Party 1
Thanatos
Thanatos
blooddragneel
Thanatos
Level 78
God Stats
12W - 5L
1,762 SR
Queue Stats
93W - 72L
1,567 Elo+
Party 2
Team Averages
Level 78
1,600 SR
1,573 Elo+

VS

Team Averages
Level 71
1,615 SR
1,630 Elo+
Khepri
Khepri
Cmonftw
Khepri
Level 34
God Stats
0W - 1L
1,528 SR
Queue Stats
4W - 7L
1,546 Elo+
Solo
Agni
Agni
DrunkMallSanta3
Agni
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
251W - 196L
1,663 Elo+
Party 3
Neith
Neith
Mini Hulk8817
Neith
Level 6
God Stats
1W - 3L
1,732 SR
Queue Stats
1W - 3L
1,721 Elo+
Solo
Vamana
Vamana
SnackSergeant
Vamana
Level 140
God Stats
2W - 2L
1,500 SR
Queue Stats
226W - 179L
1,615 Elo+
Party 3
Achilles
Achilles
s3riz
Achilles
Level 15
God Stats
2W - 1L
1,815 SR
Queue Stats
79W - 39L
1,608 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
3 / 0 / 12
9,823
819
15,913
6,413
2,400
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
 
Tsukuyomi
16
3 / 1 / 9
9,244
770
12,078
12,298
9,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 2 / 12
10,085
840
6,142
14,167
19,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hachiman
Henealal
Hachiman
16
1 / 0 / 9
8,972
748
7,856
7,244
3,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
blooddragneel
Thanatos
16
7 / 4 / 4
9,954
830
12,435
11,224
5,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Cmonftw
Khepri
14
0 / 4 / 1
8,187
682
3,116
14,083
10,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 1 / 3
9,280
773
11,217
9,265
2,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 8 / 1
8,802
734
2,801
10,379
2,731
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 2 / 3
9,021
752
9,434
13,599
15,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
s3riz
Achilles
13
0 / 4 / 5
7,538
628
5,229
15,833
11,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
20
19
Kills
7
7
Deaths
19
46
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
0
12
9
W
Tsukuyomi
 
Tsukuyomi
3
1
9
7.5
W
5
2
12
5.5
L
Khepri
Cmonftw
Khepri
0
4
1
0.13
L
3
1
3
4.5
W
Hachiman
Henealal
Hachiman
1
0
9
5.5
L
0
8
1
0.06
L
4
2
3
2.75
W
Thanatos
blooddragneel
Thanatos
7
4
4
2.25
L
Achilles
s3riz
Achilles
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,424
Damage
31,797
51,346
Taken
63,159
39,361
Mitigated
43,487
15,851
Healing
11,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
15,913
565
0
480
6,413
2,400
1,885
1,839
4,505
53,926
0
W
Tsukuyomi
 
Tsukuyomi
12,078
2,756
0
5,608
12,298
9,527
428
3,333
8,551
0
31,276
W
6,142
377
0
941
14,167
19,022
116
3,548
10,261
15,350
0
L
Khepri
Cmonftw
Khepri
3,116
230
0
1,728
14,083
10,807
0
6,051
7,823
13,904
0
L
11,217
708
0
1,696
9,265
2,965
0
2,058
6,995
53,393
0
W
Hachiman
Henealal
Hachiman
7,856
4,099
0
2,389
7,244
3,114
2,987
2,466
4,634
0
30,054
L
2,801
977
0
429
10,379
2,731
2,221
2,900
7,374
0
30,384
L
9,434
2,777
367
4,684
13,599
15,140
0
5,433
7,797
0
26,938
W
Thanatos
blooddragneel
Thanatos
12,435
2,362
0
6,433
11,224
5,298
521
3,147
7,731
0
28,632
L
Achilles
s3riz
Achilles
5,229
957
388
2,295
15,833
11,844
0
5,613
9,882
0
10,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,078
Gold Earned
42,828
225
Minions Killed
231
0
Camps Cleared
0
1,366,140
Distance Traveled
1,258,795
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,823
819
83
7
0
264,747
3
W
Tsukuyomi
9,244
770
36
3
0
289,474
2
W
Ares
10,085
840
14
1
0
275,141
0
L
Khepri
8,187
682
15
1
0
254,203
2
L
Agni
9,280
773
89
7
0
257,866
1
W
Hachiman
8,972
748
54
5
0
245,130
1
L
Neith
8,802
734
77
6
0
216,918
0
L
Vamana
9,021
752
34
3
0
268,920
0
W
Thanatos
9,954
830
38
3
0
291,648
0
L
Achilles
7,538
628
16
1
0
260,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role