Player Matchup

Bastet
Bastet
 
Bastet
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Isami98
Cupid
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Osiris
Osiris
Jatchen
Osiris
Level 84
God Stats
1W - 3L
1,309 SR
Queue Stats
63W - 81L
1,500 Elo+
Party 2
Geb
Geb
Killer1297
Geb
Level 14
God Stats
1W - 1L
1,253 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
MYYN
Tiamat
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 84
1,412 SR
1,500 Elo+

VS

Team Averages
Level 98
1,462 SR
1,475 Elo+
Hera
Hera
 
Hera
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
BLACKRAUM
Pele
Level 67
God Stats
17W - 11L
1,344 SR
Queue Stats
213W - 217L
1,531 Elo+
Party 3
Chaac
Chaac
Lordanghelo
Chaac
Level 109
God Stats
7W - 4L
1,463 SR
Queue Stats
54W - 53L
1,543 Elo+
Party 3
Medusa
Medusa
Tawdo
Medusa
Level 65
God Stats
3W - 3L
1,500 SR
Queue Stats
109W - 127L
1,409 Elo+
Party 1
Cabrakan
Cabrakan
TheBotchedKing
Cabrakan
Level 128
God Stats
7W - 6L
1,500 SR
Queue Stats
169W - 188L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
5
0 / 1 / 1
3,160
632
1,392
3,042
564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
Isami98
Cupid
1
0 / 0 / 0
2,487
497
0
0
0
Osiris
Jatchen
Osiris
6
0 / 0 / 0
3,538
708
1,508
3,489
1,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

5
0 / 1 / 0
2,996
599
401
2,369
1,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
MYYN
Tiamat
6
1 / 0 / 0
3,632
726
1,597
2,155
859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
6
0 / 1 / 0
3,672
734
734
2,081
489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
5
0 / 1 / 0
3,227
645
455
2,392
564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 0
3,615
723
1,483
3,139
1,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Tawdo
Medusa
6
2 / 0 / 0
3,908
782
961
1,692
412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
5
0 / 0 / 2
3,640
728
598
1,905
1,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
1
Kills
2
2
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
1
1
0.5
W
Hera
 
Hera
0
1
0
0
W
Pele
0
1
0
0
L
Cupid
Isami98
Cupid
0
0
0
0
L
Osiris
Jatchen
Osiris
0
0
0
0
L
0
1
0
0
W
0
0
0
0
L
Tiamat
MYYN
Tiamat
1
0
0
1
W
Medusa
Tawdo
Medusa
2
0
0
2
W
Cabrakan
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,898
Damage
4,231
11,055
Taken
11,209
4,028
Mitigated
4,142
4,994
Healing
5,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
1,392
261
0
1,354
3,042
564
0
265
2,777
0
11,192
W
Hera
 
Hera
734
52
0
236
2,081
489
0
745
1,226
17,070
0
W
Pele
455
113
0
1,194
2,392
564
0
463
1,883
0
9,121
L
Cupid
Isami98
Cupid
0
0
0
0
0
0
0
0
0
0
0
L
Osiris
Jatchen
Osiris
1,508
603
0
1,958
3,489
1,591
0
0
3,273
0
12,830
L
401
25
0
454
2,369
1,014
0
333
2,036
4,833
0
W
1,483
131
0
1,764
3,139
1,447
0
0
2,887
0
12,777
L
Tiamat
MYYN
Tiamat
1,597
225
0
1,228
2,155
859
0
641
1,421
13,023
0
W
Medusa
Tawdo
Medusa
961
350
0
946
1,692
412
649
171
1,483
0
13,962
W
Cabrakan
598
65
114
1,239
1,905
1,230
0
381
1,480
8,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,813
Gold Earned
18,062
95
Minions Killed
140
0
Camps Cleared
0
441,862
Distance Traveled
529,439
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
3,160
632
21
4
0
108,998
0
W
Hera
3,672
734
41
8
0
114,704
2
W
Pele
3,227
645
30
6
0
128,294
0
L
Cupid
2,487
497
0
0
0
9,172
0
L
Osiris
3,538
708
28
6
0
112,815
1
L
Geb
2,996
599
8
2
0
93,859
0
W
Chaac
3,615
723
29
6
0
107,847
1
L
Tiamat
3,632
726
38
8
0
117,018
1
W
Medusa
3,908
782
27
5
0
95,201
0
W
Cabrakan
3,640
728
13
3
0
83,393
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role