Player Matchup

Ravana
Ravana
CAB00M 666
Ravana
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
127W - 122L
1,500 Elo+
Solo
Poseidon
Poseidon
Memento-Mori-A31
Poseidon
Level 134
God Stats
6W - 1L
1,816 SR
Queue Stats
132W - 107L
1,586 Elo+
Solo
Neith
Neith
Neisigkeit
Neith
Level 57
God Stats
4W - 3L
1,324 SR
Queue Stats
59W - 44L
1,506 Elo+
Solo
Mulan
Mulan
ViewyChip0709
Mulan
Level 103
God Stats
1W - 1L
1,690 SR
Queue Stats
11W - 14L
1,620 Elo+
Solo
Bacchus
Bacchus
ahorro_oceanico
Bacchus
Level 105
God Stats
4W - 1L
1,759 SR
Queue Stats
42W - 37L
1,558 Elo+
Solo
Team Averages
Level 102
1,618 SR
1,554 Elo+

VS

Team Averages
Level 104
1,570 SR
1,560 Elo+
Erlang Shen
Erlang Shen
BOOMERSBOY
Erlang Shen
Level 81
God Stats
8W - 1L
1,866 SR
Queue Stats
188W - 187L
1,657 Elo+
Solo
Sol
Sol
CyanUSer007
Sol
Level 68
God Stats
22W - 17L
1,531 SR
Queue Stats
325W - 334L
1,515 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MoOdy_KSA_10
Morgan Le Fay
Level 123
God Stats
7W - 1L
1,500 SR
Queue Stats
315W - 309L
1,630 Elo+
Solo
Izanami
Izanami
kingkor97
Izanami
Level 160
God Stats
14W - 24L
1,454 SR
Queue Stats
645W - 638L
1,601 Elo+
Solo
Horus
Horus
victoriacrew
Horus
Level 88
God Stats
8W - 3L
1,500 SR
Queue Stats
427W - 459L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
CAB00M 666
Ravana
14
1 / 7 / 7
8,646
432
10,262
16,766
5,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
4 / 6 / 3
9,419
471
10,117
11,606
3,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
16
2 / 4 / 6
9,962
498
11,092
10,277
3,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 7 / 2
9,032
452
9,561
18,842
16,282
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
5 / 5 / 5
9,243
462
12,227
22,779
25,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BOOMERSBOY
Erlang Shen
19
5 / 0 / 8
11,516
576
11,437
12,714
9,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
7 / 4 / 5
11,824
591
13,290
18,341
7,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
MoOdy_KSA_10
Morgan Le Fay
17
4 / 6 / 10
10,921
546
12,331
15,117
6,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
kingkor97
Izanami
20
7 / 2 / 5
12,842
642
11,499
13,261
5,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 3 / 15
10,580
529
13,226
22,298
22,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
72
14
Kills
29
29
Deaths
15
23
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BOOMERSBOY
Erlang Shen
5
0
8
9
L
Ravana
CAB00M 666
Ravana
1
7
7
0.64
W
7
4
5
2.38
L
4
6
3
0.92
W
Morgan Le Fay
MoOdy_KSA_10
Morgan Le Fay
4
6
10
1.5
L
Neith
2
4
6
1.25
L
2
7
2
0.43
L
5
5
5
1.5
W
Izanami
kingkor97
Izanami
7
2
5
4.75
W
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,259
Damage
61,783
80,270
Taken
81,731
54,914
Mitigated
51,085
20,498
Healing
34,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BOOMERSBOY
Erlang Shen
11,437
5,120
0
3,062
12,714
9,060
0
3,600
8,882
0
90,265
L
Ravana
CAB00M 666
Ravana
10,262
3,011
49
4,863
16,766
5,863
0
7,323
9,149
0
55,465
W
13,290
3,990
0
9,228
18,341
7,561
1,448
4,538
13,803
73,198
7,401
L
10,117
374
0
2,037
11,606
3,161
0
5,015
6,204
64,222
0
W
Morgan Le Fay
MoOdy_KSA_10
Morgan Le Fay
12,331
2,083
0
1,334
15,117
6,588
86
6,726
8,391
71,933
1,468
L
Neith
11,092
3,900
0
3,520
10,277
3,889
0
3,960
6,122
0
74,185
L
9,561
1,620
0
4,093
18,842
16,282
60
2,289
16,427
11,030
44,423
L
12,227
734
376
5,560
22,779
25,719
0
7,972
13,924
30,071
0
W
Izanami
kingkor97
Izanami
11,499
6,880
0
5,174
13,261
5,486
7,650
1,958
11,303
0
106,431
W
13,226
4,336
4,800
11,278
22,298
22,390
186
7,161
15,137
9,749
22,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,302
Gold Earned
57,683
482
Minions Killed
639
0
Camps Cleared
0
1,813,876
Distance Traveled
1,887,184
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,516
576
141
7
0
466,085
4
L
Ravana
8,646
432
92
5
0
387,955
7
W
Sol
11,824
591
143
7
0
355,034
4
L
Poseidon
9,419
471
107
5
0
374,784
7
W
Morgan Le Fay
10,921
546
118
6
0
349,904
3
L
Neith
9,962
498
146
7
0
329,726
1
L
Mulan
9,032
452
107
5
0
325,950
0
L
Bacchus
9,243
462
30
2
0
395,461
8
W
Izanami
12,842
642
196
10
0
350,845
4
W
Horus
10,580
529
41
2
0
365,316
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role