Player Matchup

Horus
Horus
Gnarly yeet
Horus
Level 84
God Stats
0W - 1L
1,258 SR
Queue Stats
26W - 29L
1,328 Elo+
Party 1
Charybdis
Charybdis
GoldishMember
Charybdis
Level 62
God Stats
5W - 4L
1,288 SR
Queue Stats
18W - 20L
1,263 Elo+
Party 1
Kali
Kali
jcat38
Kali
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 55L
1,208 Elo+
Party 1
Achilles
Achilles
peenboi69
Achilles
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,305 Elo+
Party 1
Nu Wa
Nu Wa
teelbabyy
Nu Wa
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,237 Elo+
Party 1
Team Averages
Level 73
1,409 SR
1,268 Elo+

VS

Team Averages
Level 78
1,562 SR
1,503 Elo+
Achilles
Achilles
DuolingoOwl
Achilles
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,487 Elo+
Solo
Poseidon
Poseidon
GreatDarkPhoenix
Poseidon
Level 75
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 28L
1,697 Elo+
Party 2
Hou Yi
Hou Yi
KRATOSGOD2000
Hou Yi
Level 144
God Stats
3W - 0L
1,710 SR
Queue Stats
50W - 36L
1,565 Elo+
Party 2
Arachne
Arachne
Rose1997
Arachne
Level 69
God Stats
9W - 12L
1,398 SR
Queue Stats
186W - 189L
1,493 Elo+
Solo
Fafnir
Fafnir
macksaucey
Fafnir
Level 36
God Stats
3W - 1L
1,700 SR
Queue Stats
105W - 125L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 2
8,936
447
5,258
21,080
15,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charybdis
GoldishMember
Charybdis
14
1 / 5 / 1
8,721
436
7,059
12,102
5,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kali
jcat38
Kali
17
7 / 7 / 4
11,341
567
18,494
23,008
11,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
peenboi69
Achilles
14
0 / 8 / 3
9,109
455
8,765
19,131
21,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
teelbabyy
Nu Wa
15
3 / 6 / 1
9,765
488
7,326
10,646
3,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DuolingoOwl
Achilles
17
10 / 3 / 5
11,372
569
15,531
20,883
20,120
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

19
7 / 1 / 9
12,205
610
17,417
11,635
4,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 2 / 5
10,432
522
19,596
15,930
7,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arachne
Rose1997
Arachne
16
3 / 5 / 12
10,430
522
6,538
18,525
8,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fafnir
macksaucey
Fafnir
16
0 / 0 / 12
10,190
510
5,902
12,717
18,412
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
70
11
Kills
27
27
Deaths
11
11
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Achilles
DuolingoOwl
Achilles
10
3
5
4.17
L
0
1
2
1
L
Charybdis
GoldishMember
Charybdis
1
5
1
0.3
W
7
1
9
11.5
W
7
2
5
4.75
W
Arachne
Rose1997
Arachne
3
5
12
1.8
L
Kali
jcat38
Kali
7
7
4
1.29
W
Fafnir
macksaucey
Fafnir
0
0
12
6
L
Achilles
peenboi69
Achilles
0
8
3
0.19
L
Nu Wa
teelbabyy
Nu Wa
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,902
Damage
64,984
85,967
Taken
79,690
57,131
Mitigated
59,324
28,301
Healing
27,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DuolingoOwl
Achilles
15,531
6,513
401
3,107
20,883
20,120
844
1,380
19,375
0
49,766
L
5,258
2,781
3,433
12,883
21,080
15,693
212
7,463
13,617
0
27,336
L
Charybdis
GoldishMember
Charybdis
7,059
3,526
18
2,048
12,102
5,243
782
2,224
9,878
0
52,245
W
17,417
2,134
416
3,883
11,635
4,471
1,412
1,603
9,776
98,210
0
W
19,596
11,778
0
8,721
15,930
7,595
2,836
968
14,846
0
91,031
W
Arachne
Rose1997
Arachne
6,538
4,802
0
6,401
18,525
8,726
1,368
976
17,474
0
45,017
L
Kali
jcat38
Kali
18,494
12,360
0
6,713
23,008
11,272
1,098
6,109
16,899
0
85,440
W
Fafnir
macksaucey
Fafnir
5,902
1,735
930
3,591
12,717
18,412
394
1,630
10,893
33,344
0
L
Achilles
peenboi69
Achilles
8,765
2,640
24
2,979
19,131
21,138
0
2,292
16,839
0
47,384
L
Nu Wa
teelbabyy
Nu Wa
7,326
836
0
203
10,646
3,785
292
5,231
5,415
45,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,872
Gold Earned
54,629
458
Minions Killed
482
0
Camps Cleared
0
1,790,657
Distance Traveled
1,950,448
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,372
569
70
4
0
408,670
2
L
Horus
8,936
447
41
2
0
418,097
6
L
Charybdis
8,721
436
114
6
0
336,403
0
W
Poseidon
12,205
610
166
8
0
400,341
0
W
Hou Yi
10,432
522
137
7
0
345,425
4
W
Arachne
10,430
522
66
3
0
417,030
9
L
Kali
11,341
567
126
6
0
352,912
2
W
Fafnir
10,190
510
43
2
0
378,982
4
L
Achilles
9,109
455
102
5
0
343,585
0
L
Nu Wa
9,765
488
75
4
0
339,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role