Player Matchup

Bakasura
Bakasura
Silver II
 
Bakasura
Silver II
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Gold V
EmerlRabbit
Persephone
Gold V
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 63L
1,594 MMR
Party 1
Hou Yi
Hou Yi
Gold IV
ValakAkabane
Hou Yi
Gold IV
Level 159
God Stats
11W - 11L
1,500 SR
Queue Stats
267W - 265L
1,553 MMR
Party 1
King Arthur
King Arthur
Gold II
rafiki_au
King Arthur
Gold II
Level 143
God Stats
2W - 4L
1,512 SR
Queue Stats
77W - 73L
1,607 MMR
Party 2
Kuzenbo
Kuzenbo
Gold III
xeroAU
Kuzenbo
Gold III
Level 127
God Stats
5W - 7L
1,553 SR
Queue Stats
134W - 121L
1,497 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,513 SR
1,550 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 143
1,546 SR
1,557 MMR
Charybdis
Charybdis
Silver I
BetterAssassin1
Charybdis
Silver I
Level 155
God Stats
5W - 4L
1,500 SR
Queue Stats
237W - 238L
1,565 MMR
Solo
Khepri
Khepri
Gold III
Cal Yentay
Khepri
Gold III
Level 159
God Stats
11W - 5L
1,562 SR
Queue Stats
91W - 95L
1,532 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
StallionPhil
Tsukuyomi
Silver II
Level 158
God Stats
13W - 5L
1,667 SR
Queue Stats
92W - 73L
1,523 MMR
Solo
Nox
Nox
Silver I
ThatKidJavy_
Nox
Silver I
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,585 MMR
Party 3
Mercury
Mercury
Silver I
Yaboiadrian
Mercury
Silver I
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,580 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
3 / 7 / 4
9,569
532
7,475
15,976
7,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
EmerlRabbit
Persephone
11
0 / 5 / 0
7,279
404
2,903
7,765
1,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
15
3 / 4 / 1
9,137
508
5,822
11,071
3,491
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
rafiki_au
King Arthur
15
3 / 4 / 2
9,236
513
4,834
18,375
10,685
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kuzenbo
xeroAU
Kuzenbo
12
1 / 5 / 4
8,317
462
4,660
13,493
13,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Bans
AtlasGebArtio

VS

Bans
LokiBastetCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BetterAssassin1
Charybdis
18
3 / 3 / 3
11,395
633
7,998
12,616
3,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
Cal Yentay
Khepri
15
1 / 2 / 12
10,061
559
2,973
9,896
7,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
StallionPhil
Tsukuyomi
17
6 / 2 / 4
11,724
651
18,869
13,869
9,710
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
7 / 2 / 7
11,508
639
7,459
6,468
2,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Yaboiadrian
Mercury
18
8 / 1 / 7
11,868
659
12,634
11,901
5,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
58
10
Kills
25
25
Deaths
10
11
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
3
7
4
0.71
W
Charybdis
BetterAssassin1
Charybdis
3
3
3
1.5
W
Khepri
Cal Yentay
Khepri
1
2
12
3.5
L
Persephone
EmerlRabbit
Persephone
0
5
0
0
W
Tsukuyomi
StallionPhil
Tsukuyomi
6
2
4
4
W
7
2
7
5.25
L
Hou Yi
3
4
1
0.88
W
Mercury
Yaboiadrian
Mercury
8
1
7
11.5
L
King Arthur
rafiki_au
King Arthur
3
4
2
1
L
Kuzenbo
xeroAU
Kuzenbo
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,694
Damage
49,933
66,680
Taken
54,750
37,020
Mitigated
28,450
17,249
Healing
18,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
7,475
4,997
0
4,032
15,976
7,620
0
2,814
13,058
0
65,371
W
Charybdis
BetterAssassin1
Charybdis
7,998
4,093
0
6,518
12,616
3,635
3,420
1,332
10,959
0
96,134
W
Khepri
Cal Yentay
Khepri
2,973
428
594
3,305
9,896
7,372
795
1,006
8,816
20,639
3,444
L
Persephone
EmerlRabbit
Persephone
2,903
237
33
1,155
7,765
1,797
0
1,655
5,988
35,745
0
W
Tsukuyomi
StallionPhil
Tsukuyomi
18,869
3,601
0
3,017
13,869
9,710
970
2,511
10,991
7,062
79,196
W
7,459
895
0
1,195
6,468
2,567
1,602
2,956
3,338
71,476
0
L
Hou Yi
5,822
3,085
0
2,663
11,071
3,491
0
732
10,331
0
53,614
W
Mercury
Yaboiadrian
Mercury
12,634
7,701
0
4,106
11,901
5,166
3,686
1,410
10,346
0
97,082
L
King Arthur
rafiki_au
King Arthur
4,834
319
550
6,466
18,375
10,685
0
2,661
15,674
0
46,850
L
Kuzenbo
xeroAU
Kuzenbo
4,660
1,301
178
2,172
13,493
13,427
0
3,956
9,433
27,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,538
Gold Earned
56,556
477
Minions Killed
626
0
Camps Cleared
0
1,544,789
Distance Traveled
1,883,887
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,569
532
128
7
0
391,603
0
W
Charybdis
11,395
633
162
9
0
311,670
1
W
Khepri
10,061
559
32
2
0
364,823
7
L
Persephone
7,279
404
83
5
0
253,452
7
W
Tsukuyomi
11,724
651
153
9
0
389,368
5
W
Nox
11,508
639
135
8
0
364,976
4
L
Hou Yi
9,137
508
109
6
0
276,485
9
W
Mercury
11,868
659
144
8
0
453,050
3
L
King Arthur
9,236
513
102
6
0
320,759
5
L
Kuzenbo
8,317
462
55
3
0
302,490
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role