Player Matchup

Kuzenbo
Kuzenbo
PepperoniDogfart
Kuzenbo
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,578 Elo+
Party 1
Horus
Horus
YFN_Been_Trill
Horus
Level 129
God Stats
25W - 9L
1,844 SR
Queue Stats
36W - 27L
1,608 Elo+
Party 1
Aphrodite
Aphrodite
iccygrl
Aphrodite
Level 125
God Stats
3W - 1L
1,987 SR
Queue Stats
41W - 28L
1,624 Elo+
Party 1
Neith
Neith
kokainemodel
Neith
Level 105
God Stats
3W - 2L
1,840 SR
Queue Stats
34W - 20L
1,597 Elo+
Party 1
Athena
Athena
powerbtttm
Athena
Level 69
God Stats
2W - 2L
1,590 SR
Queue Stats
2W - 4L
1,442 Elo+
Party 1
Team Averages
Level 95
1,752 SR
1,570 Elo+

VS

Team Averages
Level 85
1,778 SR
1,683 Elo+
Agni
Agni
AstolfoBussyFan
Agni
Level 143
God Stats
3W - 2L
1,877 SR
Queue Stats
201W - 76L
1,792 Elo+
Party 2
Thanatos
Thanatos
BoxSIut
Thanatos
Level 80
God Stats
2W - 0L
1,768 SR
Queue Stats
10W - 4L
1,541 Elo+
Party 2
Gilgamesh
Gilgamesh
DE-REX56
Gilgamesh
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,338 Elo+
Solo
Eset
Eset
Senpapii
Eset
Level 152
God Stats
9W - 3L
1,728 SR
Queue Stats
285W - 174L
1,814 Elo+
Party 2
Horus
Horus
SloobSoob
Horus
Level 27
God Stats
43W - 6L
2,016 SR
Queue Stats
144W - 38L
1,929 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 4
7,639
694
6,582
15,378
17,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 7 / 5
7,853
714
4,410
16,592
13,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
iccygrl
Aphrodite
14
0 / 4 / 2
7,451
677
7,954
9,861
3,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
5 / 4 / 2
8,780
798
10,143
10,916
2,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Athena
powerbtttm
Athena
13
1 / 5 / 4
7,669
697
5,847
23,110
12,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 5
10,353
941
18,892
9,284
3,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
BoxSIut
Thanatos
16
3 / 3 / 12
9,083
826
12,795
11,142
4,704
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
DE-REX56
Gilgamesh
16
6 / 2 / 13
9,376
852
13,863
10,349
4,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Eset
16
4 / 0 / 16
9,325
848
17,845
4,838
1,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
SloobSoob
Horus
14
0 / 0 / 16
8,547
777
4,311
11,826
11,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
85
7
Kills
23
23
Deaths
7
17
Assists
62
Player
Kills
Deaths
Assists
KDA
W
10
2
5
6.25
W
Thanatos
BoxSIut
Thanatos
3
3
12
3
W
Gilgamesh
DE-REX56
Gilgamesh
6
2
13
6.25
L
0
3
4
0.67
W
Eset
4
0
16
12
W
Horus
SloobSoob
Horus
0
0
16
8
L
1
7
5
0.5
L
Aphrodite
iccygrl
Aphrodite
0
4
2
0.25
L
5
4
2
1.5
L
Athena
powerbtttm
Athena
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,936
Damage
67,706
75,857
Taken
47,439
50,203
Mitigated
26,170
19,958
Healing
23,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,892
2,695
0
480
9,284
3,513
990
3,230
6,054
49,635
0
W
Thanatos
BoxSIut
Thanatos
12,795
2,463
0
8,028
11,142
4,704
1,633
3,539
7,603
0
25,736
W
Gilgamesh
DE-REX56
Gilgamesh
13,863
4,183
0
794
10,349
4,731
1,130
5,565
4,784
0
35,912
L
6,582
2,197
0
482
15,378
17,083
0
8,076
7,302
13,293
0
W
Eset
17,845
2,289
1,493
1,075
4,838
1,858
456
1,724
3,114
42,698
0
W
Horus
SloobSoob
Horus
4,311
2,183
4,992
7,058
11,826
11,364
307
6,325
5,501
0
7,769
L
4,410
2,198
1,517
2,408
16,592
13,531
0
7,133
9,459
0
6,429
L
Aphrodite
iccygrl
Aphrodite
7,954
588
3,578
3,410
9,861
3,901
0
5,083
4,778
32,747
0
L
10,143
2,796
0
1,698
10,916
2,915
0
7,178
3,738
0
26,240
L
Athena
powerbtttm
Athena
5,847
1,933
271
6,594
23,110
12,773
0
9,267
13,843
13,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,392
Gold Earned
46,684
133
Minions Killed
211
0
Camps Cleared
0
1,050,429
Distance Traveled
1,229,261
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,353
941
74
7
0
246,214
0
W
Thanatos
9,083
826
33
3
0
247,401
1
W
Gilgamesh
9,376
852
42
4
0
242,936
1
L
Kuzenbo
7,639
694
13
1
0
228,066
2
W
Eset
9,325
848
51
5
0
248,265
2
W
Horus
8,547
777
11
1
0
244,445
3
L
Horus
7,853
714
4
0
0
201,023
1
L
Aphrodite
7,451
677
59
5
0
212,401
0
L
Neith
8,780
798
46
4
0
192,701
1
L
Athena
7,669
697
11
1
0
216,238
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role