Player Matchup

Osiris
Osiris
Silver IV
 
Osiris
Silver IV
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver IV
 
Athena
Silver IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver IV
Halexll0007
Apollo
Silver IV
Level 148
God Stats
10W - 4L
1,763 SR
Queue Stats
236W - 256L
1,002 MMR
Solo
Merlin
Merlin
Silver III
XHemLockXvX
Merlin
Silver III
Level 135
God Stats
11W - 11L
1,318 SR
Queue Stats
42W - 60L
1,060 MMR
Solo
Erlang Shen
Erlang Shen
Silver V
reyching
Erlang Shen
Silver V
Level 59
God Stats
8W - 7L
1,368 SR
Queue Stats
36W - 51L
747 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,490 SR
1,162 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 92
1,408 SR
1,081 MMR
Agni
Agni
Bronze IV
 
Agni
Bronze IV
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ullr
Ullr
Silver I
 
Ullr
Silver I
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Silver V
Clipsahoii
Terra
Silver V
Level 106
God Stats
5W - 12L
1,198 SR
Queue Stats
528W - 575L
906 MMR
Solo
Amaterasu
Amaterasu
Silver V
ESCΑNΦR
Amaterasu
Silver V
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
235W - 253L
783 MMR
Party 1
Arachne
Arachne
Bronze V
KeeperCelt
Arachne
Bronze V
Level 48
God Stats
0W - 7L
1,343 SR
Queue Stats
63W - 155L
718 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
19
4 / 1 / 5
13,630
593
10,069
17,244
23,438
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Athena
 
Athena
16
2 / 1 / 13
12,468
542
7,123
18,653
20,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
20
6 / 3 / 7
14,484
630
13,414
19,074
7,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
20
5 / 2 / 6
14,475
629
15,309
12,581
5,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Erlang Shen
reyching
Erlang Shen
18
5 / 4 / 3
13,098
569
11,109
18,895
9,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
CliodhnaPoseidon

VS

Bans
LokiAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
0 / 3 / 2
10,126
440
11,308
9,909
2,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
 
Ullr
12
1 / 1 / 3
8,649
376
5,596
7,000
2,002
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
11
1 / 5 / 2
8,798
383
5,692
13,019
8,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
ESCΑNΦR
Amaterasu
18
3 / 7 / 2
11,321
492
16,453
29,709
26,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
KeeperCelt
Arachne
19
4 / 6 / 0
11,550
502
8,562
19,808
9,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
22
Kills
9
11
Deaths
22
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
4
1
5
6.5
W
Athena
 
Athena
2
1
13
8.5
L
Agni
 
Agni
0
3
2
0.33
L
Ullr
 
Ullr
1
1
3
2.5
L
Terra
1
5
2
0.4
L
Amaterasu
ESCΑNΦR
Amaterasu
3
7
2
0.57
W
Apollo
6
3
7
3.17
L
Arachne
KeeperCelt
Arachne
4
6
0
0.67
W
Merlin
5
2
6
4
W
Erlang Shen
reyching
Erlang Shen
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,024
Damage
47,611
86,447
Taken
79,445
67,592
Mitigated
49,290
28,941
Healing
22,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
10,069
3,941
0
6,425
17,244
23,438
3,382
2,767
14,477
9,060
70,406
W
Athena
 
Athena
7,123
2,081
321
4,361
18,653
20,545
1,600
5,139
13,514
36,169
0
L
Agni
 
Agni
11,308
58
0
750
9,909
2,985
0
2,708
6,893
89,362
0
L
Ullr
 
Ullr
5,596
1,678
0
500
7,000
2,002
0
569
6,431
0
42,600
L
Terra
5,692
793
2,125
3,443
13,019
8,972
0
4,309
8,623
20,172
0
L
Amaterasu
ESCΑNΦR
Amaterasu
16,453
7,880
0
9,895
29,709
26,165
0
9,134
20,368
136
74,876
W
Apollo
13,414
8,693
0
10,097
19,074
7,943
5,971
3,845
15,046
0
118,543
L
Arachne
KeeperCelt
Arachne
8,562
5,950
0
6,249
19,808
9,166
0
6,630
13,046
0
89,998
W
Merlin
15,309
416
0
3,274
12,581
5,672
4,639
3,734
8,847
118,581
0
W
Erlang Shen
reyching
Erlang Shen
11,109
7,010
0
4,463
18,895
9,994
3,312
5,562
13,333
0
78,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,155
Gold Earned
50,444
652
Minions Killed
534
0
Camps Cleared
0
2,249,022
Distance Traveled
1,853,288
27
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
13,630
593
115
5
0
445,141
8
W
Athena
12,468
542
56
2
0
453,651
11
L
Agni
10,126
440
134
6
0
427,463
0
L
Ullr
8,649
376
81
4
0
234,597
0
L
Terra
8,798
383
35
2
0
340,156
1
L
Amaterasu
11,321
492
140
6
0
381,824
5
W
Apollo
14,484
630
173
8
0
443,131
3
L
Arachne
11,550
502
144
6
0
469,248
0
W
Merlin
14,475
629
200
9
0
427,614
3
W
Erlang Shen
13,098
569
108
5
0
479,485
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role