Player Matchup

Vamana
Vamana
FlatGebSociety
Vamana
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 68L
1,648 Elo+
Party 2
Kuzenbo
Kuzenbo
Jin_Flash
Kuzenbo
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 32L
1,634 Elo+
Party 2
Loki
Loki
X_DaddyDiavolo_X
Loki
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 96L
1,483 Elo+
Party 2
Baron Samedi
Baron Samedi
dragonmatt20
Baron Samedi
Level 127
God Stats
5W - 4L
1,780 SR
Queue Stats
56W - 60L
1,534 Elo+
Party 2
Apollo
Apollo
shumboii
Apollo
Level 46
God Stats
6W - 6L
1,458 SR
Queue Stats
480W - 437L
1,627 Elo+
Solo
Team Averages
Level 101
1,547 SR
1,585 Elo+

VS

Team Averages
Level 87
1,722 SR
1,681 Elo+
Hera
Hera
BigFatKungies
Hera
Level 6
God Stats
2W - 1L
1,823 SR
Queue Stats
8W - 9L
1,602 Elo+
Party 3
Izanami
Izanami
ChaoticAmoeba
Izanami
Level 29
God Stats
12W - 5L
1,712 SR
Queue Stats
263W - 213L
1,714 Elo+
Party 1
Bacchus
Bacchus
SlopingTomcat0
Bacchus
Level 128
God Stats
58W - 45L
1,717 SR
Queue Stats
199W - 133L
1,734 Elo+
Party 1
Chang'e
Chang'e
Sollipop_
Chang'e
Level 142
God Stats
20W - 19L
1,507 SR
Queue Stats
221W - 197L
1,591 Elo+
Party 3
Loki
Loki
poejoe4536
Loki
Level 132
God Stats
14W - 10L
1,849 SR
Queue Stats
174W - 117L
1,763 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 0 / 1
12,052
603
16,729
19,241
17,553
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
Jin_Flash
Kuzenbo
16
3 / 2 / 6
10,286
514
5,299
12,782
16,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
6 / 5 / 4
10,218
511
12,506
15,758
6,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
dragonmatt20
Baron Samedi
15
0 / 8 / 5
9,113
456
5,597
14,011
6,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
shumboii
Apollo
17
1 / 3 / 5
10,109
505
5,255
12,567
5,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
7,043
352
3,038
4,279
930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
17
5 / 3 / 3
10,891
545
8,687
10,018
3,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 3 / 7
10,245
512
13,648
17,526
21,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Sollipop_
Chang'e
17
0 / 2 / 0
10,413
521
10,316
22,194
7,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
9 / 2 / 3
11,212
561
15,820
14,416
6,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
33
13
Kills
18
18
Deaths
13
21
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Izanami
5
3
3
2.17
W
3
0
1
3.5
W
Kuzenbo
Jin_Flash
Kuzenbo
3
2
6
3
L
4
3
7
2.5
L
Chang'e
Sollipop_
Chang'e
0
2
0
0
W
6
5
4
1.6
W
Baron Samedi
dragonmatt20
Baron Samedi
0
8
5
0.31
L
9
2
3
5.25
W
Apollo
shumboii
Apollo
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,386
Damage
51,509
74,359
Taken
68,433
51,859
Mitigated
40,211
23,614
Healing
26,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,038
770
0
1,489
4,279
930
0
1,573
2,706
22,778
0
L
Izanami
8,687
5,321
0
2,735
10,018
3,188
1,011
2,166
7,852
0
82,433
W
16,729
6,654
0
6,001
19,241
17,553
31
9,475
9,766
172
114,548
W
Kuzenbo
Jin_Flash
Kuzenbo
5,299
1,675
0
1,669
12,782
16,453
155
4,269
8,513
18,302
0
L
13,648
1,562
271
2,395
17,526
21,535
30
3,383
12,779
32,820
8,096
L
Chang'e
Sollipop_
Chang'e
10,316
288
380
14,488
22,194
7,962
830
240
21,954
81,972
0
W
12,506
3,801
0
5,860
15,758
6,221
0
4,875
10,315
0
73,243
W
Baron Samedi
dragonmatt20
Baron Samedi
5,597
230
959
3,699
14,011
6,474
410
3,894
10,117
61,879
0
L
15,820
5,638
0
4,651
14,416
6,596
680
3,706
10,404
0
79,837
W
Apollo
shumboii
Apollo
5,255
3,259
0
5,426
12,567
5,158
0
2,758
9,809
0
80,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,778
Gold Earned
49,804
646
Minions Killed
563
0
Camps Cleared
0
1,972,287
Distance Traveled
1,675,714
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,043
352
41
2
0
160,658
2
L
Izanami
10,891
545
164
8
0
346,168
7
W
Vamana
12,052
603
238
12
0
429,176
2
W
Kuzenbo
10,286
514
21
1
0
441,818
0
L
Bacchus
10,245
512
48
2
0
377,351
3
L
Chang'e
10,413
521
176
9
0
362,505
0
W
Loki
10,218
511
121
6
0
411,127
1
W
Baron Samedi
9,113
456
120
6
0
318,542
1
L
Loki
11,212
561
134
7
0
429,032
2
W
Apollo
10,109
505
146
7
0
371,624
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role