Player Matchup

Bastet
Bastet
Silver I
 
Bastet
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Gold I
Call9-1-1_
Danzaburou
Gold I
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,729 MMR
Party 1
Sylvanus
Sylvanus
Silver II
Pri_Aphrodisiac
Sylvanus
Silver II
Level 148
God Stats
6W - 8L
1,266 SR
Queue Stats
283W - 318L
931 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 147
1,422 SR
1,386 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,480 SR
1,194 MMR
Cthulhu
Cthulhu
Gold IV
JJeslik99
Cthulhu
Gold IV
Level 104
God Stats
21W - 31L
1,514 SR
Queue Stats
164W - 183L
1,311 MMR
Solo
Erlang Shen
Erlang Shen
Bronze I
The-Killer-Lox99
Erlang Shen
Bronze I
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 126L
1,136 MMR
Party 2
Chang'e
Chang'e
Bronze I
TylercSliffer99
Chang'e
Bronze I
Level 121
God Stats
11W - 23L
1,426 SR
Queue Stats
83W - 136L
1,136 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
5 / 0 / 4
8,394
763
10,154
8,823
5,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Call9-1-1_
Danzaburou
13
3 / 1 / 4
8,394
763
8,504
9,074
3,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
12
1 / 0 / 8
8,495
772
6,050
13,087
9,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
MulanAphroditeGilgameshAthenaAtlas

VS

Bans
ChaacCupidVamanaMedusaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JJeslik99
Cthulhu
11
1 / 1 / 0
6,833
621
9,095
12,767
10,297
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Erlang Shen
The-Killer-Lox99
Erlang Shen
11
0 / 4 / 1
6,572
597
6,217
8,947
3,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 4 / 1
6,442
586
7,512
8,959
2,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
9
Kills
1
1
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
0
4
7
W
Danzaburou
Call9-1-1_
Danzaburou
3
1
4
5
L
Cthulhu
JJeslik99
Cthulhu
1
1
0
1
W
Sylvanus
1
0
8
5
L
Erlang Shen
The-Killer-Lox99
Erlang Shen
0
4
1
0.13
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,708
Damage
22,824
30,984
Taken
30,673
18,312
Mitigated
16,640
15,188
Healing
8,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
10,154
2,530
668
2,732
8,823
5,322
583
3,118
5,334
0
26,287
W
Danzaburou
Call9-1-1_
Danzaburou
8,504
4,019
0
2,606
9,074
3,522
1,916
4,870
3,748
0
39,400
L
Cthulhu
JJeslik99
Cthulhu
9,095
605
335
3,874
12,767
10,297
0
3,003
9,477
31,452
0
W
Sylvanus
6,050
2,642
2,337
6,845
13,087
9,468
413
8,746
3,818
19,190
0
L
Erlang Shen
The-Killer-Lox99
Erlang Shen
6,217
1,243
0
1,278
8,947
3,851
0
1,904
6,850
0
14,683
L
7,512
486
1,023
1,582
8,959
2,492
0
1,395
7,412
15,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,283
Gold Earned
19,847
116
Minions Killed
116
6
Camps Cleared
2
590,389
Distance Traveled
567,659
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,394
763
32
3
2
240,676
4
W
Danzaburou
8,394
763
61
6
2
191,168
2
L
Cthulhu
6,833
621
34
3
0
212,557
5
W
Sylvanus
8,495
772
23
2
2
158,545
2
L
Erlang Shen
6,572
597
50
5
2
180,652
2
L
Chang'e
6,442
586
32
3
0
174,450
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role