Player Matchup

Horus
Horus
Bunzzz101
Horus
Level 126
God Stats
8W - 12L
1,380 SR
Queue Stats
77W - 80L
1,481 Elo+
Party 2
Ne Zha
Ne Zha
Jerrybear24
Ne Zha
Level 104
God Stats
3W - 4L
1,468 SR
Queue Stats
46W - 55L
1,639 Elo+
Party 2
Bacchus
Bacchus
YrNxt
Bacchus
Level 149
God Stats
0W - 3L
1,500 SR
Queue Stats
94W - 110L
1,597 Elo+
Party 2
Medusa
Medusa
midnitegolfclub
Medusa
Level 37
God Stats
4W - 12L
1,418 SR
Queue Stats
29W - 36L
1,607 Elo+
Party 2
Eset
Eset
xTHE_IRISH_KINGx
Eset
Level 125
God Stats
1W - 3L
1,519 SR
Queue Stats
97W - 115L
1,514 Elo+
Party 2
Team Averages
Level 108
1,457 SR
1,567 Elo+

VS

Team Averages
Level 71
1,499 SR
1,482 Elo+
Neith
Neith
Bugbe
Neith
Level 67
God Stats
2W - 3L
1,538 SR
Queue Stats
9W - 13L
1,389 Elo+
Party 1
King Arthur
King Arthur
Jahnuge
King Arthur
Level 104
God Stats
5W - 3L
1,418 SR
Queue Stats
66W - 60L
1,497 Elo+
Party 1
Nike
Nike
JiggyWiggy12
Nike
Level 32
God Stats
4W - 4L
1,302 SR
Queue Stats
335W - 356L
1,483 Elo+
Party 1
Geb
Geb
Parva libris
Geb
Level 64
God Stats
13W - 13L
1,500 SR
Queue Stats
109W - 112L
1,504 Elo+
Party 1
Nu Wa
Nu Wa
Trighk
Nu Wa
Level 88
God Stats
2W - 0L
1,737 SR
Queue Stats
66W - 60L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bunzzz101
Horus
15
1 / 8 / 6
10,300
468
10,365
24,578
13,213
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
18
3 / 8 / 6
11,303
514
7,991
20,485
7,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
YrNxt
Bacchus
15
3 / 6 / 12
9,966
453
9,030
22,271
26,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
7 / 5 / 3
11,493
522
10,604
14,657
4,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
7 / 7 / 1
11,695
532
14,451
17,663
5,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bugbe
Neith
19
2 / 6 / 6
11,660
530
8,490
12,462
4,326
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Jahnuge
King Arthur
18
6 / 3 / 15
12,533
570
15,411
18,790
19,066
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
9 / 4 / 14
13,129
597
24,030
23,255
9,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 3 / 15
11,810
537
7,858
14,606
11,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Nu Wa
Trighk
Nu Wa
20
13 / 5 / 7
13,685
622
24,239
9,936
3,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
91
21
Kills
34
34
Deaths
21
28
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Neith
Bugbe
Neith
2
6
6
0.83
L
Horus
Bunzzz101
Horus
1
8
6
0.5
W
King Arthur
Jahnuge
King Arthur
6
3
15
4.5
L
Ne Zha
3
8
6
0.75
W
9
4
14
4
W
4
3
15
3.83
W
Nu Wa
Trighk
Nu Wa
13
5
7
3.3
L
Bacchus
YrNxt
Bacchus
3
6
12
1.5
L
7
5
3
1.7
L
7
7
1
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,441
Damage
80,028
99,654
Taken
79,049
55,771
Mitigated
48,887
16,218
Healing
20,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Bugbe
Neith
8,490
3,293
0
2,919
12,462
4,326
2,735
5,122
7,220
0
103,553
L
Horus
Bunzzz101
Horus
10,365
3,668
574
4,054
24,578
13,213
0
7,200
17,378
0
52,541
W
King Arthur
Jahnuge
King Arthur
15,411
2,352
0
4,039
18,790
19,066
179
1,678
17,034
132
67,260
L
Ne Zha
7,991
1,826
0
2,507
20,485
7,351
0
4,007
16,478
0
78,860
W
24,030
4,976
546
8,144
23,255
9,895
294
5,803
17,290
0
102,706
W
7,858
1,301
207
3,011
14,606
11,732
209
4,367
10,057
33,153
0
W
Nu Wa
Trighk
Nu Wa
24,239
4,929
0
1,186
9,936
3,868
1,631
5,771
3,967
87,852
0
L
Bacchus
YrNxt
Bacchus
9,030
605
339
1,914
22,271
26,059
0
9,555
12,716
32,090
0
L
10,604
3,524
0
2,789
14,657
4,116
982
3,392
11,265
0
65,124
L
14,451
697
314
3,727
17,663
5,032
462
8,075
9,588
89,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,757
Gold Earned
62,817
577
Minions Killed
578
0
Camps Cleared
0
1,972,101
Distance Traveled
2,146,247
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,660
530
151
7
0
391,634
2
L
Horus
10,300
468
90
4
0
349,476
3
W
King Arthur
12,533
570
128
6
0
439,022
6
L
Ne Zha
11,303
514
137
6
0
415,876
4
W
Nike
13,129
597
118
5
0
442,244
2
W
Geb
11,810
537
50
2
0
457,246
1
W
Nu Wa
13,685
622
131
6
0
416,101
2
L
Bacchus
9,966
453
46
2
0
409,801
7
L
Medusa
11,493
522
142
6
0
414,664
0
L
Eset
11,695
532
162
7
0
382,284
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role