Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Disastorp
Ymir
Level 33
God Stats
30W - 22L
1,500 SR
Queue Stats
500W - 470L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
PurpleHazeQ8
Kukulkan
Level 5
God Stats
28W - 34L
1,500 SR
Queue Stats
402W - 361L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
oXx-Arantxa-Xxo
Guan Yu
Level 60
God Stats
2W - 4L
1,322 SR
Queue Stats
33W - 38L
1,462 Elo+
Solo
Team Averages
Level 63
1,464 SR
1,492 Elo+

VS

Team Averages
Level 105
1,495 SR
1,424 Elo+
Vulcan
Vulcan
Arnasz
Vulcan
Level 147
God Stats
1W - 0L
1,264 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
TheGladiator97
Gilgamesh
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 22L
1,441 Elo+
Solo
Olorun
Olorun
XtASe34
Olorun
Level 160
God Stats
11W - 3L
1,712 SR
Queue Stats
626W - 671L
1,589 Elo+
Solo
Sobek
Sobek
black_over456
Sobek
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,283 Elo+
Party 1
Chiron
Chiron
kazikakigaraa
Chiron
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
2 / 7 / 1
8,612
783
10,463
17,590
7,493
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jing Wei
 
Jing Wei
13
1 / 9 / 3
7,828
712
9,877
13,839
5,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
13
1 / 4 / 2
7,809
710
8,991
17,478
14,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
PurpleHazeQ8
Kukulkan
15
1 / 5 / 1
8,063
733
13,036
8,139
3,059
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 6 / 2
7,614
692
6,974
15,465
13,497
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Arnasz
Vulcan
17
10 / 0 / 15
9,794
890
20,973
6,661
2,817
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
TheGladiator97
Gilgamesh
16
10 / 3 / 16
9,419
856
15,056
20,586
16,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
XtASe34
Olorun
16
8 / 2 / 19
9,233
839
14,510
15,339
16,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

13
0 / 0 / 18
7,982
726
6,014
15,378
16,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 1 / 15
7,955
723
7,686
9,541
3,581
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
114
6
Kills
31
31
Deaths
6
9
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
7
1
0.36
L
Jing Wei
 
Jing Wei
1
9
3
0.28
W
Vulcan
Arnasz
Vulcan
10
0
15
17.5
L
Ymir
1
4
2
0.5
L
Kukulkan
PurpleHazeQ8
Kukulkan
1
5
1
0.3
W
Gilgamesh
TheGladiator97
Gilgamesh
10
3
16
6
W
Olorun
XtASe34
Olorun
8
2
19
8.75
W
0
0
18
9
W
3
1
15
10.5
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,341
Damage
64,239
72,511
Taken
67,505
44,084
Mitigated
55,754
10,902
Healing
28,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
10,463
6,942
763
3,683
17,590
7,493
616
9,537
7,805
20
24,628
L
Jing Wei
 
Jing Wei
9,877
7,738
0
595
13,839
5,047
0
9,272
4,496
0
24,462
W
Vulcan
Arnasz
Vulcan
20,973
5,523
240
2,615
6,661
2,817
817
1,635
4,893
55,211
0
L
Ymir
8,991
1,064
0
1,259
17,478
14,988
0
8,504
8,709
16,902
0
L
Kukulkan
PurpleHazeQ8
Kukulkan
13,036
1,000
0
40
8,139
3,059
0
4,966
3,104
36,727
0
W
Gilgamesh
TheGladiator97
Gilgamesh
15,056
3,645
914
6,051
20,586
16,468
192
6,353
13,257
0
24,690
W
Olorun
XtASe34
Olorun
14,510
8,091
1,896
7,229
15,339
16,829
364
4,494
9,569
25,724
0
W
6,014
365
900
3,875
15,378
16,059
168
6,156
8,522
13,346
0
W
7,686
2,908
1,663
3,022
9,541
3,581
478
3,409
6,052
0
21,691
L
6,974
973
1,652
2,910
15,465
13,497
0
9,218
5,998
0
14,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,926
Gold Earned
44,383
172
Minions Killed
165
0
Camps Cleared
0
1,090,220
Distance Traveled
1,253,789
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,612
783
54
5
0
212,720
2
L
Jing Wei
7,828
712
28
3
0
225,911
3
W
Vulcan
9,794
890
92
8
0
289,920
0
L
Ymir
7,809
710
18
2
0
203,107
2
L
Kukulkan
8,063
733
52
5
0
219,789
2
W
Gilgamesh
9,419
856
18
2
0
257,748
0
W
Olorun
9,233
839
27
2
0
216,555
0
W
Sobek
7,982
726
10
1
0
245,313
4
W
Chiron
7,955
723
18
2
0
244,253
2
L
Guan Yu
7,614
692
20
2
0
228,693
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role