Player Matchup

Pele
Pele
Gold V
 
Pele
Gold V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Gold I
ScuFShot
Zeus
Gold I
Level 156
God Stats
17W - 9L
1,679 SR
Queue Stats
546W - 523L
1,646 MMR
Solo
Amaterasu
Amaterasu
Gold V
Wet-Pool-Noodle
Amaterasu
Gold V
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,641 MMR
Solo
Jormungandr
Jormungandr
Gold V
avery242ch
Jormungandr
Gold V
Level 141
God Stats
25W - 19L
1,510 SR
Queue Stats
50W - 55L
1,641 MMR
Solo
Hercules
Hercules
Gold IV
iDrones
Hercules
Gold IV
Level 148
God Stats
0W - 1L
1,310 SR
Queue Stats
201W - 195L
1,639 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 149
1,500 SR
1,613 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,644 SR
1,644 MMR
Medusa
Medusa
Gold V
AptyChii
Medusa
Gold V
Level 64
God Stats
4W - 2L
1,698 SR
Queue Stats
21W - 16L
1,691 MMR
Party 1
Thor
Thor
Silver I
KooterCheese
Thor
Silver I
Level 153
God Stats
4W - 5L
1,283 SR
Queue Stats
96W - 93L
1,584 MMR
Party 1
Chang'e
Chang'e
Gold IV
Nemvsis
Chang'e
Gold IV
Level 160
God Stats
5W - 4L
1,596 SR
Queue Stats
170W - 146L
1,647 MMR
Solo
Mulan
Mulan
Gold I
elcerealoco
Mulan
Gold I
Level 160
God Stats
5W - 2L
1,782 SR
Queue Stats
99W - 85L
1,663 MMR
Party 2
Sobek
Sobek
Gold III
xLUZTEIR
Sobek
Gold III
Level 157
God Stats
6W - 5L
1,862 SR
Queue Stats
64W - 54L
1,638 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
8
2 / 5 / 0
5,484
499
2,658
8,203
1,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zeus
11
0 / 3 / 0
5,827
530
6,488
5,106
1,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Amaterasu
Wet-Pool-Noodle
Amaterasu
12
1 / 2 / 0
6,418
583
3,417
10,303
7,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
avery242ch
Jormungandr
9
0 / 5 / 1
5,511
501
2,493
7,976
2,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Hercules
iDrones
Hercules
7
0 / 3 / 0
4,762
433
1,452
8,183
2,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Bans
SolAtlasAthena

VS

Bans
CliodhnaApolloArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AptyChii
Medusa
13
9 / 1 / 2
7,489
681
12,052
7,294
1,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 0 / 1
5,918
538
2,050
6,075
1,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Nemvsis
Chang'e
12
2 / 1 / 2
6,869
624
3,968
5,061
1,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 1 / 1
6,476
589
7,483
6,352
5,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sobek
xLUZTEIR
Sobek
9
4 / 0 / 6
6,551
596
2,784
6,340
3,527
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
3
Kills
18
18
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
5
0
0.4
W
Medusa
AptyChii
Medusa
9
1
2
10
W
1
0
1
1.5
W
Chang'e
Nemvsis
Chang'e
2
1
2
3
L
Zeus
0
3
0
0
L
Amaterasu
Wet-Pool-Noodle
Amaterasu
1
2
0
0.5
L
Jormungandr
avery242ch
Jormungandr
0
5
1
0.1
W
2
1
1
2.5
L
Hercules
iDrones
Hercules
0
3
0
0
W
Sobek
xLUZTEIR
Sobek
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,508
Damage
28,337
39,771
Taken
31,122
15,553
Mitigated
14,469
10,000
Healing
15,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
2,658
562
0
733
8,203
1,814
0
2,659
5,437
0
25,162
W
Medusa
AptyChii
Medusa
12,052
6,615
0
2,674
7,294
1,909
0
2,938
4,314
0
46,812
W
2,050
646
0
2,835
6,075
1,697
0
1,178
4,863
0
28,092
W
Chang'e
Nemvsis
Chang'e
3,968
379
454
1,810
5,061
1,367
663
1,499
3,468
41,918
2,608
L
Zeus
6,488
381
0
500
5,106
1,183
0
1,274
3,742
43,319
0
L
Amaterasu
Wet-Pool-Noodle
Amaterasu
3,417
2,267
0
6,153
10,303
7,133
0
50
9,800
0
38,735
L
Jormungandr
avery242ch
Jormungandr
2,493
1,228
0
950
7,976
2,604
0
700
7,276
28,546
0
W
7,483
1,892
0
3,698
6,352
5,969
0
0
6,352
0
36,710
L
Hercules
iDrones
Hercules
1,452
422
0
1,664
8,183
2,819
0
1,785
6,378
0
12,450
W
Sobek
xLUZTEIR
Sobek
2,784
343
1,417
2,751
6,340
3,527
0
3,134
3,144
8,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,002
Gold Earned
33,303
311
Minions Killed
328
0
Camps Cleared
0
1,015,771
Distance Traveled
1,136,082
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,484
499
54
5
0
198,682
2
W
Medusa
7,489
681
87
8
0
209,739
2
W
Thor
5,918
538
64
6
0
241,797
0
W
Chang'e
6,869
624
91
8
0
217,630
3
L
Zeus
5,827
530
91
8
0
189,275
3
L
Amaterasu
6,418
583
86
8
0
218,948
4
L
Jormungandr
5,511
501
56
5
0
201,689
2
W
Mulan
6,476
589
74
7
0
218,788
4
L
Hercules
4,762
433
24
2
0
207,177
1
W
Sobek
6,551
596
12
1
0
248,128
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role