Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
MrBonesXXV
Chaac
Level 112
God Stats
42W - 25L
1,664 SR
Queue Stats
125W - 73L
1,640 Elo+
Party 2
Athena
Athena
Sharp-Zadex
Athena
Level 109
God Stats
38W - 48L
1,500 SR
Queue Stats
548W - 531L
1,584 Elo+
Party 1
Thor
Thor
Tsukubroki
Thor
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 3L
1,827 Elo+
Party 2
Hera
Hera
ghostninja1212
Hera
Level 69
God Stats
13W - 5L
1,880 SR
Queue Stats
66W - 60L
1,538 Elo+
Party 1
Team Averages
Level 89
1,609 SR
1,618 Elo+

VS

Team Averages
Level 71
1,542 SR
1,587 Elo+
Odin
Odin
LegitSmoke
Odin
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 56L
1,737 Elo+
Solo
The Morrigan
The Morrigan
Optimize Havoc
The Morrigan
Level 101
God Stats
3W - 3L
1,715 SR
Queue Stats
208W - 217L
1,469 Elo+
Solo
Horus
Horus
Slookmaster
Horus
Level 37
God Stats
2W - 4L
1,265 SR
Queue Stats
73W - 59L
1,619 Elo+
Party 3
Olorun
Olorun
Superfloat
Olorun
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 40L
1,567 Elo+
Party 3
Nemesis
Nemesis
bootypic
Nemesis
Level 146
God Stats
4W - 1L
1,729 SR
Queue Stats
52W - 43L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
9
3 / 2 / 1
5,515
552
5,079
5,740
1,197
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chaac
13
6 / 0 / 0
7,450
745
6,715
6,366
3,604
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Athena
9
0 / 2 / 4
5,581
558
4,229
5,979
3,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
4 / 1 / 3
6,379
638
5,113
7,174
1,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 1 / 4
5,964
596
2,913
4,337
1,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,624
462
1,802
5,782
3,041
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Morrigan
Optimize Havoc
The Morrigan
9
0 / 4 / 0
5,089
509
1,232
5,964
1,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 2 / 3
5,318
532
4,732
10,055
6,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
Superfloat
Olorun
9
2 / 1 / 2
5,617
562
5,379
4,128
1,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
bootypic
Nemesis
9
3 / 4 / 1
5,537
554
3,223
7,666
2,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
13
Kills
6
6
Deaths
14
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
3
2
1
1.75
L
0
3
0
0
W
Chaac
6
0
0
6
L
The Morrigan
Optimize Havoc
The Morrigan
0
4
0
0
W
Athena
0
2
4
1
L
1
2
3
1.25
L
Olorun
Superfloat
Olorun
2
1
2
3
W
4
1
3
5.5
L
Nemesis
bootypic
Nemesis
3
4
1
0.88
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,049
Damage
16,368
29,596
Taken
33,595
11,378
Mitigated
14,381
11,145
Healing
9,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
5,079
1,805
135
1,601
5,740
1,197
549
1,972
3,696
0
27,500
L
1,802
468
0
1,465
5,782
3,041
0
0
5,782
743
14,605
W
Chaac
6,715
3,312
0
4,448
6,366
3,604
930
683
5,683
0
47,340
L
The Morrigan
Optimize Havoc
The Morrigan
1,232
139
0
663
5,964
1,478
0
1,636
4,137
22,839
0
W
Athena
4,229
1,192
0
1,032
5,979
3,586
326
2,755
3,224
15,903
0
L
4,732
2,082
187
2,892
10,055
6,609
100
2,702
7,353
0
13,974
L
Olorun
Superfloat
Olorun
5,379
3,665
324
1,285
4,128
1,152
984
1,831
2,257
26,029
0
W
5,113
1,320
0
2,739
7,174
1,961
0
561
6,573
0
34,662
L
Nemesis
bootypic
Nemesis
3,223
1,579
0
2,430
7,666
2,101
0
735
6,909
0
25,256
W
2,913
1,010
0
1,190
4,337
1,030
619
813
3,446
31,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,889
Gold Earned
26,185
324
Minions Killed
218
0
Camps Cleared
0
994,964
Distance Traveled
888,322
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
5,515
552
39
4
0
194,697
0
L
Odin
4,624
462
36
4
0
151,716
1
W
Chaac
7,450
745
117
12
0
182,023
0
L
The Morrigan
5,089
509
43
4
0
193,433
4
W
Athena
5,581
558
33
3
0
203,139
4
L
Horus
5,318
532
23
2
0
199,755
4
L
Olorun
5,617
562
57
6
0
186,388
2
W
Thor
6,379
638
68
7
0
233,378
2
L
Nemesis
5,537
554
59
6
0
157,030
0
W
Hera
5,964
596
67
7
0
181,727
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role