Player Matchup

Atlas
Atlas
DADDY_L0NG_LEGSI
Atlas
Level 107
God Stats
1W - 2L
1,523 SR
Queue Stats
29W - 31L
1,455 Elo+
Party 1
Jormungandr
Jormungandr
SteamedLemon446
Jormungandr
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,227 Elo+
Party 1
Skadi
Skadi
X_Numb_WRLD
Skadi
Level 49
God Stats
0W - 7L
1,307 SR
Queue Stats
8W - 19L
1,227 Elo+
Party 1
Cthulhu
Cthulhu
lil-3lackJam
Cthulhu
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,258 Elo+
Party 1
Ares
Ares
lil-R1CK
Ares
Level 11
God Stats
2W - 2L
1,222 SR
Queue Stats
6W - 9L
1,094 Elo+
Party 1
Team Averages
Level 56
1,411 SR
1,252 Elo+

VS

Team Averages
Level 79
1,395 SR
1,395 Elo+
Ra
Ra
GENERAL LEO3092
Ra
Level 77
God Stats
2W - 1L
1,500 SR
Queue Stats
132W - 111L
1,539 Elo+
Solo
Charybdis
Charybdis
Mskywalker427
Charybdis
Level 61
God Stats
2W - 1L
1,309 SR
Queue Stats
14W - 18L
1,296 Elo+
Solo
Pele
Pele
Sebastian_Rockss
Pele
Level 28
God Stats
2W - 4L
1,351 SR
Queue Stats
13W - 22L
1,358 Elo+
Solo
Gilgamesh
Gilgamesh
SpiderManJr816
Gilgamesh
Level 100
God Stats
18W - 18L
1,444 SR
Queue Stats
45W - 46L
1,347 Elo+
Solo
Neith
Neith
gorodaimon125
Neith
Level 128
God Stats
293W - 346L
1,372 SR
Queue Stats
373W - 385L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 4
11,260
626
16,711
23,652
32,846
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jormungandr
SteamedLemon446
Jormungandr
18
2 / 4 / 10
12,371
687
12,675
29,224
46,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
7 / 3 / 4
13,336
741
14,373
14,039
6,084
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
lil-3lackJam
Cthulhu
17
1 / 7 / 6
11,150
619
20,832
21,769
9,817
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ares
18
2 / 7 / 7
11,892
661
4,991
25,015
29,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 8
13,959
776
20,500
13,442
5,869
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Mskywalker427
Charybdis
19
6 / 3 / 13
12,650
703
20,922
18,780
7,678
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 4 / 11
12,263
681
15,660
18,433
7,295
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
SpiderManJr816
Gilgamesh
20
4 / 5 / 13
13,295
739
22,505
25,857
20,001
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
5 / 1 / 9
14,006
778
15,736
12,386
5,622
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
79
14
Kills
25
25
Deaths
14
31
Assists
54
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
W
6
1
8
10
W
Charybdis
Mskywalker427
Charybdis
6
3
13
4.17
W
4
4
11
2.38
W
Gilgamesh
SpiderManJr816
Gilgamesh
4
5
13
2.1
L
Jormungandr
SteamedLemon446
Jormungandr
2
4
10
1.75
L
7
3
4
3
W
5
1
9
9.5
L
Cthulhu
lil-3lackJam
Cthulhu
1
7
6
0.57
L
Ares
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,582
Damage
95,323
113,699
Taken
88,898
124,997
Mitigated
46,465
10,917
Healing
21,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,711
5,680
1,076
5,001
23,652
32,846
320
4,640
18,128
41,372
0
W
20,500
2,045
4,818
5,599
13,442
5,869
0
9,882
3,560
69,037
0
W
Charybdis
Mskywalker427
Charybdis
20,922
11,306
703
2,600
18,780
7,678
2,178
13,048
5,732
0
41,508
W
15,660
4,194
0
1,274
18,433
7,295
1,742
11,668
5,565
0
29,988
W
Gilgamesh
SpiderManJr816
Gilgamesh
22,505
7,803
0
3,176
25,857
20,001
1,606
14,000
11,857
0
67,723
L
Jormungandr
SteamedLemon446
Jormungandr
12,675
2,538
0
1,015
29,224
46,741
392
5,431
23,228
35,998
0
L
14,373
5,922
0
1,011
14,039
6,084
1,501
2,105
11,676
0
52,723
W
15,736
7,052
0
3,647
12,386
5,622
1,904
6,611
5,775
0
59,126
L
Cthulhu
lil-3lackJam
Cthulhu
20,832
568
826
976
21,769
9,817
0
4,430
17,008
54,597
0
L
Ares
4,991
732
0
1,012
25,015
29,509
524
2,468
22,291
22,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,009
Gold Earned
66,173
257
Minions Killed
334
0
Camps Cleared
0
1,635,521
Distance Traveled
1,881,440
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,260
626
44
2
0
317,652
0
W
Ra
13,959
776
116
6
0
416,306
0
W
Charybdis
12,650
703
28
2
0
366,113
0
W
Pele
12,263
681
27
2
0
374,973
3
W
Gilgamesh
13,295
739
86
5
0
369,478
2
L
Jormungandr
12,371
687
39
2
0
327,133
0
L
Skadi
13,336
741
85
5
0
344,731
0
W
Neith
14,006
778
77
4
0
354,570
5
L
Cthulhu
11,150
619
68
4
0
319,327
0
L
Ares
11,892
661
21
1
0
326,678
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role