Player Matchup

Chronos
Chronos
 
Chronos
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
Bryceademiks_
Zeus
Level 93
God Stats
15W - 10L
1,546 SR
Queue Stats
81W - 98L
1,348 Elo+
Party 2
Ymir
Ymir
Old Sidewinder
Ymir
Level 10
God Stats
14W - 17L
1,393 SR
Queue Stats
16W - 18L
1,451 Elo+
Party 3
Gilgamesh
Gilgamesh
SpanishCuisine
Gilgamesh
Level 15
God Stats
2W - 5L
1,432 SR
Queue Stats
2W - 5L
1,575 Elo+
Party 2
Thanatos
Thanatos
sirdude103
Thanatos
Level 95
God Stats
7W - 1L
1,904 SR
Queue Stats
31W - 24L
1,547 Elo+
Party 3
Team Averages
Level 64
1,555 SR
1,484 Elo+

VS

Team Averages
Level 59
1,567 SR
1,517 Elo+
King Arthur
King Arthur
ExoWolf3
King Arthur
Level 22
God Stats
4W - 4L
1,500 SR
Queue Stats
242W - 264L
1,350 Elo+
Party 1
Atlas
Atlas
I LIKE LEMONS 2
Atlas
Level 129
God Stats
8W - 8L
1,459 SR
Queue Stats
119W - 112L
1,548 Elo+
Party 1
Merlin
Merlin
KnightShadowz95
Merlin
Level 94
God Stats
4W - 4L
1,747 SR
Queue Stats
103W - 93L
1,703 Elo+
Party 1
Vulcan
Vulcan
Stewie4FG
Vulcan
Level 29
God Stats
0W - 2L
1,375 SR
Queue Stats
32W - 33L
1,461 Elo+
Solo
Guan Yu
Guan Yu
xSeekingHavokx
Guan Yu
Level 21
God Stats
6W - 5L
1,754 SR
Queue Stats
80W - 80L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
18
8 / 2 / 12
10,825
902
10,068
11,343
4,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
10 / 1 / 17
10,981
915
23,777
6,490
2,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 1 / 21
9,531
794
4,313
12,643
11,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
SpanishCuisine
Gilgamesh
17
6 / 2 / 14
10,317
860
10,135
9,816
5,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
sirdude103
Thanatos
18
11 / 5 / 13
11,124
927
10,867
14,319
6,379
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ExoWolf3
King Arthur
13
1 / 8 / 4
8,217
685
4,206
14,569
12,795
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
4 / 8 / 3
9,321
777
10,961
19,542
12,120
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 5 / 3
8,857
738
8,536
9,236
3,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
Stewie4FG
Vulcan
14
0 / 8 / 4
7,984
665
8,338
12,448
4,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 7 / 6
8,381
698
4,503
15,834
16,665
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
30
36
Kills
10
11
Deaths
36
77
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
8
2
12
7
W
10
1
17
18.5
L
King Arthur
ExoWolf3
King Arthur
1
8
4
0.38
L
4
8
3
0.69
L
3
5
3
0.9
W
1
1
21
11.5
W
Gilgamesh
SpanishCuisine
Gilgamesh
6
2
14
6.5
L
Vulcan
Stewie4FG
Vulcan
0
8
4
0.25
W
Thanatos
sirdude103
Thanatos
11
5
13
3.5
L
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,160
Damage
36,544
54,611
Taken
71,629
31,130
Mitigated
48,970
17,146
Healing
7,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
10,068
4,135
0
3,077
11,343
4,373
4,317
6,194
4,956
41,999
0
W
23,777
1,324
65
1,466
6,490
2,533
1,909
4,312
1,836
44,162
0
L
King Arthur
ExoWolf3
King Arthur
4,206
418
314
578
14,569
12,795
0
6,910
7,290
0
12,440
L
10,961
3,198
421
865
19,542
12,120
0
9,093
10,023
21,142
0
L
8,536
536
299
83
9,236
3,061
285
4,161
4,937
25,208
0
W
4,313
416
0
610
12,643
11,984
530
5,382
6,742
12,966
0
W
Gilgamesh
SpanishCuisine
Gilgamesh
10,135
2,117
0
2,834
9,816
5,861
953
4,714
4,904
0
19,133
L
Vulcan
Stewie4FG
Vulcan
8,338
3,051
0
750
12,448
4,329
140
7,947
3,153
24,762
0
W
Thanatos
sirdude103
Thanatos
10,867
2,939
0
9,094
14,319
6,379
872
5,730
8,338
0
40,889
L
4,503
631
2,204
2,375
15,834
16,665
0
8,494
6,942
0
9,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,778
Gold Earned
42,760
219
Minions Killed
147
0
Camps Cleared
0
1,357,167
Distance Traveled
1,137,779
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,825
902
68
6
0
268,508
2
W
Zeus
10,981
915
52
4
0
264,519
0
L
King Arthur
8,217
685
16
1
0
240,165
0
L
Atlas
9,321
777
24
2
0
228,329
1
L
Merlin
8,857
738
54
5
0
210,247
0
W
Ymir
9,531
794
17
1
0
271,056
0
W
Gilgamesh
10,317
860
22
2
0
259,104
0
L
Vulcan
7,984
665
38
3
0
227,424
3
W
Thanatos
11,124
927
60
5
0
293,980
1
L
Guan Yu
8,381
698
15
1
0
231,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role