Player Matchup

Neith
Neith
Bunny1392
Neith
Level 15
God Stats
1W - 3L
1,487 SR
Queue Stats
1W - 4L
1,579 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FigPucker12
Morgan Le Fay
Level 28
God Stats
4W - 6L
1,469 SR
Queue Stats
50W - 50L
1,687 Elo+
Party 2
Terra
Terra
I REAPER ll
Terra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,447 Elo+
Solo
Kuzenbo
Kuzenbo
MayhemGoingHam
Kuzenbo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,577 Elo+
Solo
Arachne
Arachne
Ponches
Arachne
Level 65
God Stats
4W - 5L
1,646 SR
Queue Stats
88W - 74L
1,606 Elo+
Party 2
Team Averages
Level 41
1,520 SR
1,579 Elo+

VS

Team Averages
Level 58
1,568 SR
1,825 Elo+
Achilles
Achilles
Devildog2001
Achilles
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 30L
1,937 Elo+
Party 1
Ao Kuang
Ao Kuang
Ghoststar2
Ao Kuang
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 31L
1,937 Elo+
Party 1
Arachne
Arachne
Panictx
Arachne
Level 27
God Stats
17W - 14L
1,626 SR
Queue Stats
36W - 39L
1,535 Elo+
Solo
Thoth
Thoth
SilkMosters
Thoth
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,807 Elo+
Party 1
Set
Set
empjr
Set
Level 88
God Stats
2W - 0L
1,715 SR
Queue Stats
39W - 21L
1,909 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bunny1392
Neith
14
3 / 5 / 1
8,200
820
2,691
7,894
2,866
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
FigPucker12
Morgan Le Fay
14
3 / 6 / 4
8,070
807
10,616
7,899
2,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 2 / 1
6,490
649
1,707
10,251
6,826
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

14
3 / 6 / 3
7,697
770
6,322
14,141
13,895
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Ponches
Arachne
15
5 / 8 / 3
8,758
876
13,789
19,102
7,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Devildog2001
Achilles
15
6 / 3 / 11
8,689
869
13,100
14,210
13,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
Ghoststar2
Ao Kuang
16
7 / 2 / 4
8,549
855
11,639
9,760
3,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Panictx
Arachne
16
5 / 1 / 8
8,559
856
8,116
9,266
4,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 4 / 12
7,429
743
8,529
6,032
2,296
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Set
empjr
Set
16
9 / 4 / 4
9,232
923
11,541
11,059
5,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
66
14
Kills
27
27
Deaths
14
12
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Neith
Bunny1392
Neith
3
5
1
0.7
W
Achilles
Devildog2001
Achilles
6
3
11
3.83
L
Morgan Le Fay
FigPucker12
Morgan Le Fay
3
6
4
0.83
W
Ao Kuang
Ghoststar2
Ao Kuang
7
2
4
4.5
L
0
2
1
0.25
L
3
6
3
0.75
W
Arachne
Panictx
Arachne
5
1
8
9
L
Arachne
Ponches
Arachne
5
8
3
0.81
W
0
4
12
1.5
W
Set
empjr
Set
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,125
Damage
52,925
59,287
Taken
50,327
33,449
Mitigated
29,656
15,149
Healing
11,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Bunny1392
Neith
2,691
1,278
0
1,093
7,894
2,866
984
1,023
6,730
0
14,693
W
Achilles
Devildog2001
Achilles
13,100
3,628
398
2,285
14,210
13,450
134
4,107
10,103
0
22,098
L
Morgan Le Fay
FigPucker12
Morgan Le Fay
10,616
514
336
615
7,899
2,566
506
1,514
6,288
27,072
0
W
Ao Kuang
Ghoststar2
Ao Kuang
11,639
4,580
0
4,972
9,760
3,770
191
4,889
4,871
27,540
0
L
1,707
447
934
2,266
10,251
6,826
0
4,729
5,257
3,741
0
L
6,322
2,704
315
1,827
14,141
13,895
17
7,287
6,631
15,394
0
W
Arachne
Panictx
Arachne
8,116
5,022
0
2,434
9,266
4,609
172
3,159
6,107
0
27,071
L
Arachne
Ponches
Arachne
13,789
9,705
0
7,763
19,102
7,296
988
5,615
13,286
0
27,111
W
8,529
478
0
352
6,032
2,296
230
3,299
2,733
20,222
0
W
Set
empjr
Set
11,541
3,995
0
931
11,059
5,531
1,180
3,191
7,868
0
32,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,215
Gold Earned
42,458
136
Minions Killed
201
0
Camps Cleared
0
913,847
Distance Traveled
1,047,748
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,200
820
27
3
0
159,875
0
W
Achilles
8,689
869
29
3
0
199,482
0
L
Morgan Le Fay
8,070
807
40
4
0
201,159
5
W
Ao Kuang
8,549
855
39
4
0
205,424
0
L
Terra
6,490
649
9
1
0
202,455
1
L
Kuzenbo
7,697
770
18
2
0
183,967
1
W
Arachne
8,559
856
38
4
0
249,934
1
L
Arachne
8,758
876
42
4
0
166,391
2
W
Thoth
7,429
743
42
4
0
180,604
0
W
Set
9,232
923
53
5
0
212,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role