Player Matchup

Anhur
Anhur
Arrowgeddon
Anhur
Level 45
God Stats
3W - 1L
1,607 SR
Queue Stats
85W - 107L
1,395 Elo+
Party 2
Kukulkan
Kukulkan
Doowerdna
Kukulkan
Level 24
God Stats
3W - 6L
1,295 SR
Queue Stats
46W - 69L
1,388 Elo+
Party 2
Sylvanus
Sylvanus
Linius
Sylvanus
Level 114
God Stats
12W - 15L
1,240 SR
Queue Stats
101W - 115L
1,337 Elo+
Party 4
Thanatos
Thanatos
Markorian
Thanatos
Level 89
God Stats
47W - 45L
1,275 SR
Queue Stats
80W - 86L
1,271 Elo+
Party 4
Hercules
Hercules
TylerXOStone
Hercules
Level 39
God Stats
6W - 3L
1,165 SR
Queue Stats
77W - 90L
1,413 Elo+
Party 2
Team Averages
Level 62
1,317 SR
1,361 Elo+

VS

Team Averages
Level 59
1,417 SR
1,454 Elo+
Sylvanus
Sylvanus
CoE bunny
Sylvanus
Level 69
God Stats
0W - 2L
1,234 SR
Queue Stats
10W - 12L
1,462 Elo+
Party 1
Chronos
Chronos
Dragonmark15
Chronos
Level 42
God Stats
9W - 3L
1,574 SR
Queue Stats
33W - 30L
1,474 Elo+
Party 3
Ravana
Ravana
Ilkhanate
Ravana
Level 38
God Stats
4W - 6L
1,407 SR
Queue Stats
528W - 568L
1,340 Elo+
Solo
Neith
Neith
getrectkid
Neith
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,626 Elo+
Party 1
Bellona
Bellona
ryman711
Bellona
Level 34
God Stats
4W - 7L
1,369 SR
Queue Stats
18W - 14L
1,367 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 4 / 13
11,719
469
11,756
19,195
6,295
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Doowerdna
Kukulkan
18
3 / 6 / 11
12,817
513
13,685
15,988
5,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Linius
Sylvanus
17
3 / 2 / 8
11,492
460
9,128
16,311
10,079
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Markorian
Thanatos
20
21 / 7 / 3
15,516
621
30,690
30,839
12,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
TylerXOStone
Hercules
18
3 / 3 / 8
12,347
494
12,892
32,166
31,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CoE bunny
Sylvanus
16
0 / 4 / 5
10,970
439
7,777
20,142
23,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
Dragonmark15
Chronos
18
9 / 6 / 2
13,198
528
22,245
18,408
6,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
Ilkhanate
Ravana
16
4 / 11 / 3
11,194
448
9,710
19,953
7,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
20
8 / 4 / 3
13,673
547
24,465
24,799
7,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
ryman711
Bellona
17
1 / 5 / 4
11,951
478
12,604
23,117
26,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
39
30
Kills
22
22
Deaths
30
43
Assists
17
Player
Kills
Deaths
Assists
KDA
W
0
4
13
1.63
L
Sylvanus
CoE bunny
Sylvanus
0
4
5
0.63
W
Kukulkan
Doowerdna
Kukulkan
3
6
11
1.42
L
Chronos
Dragonmark15
Chronos
9
6
2
1.67
L
Ravana
Ilkhanate
Ravana
4
11
3
0.5
W
Sylvanus
Linius
Sylvanus
3
2
8
3.5
W
Thanatos
Markorian
Thanatos
21
7
3
3.21
W
Hercules
TylerXOStone
Hercules
3
3
8
2.33
L
Neith
8
4
3
2.38
L
Bellona
ryman711
Bellona
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,151
Damage
76,801
114,499
Taken
106,419
65,812
Mitigated
71,669
63,152
Healing
31,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,756
5,031
341
6,928
19,195
6,295
5,541
7,250
11,857
0
65,944
L
Sylvanus
CoE bunny
Sylvanus
7,777
1,744
1,408
5,348
20,142
23,740
630
5,785
14,310
34,382
4,084
W
Kukulkan
Doowerdna
Kukulkan
13,685
1,581
0
5,147
15,988
5,171
1,402
7,096
8,726
61,194
0
L
Chronos
Dragonmark15
Chronos
22,245
6,269
0
2,416
18,408
6,614
4,655
4,901
13,382
74,352
0
L
Ravana
Ilkhanate
Ravana
9,710
2,811
0
4,636
19,953
7,463
0
2,826
16,912
0
50,873
W
Sylvanus
Linius
Sylvanus
9,128
2,404
4,416
6,076
16,311
10,079
1,118
2,634
13,651
53,620
0
W
Thanatos
Markorian
Thanatos
30,690
11,913
0
28,480
30,839
12,674
1,673
10,266
20,187
0
103,041
W
Hercules
TylerXOStone
Hercules
12,892
2,432
0
11,764
32,166
31,593
966
10,469
21,493
12,502
51,842
L
Neith
24,465
13,745
520
13,286
24,799
7,832
2,484
6,512
18,287
0
91,398
L
Bellona
ryman711
Bellona
12,604
3,770
0
3,705
23,117
26,020
1,233
5,219
17,142
14,098
60,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,891
Gold Earned
60,986
533
Minions Killed
512
0
Camps Cleared
0
2,254,764
Distance Traveled
2,169,066
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,719
469
118
5
0
467,194
0
L
Sylvanus
10,970
439
58
2
0
358,549
5
W
Kukulkan
12,817
513
98
4
0
456,685
5
L
Chronos
13,198
528
125
5
0
453,761
8
L
Ravana
11,194
448
63
3
0
461,798
1
W
Sylvanus
11,492
460
85
3
0
364,501
4
W
Thanatos
15,516
621
117
5
0
499,768
6
W
Hercules
12,347
494
115
5
0
466,616
0
L
Neith
13,673
547
127
5
0
400,954
5
L
Bellona
11,951
478
139
6
0
494,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role