Player Matchup

Medusa
Medusa
 
Medusa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
BISHNAMEDWINDY
Zhong Kui
Level 122
God Stats
4W - 4L
1,741 SR
Queue Stats
61W - 45L
1,735 Elo+
Party 2
Geb
Geb
Platapiez
Geb
Level 49
God Stats
1W - 2L
1,210 SR
Queue Stats
85W - 94L
1,513 Elo+
Party 1
Da Ji
Da Ji
exangel00
Da Ji
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,698 Elo+
Party 2
Hel
Hel
gunit78906
Hel
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 18L
1,846 Elo+
Party 2
Team Averages
Level 90
1,490 SR
1,658 Elo+

VS

Team Averages
Level 50
1,597 SR
1,664 Elo+
Zeus
Zeus
CPTDeadpoolio
Zeus
Level 96
God Stats
35W - 26L
1,633 SR
Queue Stats
482W - 462L
1,671 Elo+
Party 3
Ares
Ares
CannibalVector
Ares
Level 66
God Stats
2W - 3L
1,829 SR
Queue Stats
152W - 156L
1,721 Elo+
Party 3
Poseidon
Poseidon
ROBIX LOVE
Poseidon
Level 27
God Stats
0W - 1L
1,268 SR
Queue Stats
1W - 2L
1,697 Elo+
Solo
Guan Yu
Guan Yu
Timperio55555
Guan Yu
Level 6
God Stats
2W - 5L
1,540 SR
Queue Stats
7W - 11L
1,558 Elo+
Party 3
Cupid
Cupid
Waynesupreme
Cupid
Level 54
God Stats
0W - 1L
1,715 SR
Queue Stats
53W - 39L
1,671 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
4 / 2 / 6
7,058
882
6,113
5,491
2,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
BISHNAMEDWINDY
Zhong Kui
14
8 / 1 / 4
7,319
915
6,857
6,166
3,731
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 1 / 8
6,038
755
1,053
5,294
3,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Da Ji
exangel00
Da Ji
13
3 / 0 / 11
6,794
849
7,125
5,615
2,150
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

12
1 / 3 / 5
6,176
772
2,950
6,038
2,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 0
7,379
922
10,314
6,692
2,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 3 / 3
6,354
794
2,601
9,449
7,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
ROBIX LOVE
Poseidon
9
0 / 4 / 0
5,111
639
2,083
3,401
1,103
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
10
0 / 3 / 0
5,177
647
1,595
5,073
4,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 2 / 2
5,922
740
2,693
4,581
1,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
16
Kills
7
7
Deaths
16
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
2
6
3.5
W
Zhong Kui
BISHNAMEDWINDY
Zhong Kui
8
1
4
10
L
6
4
0
1.5
L
1
3
3
0.83
W
0
1
8
4
L
Poseidon
ROBIX LOVE
Poseidon
0
4
0
0
L
Guan Yu
0
3
0
0
L
0
2
2
0.5
W
Da Ji
exangel00
Da Ji
3
0
11
8.5
W
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,098
Damage
19,286
28,604
Taken
29,196
14,359
Mitigated
17,331
9,600
Healing
3,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,113
2,556
0
874
5,491
2,272
116
3,272
2,157
0
29,466
W
Zhong Kui
BISHNAMEDWINDY
Zhong Kui
6,857
1,051
0
3,065
6,166
3,731
260
1,928
4,081
24,831
0
L
10,314
1,632
0
560
6,692
2,588
0
2,783
3,909
24,849
0
L
2,601
105
0
1,380
9,449
7,591
0
3,615
5,834
10,058
0
W
1,053
20
339
650
5,294
3,769
27
2,536
2,620
3,289
0
L
Poseidon
ROBIX LOVE
Poseidon
2,083
348
0
0
3,401
1,103
0
1,529
1,872
6,336
0
L
Guan Yu
1,595
213
433
554
5,073
4,371
0
1,310
3,763
0
3,389
L
2,693
1,683
234
707
4,581
1,678
0
1,623
2,958
0
19,871
W
Da Ji
exangel00
Da Ji
7,125
2,198
261
787
5,615
2,150
0
3,002
2,431
0
14,188
W
2,950
88
1,641
1,983
6,038
2,437
0
3,610
2,255
16,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,385
Gold Earned
29,943
159
Minions Killed
115
0
Camps Cleared
0
811,788
Distance Traveled
675,802
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,058
882
47
6
0
163,511
0
W
Zhong Kui
7,319
915
47
6
0
176,318
3
L
Zeus
7,379
922
51
6
0
155,168
1
L
Ares
6,354
794
13
2
0
164,963
4
W
Geb
6,038
755
8
1
0
145,393
3
L
Poseidon
5,111
639
3
0
0
84,137
0
L
Guan Yu
5,177
647
3
0
0
123,683
0
L
Cupid
5,922
740
45
6
0
147,851
0
W
Da Ji
6,794
849
18
2
0
169,844
2
W
Hel
6,176
772
39
5
0
156,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role