Player Matchup

Ra
Ra
LittlemarjQc
Ra
Level 4
God Stats
2W - 10L
1,753 SR
Queue Stats
22W - 67L
1,444 Elo+
Party 1
Athena
Athena
XavierL2012
Athena
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
71W - 109L
1,411 Elo+
Party 1
Loki
Loki
fuktupblaz
Loki
Level 56
God Stats
1W - 3L
1,500 SR
Queue Stats
132W - 217L
1,426 Elo+
Party 1
Team Averages
Level 43
1,584 SR
1,427 Elo+

VS

Team Averages
Level 45
1,524 SR
1,397 Elo+
Ah Muzen Cab
Ah Muzen Cab
GoliathW
Ah Muzen Cab
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
19W - 33L
1,179 Elo+
Solo
Kukulkan
Kukulkan
IIIIIABIIIII626
Kukulkan
Level 41
God Stats
7W - 5L
1,573 SR
Queue Stats
50W - 51L
1,519 Elo+
Party 2
Cabrakan
Cabrakan
THE REVENANT587
Cabrakan
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
37W - 37L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 3
7,980
614
2,777
6,949
3,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
15
5 / 4 / 3
10,695
823
8,535
16,578
21,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
3 / 8 / 4
9,101
700
9,541
11,857
5,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GoliathW
Ah Muzen Cab
14
5 / 2 / 8
9,519
732
11,767
7,979
3,265
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
16
10 / 4 / 3
10,802
831
14,024
8,890
3,938
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
14
2 / 2 / 9
9,761
751
4,078
10,671
12,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
8
Kills
17
17
Deaths
8
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
GoliathW
Ah Muzen Cab
5
2
8
4.5
W
Kukulkan
10
4
3
2.88
L
0
5
3
0.3
W
Cabrakan
2
2
9
3.25
L
Athena
5
4
3
1.63
L
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,853
Damage
29,869
35,384
Taken
27,540
29,588
Mitigated
19,855
2,009
Healing
7,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
GoliathW
Ah Muzen Cab
11,767
7,948
0
4,009
7,979
3,265
1,631
3,334
4,596
0
34,727
W
Kukulkan
14,024
2,365
339
1,668
8,890
3,938
228
4,179
4,618
49,807
0
L
2,777
163
286
182
6,949
3,178
0
4,590
2,359
17,660
0
W
Cabrakan
4,078
274
0
1,881
10,671
12,652
109
3,909
6,496
8,368
0
L
Athena
8,535
1,922
0
627
16,578
21,109
16
6,898
9,680
26,332
0
L
9,541
2,315
67
847
11,857
5,301
0
6,857
5,000
0
25,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,776
Gold Earned
30,082
118
Minions Killed
157
4
Camps Cleared
4
620,901
Distance Traveled
700,040
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,519
732
60
5
1
217,170
0
W
Kukulkan
10,802
831
91
7
3
228,799
1
L
Ra
7,980
614
46
4
0
176,848
0
W
Cabrakan
9,761
751
6
0
0
254,071
2
L
Athena
10,695
823
38
3
0
224,043
1
L
Loki
9,101
700
34
3
4
220,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role