Player Matchup

Neith
Neith
ArcATech14
Neith
Level 64
God Stats
0W - 1L
1,289 SR
Queue Stats
9W - 23L
1,274 Elo+
Solo
Ymir
Ymir
XfanaXfana
Ymir
Level 41
God Stats
2W - 2L
1,261 SR
Queue Stats
3W - 4L
952 Elo+
Party 2
Janus
Janus
bigpenka
Janus
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
952 Elo+
Party 2
Team Averages
Level 37
1,350 SR
1,059 Elo+

VS

Team Averages
Level 74
1,450 SR
1,306 Elo+
Medusa
Medusa
A504Jay
Medusa
Level 44
God Stats
4W - 1L
1,500 SR
Queue Stats
213W - 234L
1,316 Elo+
Party 1
Nu Wa
Nu Wa
GodNekoSenpai
Nu Wa
Level 131
God Stats
4W - 8L
1,500 SR
Queue Stats
300W - 349L
1,318 Elo+
Party 1
Bacchus
Bacchus
nicoseshe
Bacchus
Level 48
God Stats
5W - 5L
1,349 SR
Queue Stats
67W - 79L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
0 / 4 / 3
6,667
606
4,942
6,051
1,789
11
1 / 5 / 3
7,564
688
3,995
11,963
8,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
bigpenka
Janus
12
3 / 3 / 1
7,875
716
5,357
6,767
2,098
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
A504Jay
Medusa
14
7 / 1 / 4
9,104
828
9,776
5,152
1,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 1 / 7
8,592
781
6,843
5,255
1,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
nicoseshe
Bacchus
12
2 / 2 / 9
8,240
749
4,550
8,011
5,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
4
Kills
12
12
Deaths
4
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
A504Jay
Medusa
7
1
4
9
L
Neith
0
4
3
0.38
W
3
1
7
6.5
L
1
5
3
0.5
L
Janus
bigpenka
Janus
3
3
1
1.17
W
Bacchus
nicoseshe
Bacchus
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,294
Damage
21,169
24,781
Taken
18,418
12,304
Mitigated
9,162
2,130
Healing
4,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
A504Jay
Medusa
9,776
4,335
0
998
5,152
1,869
1,945
3,286
1,866
0
29,212
L
Neith
4,942
1,440
0
336
6,051
1,789
0
1,913
3,837
0
21,537
W
6,843
1,399
75
577
5,255
1,561
823
2,942
2,313
27,048
0
L
3,995
481
0
766
11,963
8,417
0
5,674
5,835
11,057
0
L
Janus
bigpenka
Janus
5,357
488
84
944
6,767
2,098
0
3,019
3,538
28,530
0
W
Bacchus
nicoseshe
Bacchus
4,550
260
386
2,417
8,011
5,732
132
3,383
4,628
12,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,106
Gold Earned
25,936
114
Minions Killed
126
2
Camps Cleared
5
548,699
Distance Traveled
587,303
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,104
828
54
5
3
214,826
2
L
Neith
6,667
606
41
4
1
185,222
0
W
Nu Wa
8,592
781
53
5
2
195,532
3
L
Ymir
7,564
688
13
1
0
181,986
1
L
Janus
7,875
716
60
5
1
181,491
1
W
Bacchus
8,240
749
19
2
0
176,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role