Player Matchup

Arachne
Arachne
 
Arachne
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Acrypto
Cu Chulainn
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 35L
1,778 Elo+
Party 3
Ra
Ra
DaddySquirt
Ra
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,796 Elo+
Party 3
Neith
Neith
smurfumPK
Neith
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,881 Elo+
Party 4
Ratatoskr
Ratatoskr
wakeD0t
Ratatoskr
Level 160
God Stats
3W - 0L
1,715 SR
Queue Stats
86W - 87L
1,618 Elo+
Party 4
Team Averages
Level 83
1,543 SR
1,715 Elo+

VS

Team Averages
Level 75
1,506 SR
1,838 Elo+
Mercury
Mercury
JustALearnedMan
Mercury
Level 45
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 16L
1,567 Elo+
Party 1
Anhur
Anhur
NoDuhYoda
Anhur
Level 114
God Stats
1W - 5L
1,182 SR
Queue Stats
45W - 33L
1,730 Elo+
Party 1
Sobek
Sobek
Ratmilk
Sobek
Level 160
God Stats
20W - 4L
1,416 SR
Queue Stats
1,745W - 104L
2,154 Elo+
Party 2
Poseidon
Poseidon
SitOnMeShenhe
Poseidon
Level 16
God Stats
14W - 1L
2,098 SR
Queue Stats
546W - 17L
2,212 Elo+
Party 2
Sun Wukong
Sun Wukong
SoloNoe
Sun Wukong
Level 40
God Stats
6W - 7L
1,334 SR
Queue Stats
99W - 118L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
5 / 1 / 5
10,804
675
13,381
15,903
6,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
Acrypto
Cu Chulainn
17
7 / 2 / 5
9,806
613
8,504
11,870
5,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
2 / 1 / 5
9,646
603
8,437
6,588
2,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
smurfumPK
Neith
16
5 / 3 / 2
9,992
625
9,996
9,234
3,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ratatoskr
wakeD0t
Ratatoskr
13
3 / 3 / 5
8,597
537
5,091
12,238
4,904
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 3
6,363
398
2,698
9,168
2,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
NoDuhYoda
Anhur
13
2 / 4 / 4
8,087
505
6,399
11,208
2,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
Ratmilk
Sobek
11
4 / 3 / 1
7,830
489
6,661
17,475
16,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
SitOnMeShenhe
Poseidon
14
1 / 4 / 1
8,062
504
8,174
10,467
2,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
SoloNoe
Sun Wukong
12
2 / 4 / 0
7,535
471
7,567
12,496
9,821
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
22
Kills
10
10
Deaths
22
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
1
5
7.5
W
Cu Chulainn
Acrypto
Cu Chulainn
7
2
5
4.75
W
2
1
5
4.5
L
1
7
3
0.36
L
Anhur
NoDuhYoda
Anhur
2
4
4
1
L
Sobek
Ratmilk
Sobek
4
3
1
1.5
L
Poseidon
SitOnMeShenhe
Poseidon
1
4
1
0.38
L
Sun Wukong
SoloNoe
Sun Wukong
2
4
0
0.5
W
Neith
smurfumPK
Neith
5
3
2
2
W
Ratatoskr
wakeD0t
Ratatoskr
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,409
Damage
31,499
55,833
Taken
60,814
23,408
Mitigated
34,779
25,530
Healing
13,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
13,381
8,206
1
12,180
15,903
6,677
0
1,132
14,771
0
86,906
W
Cu Chulainn
Acrypto
Cu Chulainn
8,504
1,669
0
3,175
11,870
5,893
0
4,331
7,539
1,372
73,790
W
8,437
656
1,121
3,372
6,588
2,214
0
4,333
2,255
78,570
3,657
L
2,698
1,501
0
1,995
9,168
2,406
0
236
8,932
0
20,250
L
Anhur
NoDuhYoda
Anhur
6,399
3,099
0
2,634
11,208
2,694
0
0
11,208
0
46,383
L
Sobek
Ratmilk
Sobek
6,661
1,054
321
5,585
17,475
16,940
0
4,621
12,854
26,671
0
L
Poseidon
SitOnMeShenhe
Poseidon
8,174
1,217
0
982
10,467
2,918
0
3,240
7,227
75,392
0
L
Sun Wukong
SoloNoe
Sun Wukong
7,567
2,038
0
2,119
12,496
9,821
0
172
12,324
0
52,363
W
Neith
smurfumPK
Neith
9,996
4,042
0
3,419
9,234
3,720
581
1,410
7,824
0
74,696
W
Ratatoskr
wakeD0t
Ratatoskr
5,091
1,406
0
2,262
12,238
4,904
0
3,629
8,491
0
31,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,845
Gold Earned
37,877
620
Minions Killed
423
0
Camps Cleared
0
1,736,796
Distance Traveled
1,608,620
23
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,804
675
157
10
0
358,519
7
W
Cu Chulainn
9,806
613
108
7
0
372,509
2
W
Ra
9,646
603
173
11
0
368,660
4
L
Mercury
6,363
398
56
4
0
352,345
4
L
Anhur
8,087
505
99
6
0
285,533
5
L
Sobek
7,830
489
16
1
0
359,171
4
L
Poseidon
8,062
504
139
9
0
335,709
6
L
Sun Wukong
7,535
471
113
7
0
275,862
7
W
Neith
9,992
625
134
8
0
270,239
3
W
Ratatoskr
8,597
537
48
3
0
366,869
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role