Player Matchup

Ah Muzen Cab
Ah Muzen Cab
KrYpToN_GINGE
Ah Muzen Cab
Level 26
God Stats
16W - 9L
1,781 SR
Queue Stats
59W - 58L
1,594 Elo+
Party 1
Horus
Horus
Lost_Mp-5
Horus
Level 101
God Stats
3W - 2L
1,830 SR
Queue Stats
56W - 53L
1,609 Elo+
Party 1
Ravana
Ravana
Sunkies5
Ravana
Level 66
God Stats
20W - 12L
1,467 SR
Queue Stats
169W - 137L
1,576 Elo+
Party 1
Aphrodite
Aphrodite
epleia
Aphrodite
Level 124
God Stats
1W - 2L
1,492 SR
Queue Stats
182W - 161L
1,549 Elo+
Party 1
Sun Wukong
Sun Wukong
sunkies
Sun Wukong
Level 104
God Stats
3W - 1L
1,699 SR
Queue Stats
152W - 126L
1,553 Elo+
Party 1
Team Averages
Level 84
1,654 SR
1,576 Elo+

VS

Team Averages
Level 74
1,441 SR
1,550 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
BigFatKungies
Nu Wa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,553 Elo+
Party 3
He Bo
He Bo
Sollipop_
He Bo
Level 142
God Stats
1W - 3L
1,348 SR
Queue Stats
221W - 197L
1,564 Elo+
Party 3
Izanami
Izanami
Vnexxzz_
Izanami
Level 124
God Stats
8W - 9L
1,217 SR
Queue Stats
132W - 162L
1,523 Elo+
Party 2
Cliodhna
Cliodhna
l_SupremeSzn_l
Cliodhna
Level 49
God Stats
23W - 15L
1,640 SR
Queue Stats
172W - 174L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
KrYpToN_GINGE
Ah Muzen Cab
16
0 / 7 / 1
10,271
395
8,847
18,350
4,087
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
Lost_Mp-5
Horus
20
9 / 7 / 4
13,975
538
19,596
31,060
17,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ravana
Sunkies5
Ravana
16
0 / 5 / 5
10,362
399
7,497
28,862
29,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
epleia
Aphrodite
18
2 / 4 / 4
11,719
451
12,131
27,378
28,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
sunkies
Sun Wukong
20
6 / 6 / 3
13,243
509
19,195
29,252
13,762
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
16
2 / 3 / 15
11,980
461
12,882
31,809
47,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
6 / 4 / 8
12,985
499
27,972
17,504
7,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

He Bo
Sollipop_
He Bo
19
5 / 7 / 7
12,568
483
20,178
14,796
4,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Vnexxzz_
Izanami
20
8 / 2 / 8
15,053
579
24,330
19,016
8,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cliodhna
20
8 / 1 / 6
13,479
518
19,409
15,793
7,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
73
17
Kills
29
29
Deaths
17
17
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
3
15
3.17
W
6
4
8
2.5
L
Ah Muzen Cab
KrYpToN_GINGE
Ah Muzen Cab
0
7
1
0.07
L
Horus
Lost_Mp-5
Horus
9
7
4
1.57
W
He Bo
Sollipop_
He Bo
5
7
7
1.21
L
Ravana
Sunkies5
Ravana
0
5
5
0.5
W
Izanami
Vnexxzz_
Izanami
8
2
8
6
L
Aphrodite
epleia
Aphrodite
2
4
4
1
W
Cliodhna
8
1
6
11
L
Sun Wukong
sunkies
Sun Wukong
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,266
Damage
104,771
134,902
Taken
98,918
93,284
Mitigated
76,149
52,562
Healing
30,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
12,882
809
505
3,954
31,809
47,730
114
4,548
27,261
38,633
0
W
27,972
7,459
0
4,420
17,504
7,196
1,918
3,767
13,737
102,443
0
L
Ah Muzen Cab
KrYpToN_GINGE
Ah Muzen Cab
8,847
1,900
64
4,547
18,350
4,087
2,750
4,530
13,820
0
72,674
L
Horus
Lost_Mp-5
Horus
19,596
10,181
1,759
8,023
31,060
17,000
126
9,500
21,560
0
93,943
W
He Bo
Sollipop_
He Bo
20,178
42
969
2,217
14,796
4,664
68
730
14,066
69,492
0
L
Ravana
Sunkies5
Ravana
7,497
1,324
1,203
7,157
28,862
29,831
0
12,900
15,962
0
55,416
W
Izanami
Vnexxzz_
Izanami
24,330
16,313
0
8,905
19,016
8,812
1,866
612
18,404
0
164,189
L
Aphrodite
epleia
Aphrodite
12,131
1,064
6,082
15,427
27,378
28,604
0
16,213
11,165
92,448
0
W
Cliodhna
19,409
2,102
0
9,893
15,793
7,747
0
2,600
13,193
0
111,488
L
Sun Wukong
sunkies
Sun Wukong
19,195
2,482
0
8,300
29,252
13,762
0
17,889
11,363
0
113,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,570
Gold Earned
66,065
675
Minions Killed
718
0
Camps Cleared
0
2,389,917
Distance Traveled
2,539,398
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,980
461
46
2
0
510,982
0
W
Nu Wa
12,985
499
149
6
0
480,799
1
L
Ah Muzen Cab
10,271
395
127
5
0
471,107
1
L
Horus
13,975
538
137
5
0
503,498
5
W
He Bo
12,568
483
122
5
0
496,120
6
L
Ravana
10,362
399
72
3
0
480,613
0
W
Izanami
15,053
579
260
10
0
454,890
7
L
Aphrodite
11,719
451
156
6
0
459,418
1
W
Cliodhna
13,479
518
141
5
0
596,607
9
L
Sun Wukong
13,243
509
183
7
0
475,281
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role