Player Matchup
Team Averages
Gold II
Average Tier
Level 95
1,659 SR
1,759
MMR
VS
Team Averages
Bronze III
Average Tier
Level 67
1,685 SR
1,500
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Dyscade
Hou Yi
11
4 / 0 / 0
6,301
1,260
3,149
3,378
1,585
Manikin Scepter
+10
Basic Attack Damage
+7%
Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.
Y10 Transcendence
+25
Physical Power
+300
Mana
+10
Mp 5
PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.
Silver Breastplate
+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
BioNutts
Cliodhna
7
0 / 4 / 0
4,330
866
2,034
4,746
1,417
Charged Morningstar
+20
Physical Power
+150
Mana
+7
Mp 5
Match Insights
Player Kills, Deaths, and Assists
Damage Breakdown
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
4,330
866
28
6
0
116,578
0
W
6,301
1,260
57
11
4
98,841
1