Player Matchup

Vamana
Vamana
MoistWednesday
Vamana
Level 156
God Stats
3W - 0L
1,500 SR
Queue Stats
183W - 31L
1,917 Elo+
Party 1
Thor
Thor
VFBLeitner14
Thor
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
180W - 31L
1,917 Elo+
Party 1
Thoth
Thoth
mitchbob00
Thoth
Level 127
God Stats
5W - 2L
1,500 SR
Queue Stats
178W - 33L
1,826 Elo+
Party 1
Team Averages
Level 147
1,500 SR
1,886 Elo+

VS

Team Averages
Level 90
1,438 SR
1,502 Elo+
Anubis
Anubis
Legendslayer1988
Anubis
Level 67
God Stats
2W - 2L
1,669 SR
Queue Stats
24W - 21L
1,583 Elo+
Solo
Serqet
Serqet
RoronoaTvano
Serqet
Level 144
God Stats
15W - 29L
1,146 SR
Queue Stats
291W - 350L
1,475 Elo+
Solo
Geb
Geb
jackj2020
Geb
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 14L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 2 / 2
13,099
819
21,623
15,982
8,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 5 / 8
10,306
644
8,603
14,083
4,695
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thoth
16
4 / 3 / 8
11,330
708
17,671
9,384
2,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 4
11,041
690
11,876
15,953
6,929
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
13
2 / 6 / 6
9,698
606
7,467
16,017
5,776
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

14
3 / 5 / 6
11,095
693
9,466
22,220
21,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
26
17
Kills
10
10
Deaths
17
18
Assists
16
Player
Kills
Deaths
Assists
KDA
L
5
6
4
1.17
W
12
2
2
6.5
L
Serqet
2
6
6
0.83
W
1
5
8
1
L
3
5
6
1.2
W
Thoth
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,897
Damage
28,809
39,449
Taken
54,190
15,889
Mitigated
33,794
6,550
Healing
13,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,876
526
0
5,541
15,953
6,929
0
4,128
11,627
57,246
0
W
21,623
9,421
0
4,682
15,982
8,476
847
7,446
8,479
0
65,969
L
Serqet
7,467
1,944
0
1,866
16,017
5,776
0
5,958
9,708
0
15,815
W
8,603
579
0
1,061
14,083
4,695
41
9,022
5,011
0
20,276
L
9,466
523
341
5,293
22,220
21,089
0
7,960
13,774
19,447
0
W
Thoth
17,671
362
0
807
9,384
2,718
327
5,216
3,418
51,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,735
Gold Earned
31,834
188
Minions Killed
140
8
Camps Cleared
5
837,730
Distance Traveled
791,013
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,041
690
99
6
4
223,126
2
W
Vamana
13,099
819
82
5
4
294,448
1
L
Serqet
9,698
606
22
1
1
269,868
1
W
Thor
10,306
644
17
1
1
248,309
0
L
Geb
11,095
693
19
1
0
298,019
2
W
Thoth
11,330
708
89
6
3
294,973
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role