Player Matchup

Charybdis
Charybdis
BloodyNikkel
Charybdis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,355 Elo+
Party 2
Nemesis
Nemesis
CamouflageAce
Nemesis
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 69L
1,452 Elo+
Party 2
Ah Puch
Ah Puch
Paupish_Baboon
Ah Puch
Level 63
God Stats
176W - 173L
1,629 SR
Queue Stats
306W - 324L
1,560 Elo+
Solo
Ares
Ares
ehrenkaukasus
Ares
Level 7
God Stats
9W - 10L
1,521 SR
Queue Stats
10W - 13L
1,452 Elo+
Party 2
Kukulkan
Kukulkan
xX-_SaKi_-Xx99
Kukulkan
Level 29
God Stats
10W - 8L
1,602 SR
Queue Stats
12W - 13L
1,518 Elo+
Party 2
Team Averages
Level 33
1,550 SR
1,467 Elo+

VS

Team Averages
Level 128
1,511 SR
1,519 Elo+
Atlas
Atlas
BSHOTBOY
Atlas
Level 85
God Stats
21W - 15L
1,501 SR
Queue Stats
83W - 92L
1,442 Elo+
Solo
Loki
Loki
BigJoesCarRepair
Loki
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 64L
1,585 Elo+
Party 3
Hercules
Hercules
DG-120202
Hercules
Level 119
God Stats
3W - 0L
1,751 SR
Queue Stats
10W - 4L
1,710 Elo+
Party 1
Agni
Agni
MUMS SPAGH3TTI
Agni
Level 160
God Stats
5W - 1L
1,226 SR
Queue Stats
98W - 119L
1,647 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
RossL210401
Ah Muzen Cab
Level 128
God Stats
3W - 1L
1,578 SR
Queue Stats
3W - 4L
1,212 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BloodyNikkel
Charybdis
10
0 / 7 / 2
5,821
1,164
3,689
7,997
2,430
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
10
0 / 6 / 2
5,759
1,152
3,765
9,439
3,359
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 1 / 0
5,328
1,066
932
1,106
286
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
0 / 6 / 2
6,186
1,237
2,398
11,283
8,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
11
2 / 4 / 0
6,502
1,300
3,585
6,264
2,003
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Team 1 Tickets

234

VS

Team 2 Tickets

422

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BSHOTBOY
Atlas
12
1 / 1 / 11
6,799
1,360
1,963
1,978
614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
4 / 0 / 10
6,968
1,394
4,259
1,597
451
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
DG-120202
Hercules
12
8 / 1 / 8
7,748
1,550
7,602
6,764
6,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
3 / 0 / 14
7,540
1,508
8,452
2,981
919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
RossL210401
Ah Muzen Cab
13
8 / 0 / 11
7,993
1,599
10,174
3,684
1,349
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
78
2
Kills
24
24
Deaths
2
6
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Atlas
BSHOTBOY
Atlas
1
1
11
6.5
W
4
0
10
9
L
Charybdis
BloodyNikkel
Charybdis
0
7
2
0.14
L
Nemesis
0
6
2
0.17
W
Hercules
DG-120202
Hercules
8
1
8
12
W
3
0
14
10
L
0
1
0
0
W
Ah Muzen Cab
RossL210401
Ah Muzen Cab
8
0
11
13.5
L
0
6
2
0.17
L
Kukulkan
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,369
Damage
32,450
36,089
Taken
17,004
16,260
Mitigated
9,744
1,235
Healing
5,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
BSHOTBOY
Atlas
1,963
851
0
0
1,978
614
0
1,142
836
9,388
0
W
4,259
1,234
0
431
1,597
451
0
977
620
0
9,980
L
Charybdis
BloodyNikkel
Charybdis
3,689
2,224
0
0
7,997
2,430
0
2,229
5,529
0
7,996
L
Nemesis
3,765
1,785
0
833
9,439
3,359
0
3,511
5,642
0
8,652
W
Hercules
DG-120202
Hercules
7,602
3,596
0
3,078
6,764
6,411
0
2,740
4,024
0
10,437
W
8,452
1,361
0
858
2,981
919
0
442
2,539
14,835
0
L
932
37
0
160
1,106
286
0
370
696
1,020
0
W
Ah Muzen Cab
RossL210401
Ah Muzen Cab
10,174
5,204
0
1,236
3,684
1,349
0
1,614
2,070
0
22,634
L
2,398
331
0
242
11,283
8,182
0
2,699
8,297
4,170
0
L
Kukulkan
3,585
470
0
0
6,264
2,003
0
1,104
5,035
16,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,596
Gold Earned
37,048
58
Minions Killed
80
0
Camps Cleared
6
413,120
Distance Traveled
536,180
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,799
1,360
16
3
1
104,579
0
W
Loki
6,968
1,394
17
3
2
109,594
0
L
Charybdis
5,821
1,164
10
2
0
76,604
0
L
Nemesis
5,759
1,152
8
2
0
113,359
0
W
Hercules
7,748
1,550
7
1
0
106,822
1
W
Agni
7,540
1,508
13
3
2
98,462
3
L
Ah Puch
5,328
1,066
0
0
0
17,489
0
W
Ah Muzen Cab
7,993
1,599
27
5
1
116,723
0
L
Ares
6,186
1,237
5
1
0
106,446
0
L
Kukulkan
6,502
1,300
35
7
0
99,222
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role