Player Matchup

Nu Wa
Nu Wa
Alexandra8792
Nu Wa
Level 83
God Stats
73W - 86L
1,464 SR
Queue Stats
124W - 149L
1,474 Elo+
Party 1
Ao Kuang
Ao Kuang
DefuntSniper
Ao Kuang
Level 143
God Stats
6W - 3L
1,500 SR
Queue Stats
196W - 203L
1,588 Elo+
Solo
Neith
Neith
GetBakedNSleep
Neith
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
207W - 165L
1,612 Elo+
Party 1
Zeus
Zeus
NathanBanggz30
Zeus
Level 125
God Stats
12W - 2L
1,771 SR
Queue Stats
33W - 24L
1,708 Elo+
Party 1
Odin
Odin
U Mad Its Fred
Odin
Level 103
God Stats
23W - 8L
1,721 SR
Queue Stats
130W - 98L
1,638 Elo+
Party 1
Team Averages
Level 120
1,591 SR
1,604 Elo+

VS

Team Averages
Level 104
1,615 SR
1,587 Elo+
Discordia
Discordia
Dyakoptes
Discordia
Level 64
God Stats
0W - 1L
1,328 SR
Queue Stats
11W - 15L
1,612 Elo+
Party 2
Jormungandr
Jormungandr
Frankenstein327
Jormungandr
Level 134
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 62L
1,648 Elo+
Party 2
Sun Wukong
Sun Wukong
MasterAlfa_Qc
Sun Wukong
Level 125
God Stats
5W - 1L
1,796 SR
Queue Stats
23W - 25L
1,484 Elo+
Party 2
Cliodhna
Cliodhna
QS_Hemoroide
Cliodhna
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 56L
1,492 Elo+
Party 2
Medusa
Medusa
expert_poudree
Medusa
Level 99
God Stats
4W - 2L
1,952 SR
Queue Stats
9W - 5L
1,697 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 12
11,104
793
19,047
7,666
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
DefuntSniper
Ao Kuang
18
7 / 2 / 6
11,413
815
8,028
14,378
6,247
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
10 / 2 / 9
12,413
887
19,700
15,790
8,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
4 / 6 / 8
10,752
768
14,468
10,265
3,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
6 / 3 / 14
11,430
816
8,480
16,676
16,577
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dyakoptes
Discordia
16
2 / 4 / 0
9,569
684
6,788
11,883
3,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
Frankenstein327
Jormungandr
18
4 / 6 / 6
10,714
765
14,920
21,029
24,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
MasterAlfa_Qc
Sun Wukong
15
2 / 6 / 4
9,694
692
9,366
17,290
11,559
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cliodhna
QS_Hemoroide
Cliodhna
17
4 / 8 / 3
10,326
738
11,917
18,696
6,206
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
2 / 6 / 3
10,093
721
6,315
15,260
6,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
30
30
Kills
14
15
Deaths
30
49
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
2
12
4.5
W
Ao Kuang
DefuntSniper
Ao Kuang
7
2
6
5
L
Discordia
Dyakoptes
Discordia
2
4
0
0.5
L
Jormungandr
Frankenstein327
Jormungandr
4
6
6
1.17
W
10
2
9
7.25
L
Sun Wukong
MasterAlfa_Qc
Sun Wukong
2
6
4
0.67
W
4
6
8
1.33
L
Cliodhna
QS_Hemoroide
Cliodhna
4
8
3
0.69
W
6
3
14
4.33
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,723
Damage
49,306
64,775
Taken
84,158
36,923
Mitigated
51,484
15,912
Healing
11,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,047
5,970
897
495
7,666
2,645
1,865
2,292
5,224
47,914
0
W
Ao Kuang
DefuntSniper
Ao Kuang
8,028
1,665
0
5,042
14,378
6,247
1,123
4,300
9,857
39,933
0
L
Discordia
Dyakoptes
Discordia
6,788
230
571
1,130
11,883
3,587
0
2,871
9,012
31,581
0
L
Jormungandr
Frankenstein327
Jormungandr
14,920
3,158
672
1,553
21,029
24,097
294
12,171
8,858
62,180
0
W
19,700
7,338
0
4,922
15,790
8,176
3,116
4,351
11,309
0
46,600
L
Sun Wukong
MasterAlfa_Qc
Sun Wukong
9,366
2,160
0
1,880
17,290
11,559
0
7,270
10,020
0
30,255
W
14,468
1,150
532
1,142
10,265
3,278
1,489
4,749
5,322
39,646
0
L
Cliodhna
QS_Hemoroide
Cliodhna
11,917
508
0
1,341
18,696
6,206
0
8,916
9,780
0
30,200
W
8,480
2,058
500
2,382
16,676
16,577
468
5,046
11,355
0
27,805
L
6,315
2,085
396
3,639
15,260
6,035
261
10,315
4,945
0
31,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,112
Gold Earned
50,396
263
Minions Killed
274
0
Camps Cleared
0
1,507,026
Distance Traveled
1,306,638
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,104
793
55
4
0
310,323
4
W
Ao Kuang
11,413
815
40
3
0
298,691
3
L
Discordia
9,569
684
49
4
0
245,151
0
L
Jormungandr
10,714
765
85
6
0
267,036
1
W
Neith
12,413
887
70
5
0
309,830
1
L
Sun Wukong
9,694
692
48
3
0
253,966
0
W
Zeus
10,752
768
63
5
0
251,521
1
L
Cliodhna
10,326
738
31
2
0
282,553
6
W
Odin
11,430
816
35
3
0
336,661
2
L
Medusa
10,093
721
61
4
0
257,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role