Player Matchup

Ullr
Ullr
 
Ullr
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
NickelOne
Chiron
Level 138
God Stats
0W - 2L
1,578 SR
Queue Stats
88W - 64L
1,439 Elo+
Party 1
He Bo
He Bo
UglyBoyInc
He Bo
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,260 Elo+
Party 1
Ra
Ra
hockeyman12345
Ra
Level 130
God Stats
0W - 2L
1,757 SR
Queue Stats
77W - 82L
1,468 Elo+
Party 1
Odin
Odin
zandcastle
Odin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,619 Elo+
Solo
Team Averages
Level 99
1,567 SR
1,457 Elo+

VS

Team Averages
Level 87
1,503 SR
1,557 Elo+
Fenrir
Fenrir
Bent108
Fenrir
Level 27
God Stats
2W - 0L
1,686 SR
Queue Stats
270W - 214L
1,604 Elo+
Solo
Kumbhakarna
Kumbhakarna
MzlCrinos
Kumbhakarna
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 151L
1,552 Elo+
Solo
Arachne
Arachne
ioLxgacy
Arachne
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 90L
1,390 Elo+
Solo
Set
Set
oGKirrby
Set
Level 139
God Stats
1W - 0L
1,330 SR
Queue Stats
21W - 21L
1,684 Elo+
Solo
Guan Yu
Guan Yu
psiconap
Guan Yu
Level 149
God Stats
11W - 6L
1,500 SR
Queue Stats
518W - 506L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
6 / 4 / 7
10,668
667
19,603
13,482
5,771
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
NickelOne
Chiron
19
3 / 4 / 10
10,916
682
24,629
15,894
7,163
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

He Bo
16
2 / 8 / 9
10,451
653
12,683
13,786
4,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 6 / 12
10,906
682
12,768
15,572
15,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
5 / 5 / 12
11,769
736
18,401
25,093
19,986
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bent108
Fenrir
18
3 / 3 / 13
10,844
678
15,043
17,534
11,909
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kumbhakarna
MzlCrinos
Kumbhakarna
20
3 / 3 / 23
12,631
789
10,604
26,208
33,668
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
ioLxgacy
Arachne
19
7 / 6 / 9
11,690
731
15,346
18,521
9,700
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 4 / 13
13,032
815
25,485
17,816
11,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Guan Yu
psiconap
Guan Yu
20
5 / 2 / 19
12,876
805
11,653
28,878
24,047
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
104
18
Kills
27
27
Deaths
18
50
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
6
4
7
2.38
W
Fenrir
Bent108
Fenrir
3
3
13
3.17
W
Kumbhakarna
MzlCrinos
Kumbhakarna
3
3
23
4.83
L
Chiron
NickelOne
Chiron
3
4
10
2
L
He Bo
2
8
9
0.81
L
2
6
12
1.33
W
Arachne
ioLxgacy
Arachne
7
6
9
1.92
W
9
4
13
3.88
W
Guan Yu
psiconap
Guan Yu
5
2
19
7.25
L
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,084
Damage
78,131
83,827
Taken
108,957
52,940
Mitigated
90,801
33,355
Healing
61,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
19,603
8,888
1,463
1,798
13,482
5,771
290
2,180
11,302
0
30,332
W
Fenrir
Bent108
Fenrir
15,043
4,059
3,623
2,173
17,534
11,909
2,124
4,866
12,668
0
22,924
W
Kumbhakarna
MzlCrinos
Kumbhakarna
10,604
1,302
2,231
3,408
26,208
33,668
526
7,457
18,751
22,999
0
L
Chiron
NickelOne
Chiron
24,629
6,565
3,006
5,853
15,894
7,163
480
2,897
12,997
0
54,424
L
He Bo
12,683
542
1,097
1,397
13,786
4,161
0
486
13,300
20,854
0
L
12,768
1,016
7,663
4,994
15,572
15,859
111
3,464
12,108
40,563
0
W
Arachne
ioLxgacy
Arachne
15,346
10,009
355
3,887
18,521
9,700
753
4,508
14,013
0
28,914
W
25,485
8,323
3,877
3,891
17,816
11,477
1,214
4,430
13,386
0
56,643
W
Guan Yu
psiconap
Guan Yu
11,653
303
22,942
15,515
28,878
24,047
658
8,728
20,150
0
29,131
L
18,401
2,486
571
5,513
25,093
19,986
261
1,577
23,516
7,257
21,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,710
Gold Earned
61,073
199
Minions Killed
155
0
Camps Cleared
0
1,328,110
Distance Traveled
1,447,524
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,668
667
33
2
0
254,724
3
W
Fenrir
10,844
678
30
2
0
243,521
1
W
Kumbhakarna
12,631
789
19
1
0
299,666
0
L
Chiron
10,916
682
70
4
0
260,545
4
L
He Bo
10,451
653
13
1
0
261,783
2
L
Ra
10,906
682
57
4
0
265,439
0
W
Arachne
11,690
731
27
2
0
300,744
2
W
Set
13,032
815
53
3
0
307,229
1
W
Guan Yu
12,876
805
26
2
0
296,364
1
L
Odin
11,769
736
26
2
0
285,619
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role