Player Matchup

Thoth
Thoth
 
Thoth
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
KOD Carnage
Jormungandr
Level 24
God Stats
0W - 1L
1,546 SR
Queue Stats
5W - 4L
1,949 Elo+
Party 1
Arachne
Arachne
KOD Nihilist
Arachne
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,743 Elo+
Party 1
Team Averages
Level 25
1,515 SR
1,730 Elo+

VS

Team Averages
Level 61
1,490 SR
1,441 Elo+
Izanami
Izanami
CIapdaddy_69
Izanami
Level 44
God Stats
6W - 4L
1,657 SR
Queue Stats
77W - 105L
1,414 Elo+
Party 2
Baron Samedi
Baron Samedi
TobascoHotSauce
Baron Samedi
Level 61
God Stats
7W - 9L
1,314 SR
Queue Stats
71W - 85L
1,429 Elo+
Party 2
Cthulhu
Cthulhu
titanfan6677
Cthulhu
Level 79
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 53L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
3 / 5 / 0
10,512
701
11,486
9,350
3,365
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
KOD Carnage
Jormungandr
13
0 / 5 / 4
9,496
633
4,873
13,704
15,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
KOD Nihilist
Arachne
13
1 / 9 / 2
8,589
573
4,464
15,909
5,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CIapdaddy_69
Izanami
17
7 / 2 / 11
11,988
799
15,482
12,038
3,688
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
TobascoHotSauce
Baron Samedi
15
4 / 1 / 9
10,833
722
7,583
5,856
2,626
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
titanfan6677
Cthulhu
16
8 / 1 / 8
11,579
772
11,140
12,858
11,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
4
Kills
19
19
Deaths
4
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
5
0
0.6
W
Izanami
CIapdaddy_69
Izanami
7
2
11
6.25
L
Jormungandr
KOD Carnage
Jormungandr
0
5
4
0.4
L
Arachne
KOD Nihilist
Arachne
1
9
2
0.22
W
Baron Samedi
TobascoHotSauce
Baron Samedi
4
1
9
8.5
W
Cthulhu
titanfan6677
Cthulhu
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,823
Damage
34,205
38,963
Taken
30,752
24,482
Mitigated
17,854
2,627
Healing
11,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
11,486
110
0
0
9,350
3,365
0
4,208
4,847
51,996
0
W
Izanami
CIapdaddy_69
Izanami
15,482
12,009
428
4,398
12,038
3,688
2,104
6,592
5,446
0
50,064
L
Jormungandr
KOD Carnage
Jormungandr
4,873
1,641
0
624
13,704
15,381
0
5,331
8,064
14,641
0
L
Arachne
KOD Nihilist
Arachne
4,464
3,483
260
1,743
15,909
5,736
0
8,552
6,999
0
12,774
W
Baron Samedi
TobascoHotSauce
Baron Samedi
7,583
363
1,875
1,396
5,856
2,626
325
3,814
2,042
45,159
0
W
Cthulhu
titanfan6677
Cthulhu
11,140
427
39
3,595
12,858
11,540
58
6,724
6,134
28,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,597
Gold Earned
34,400
124
Minions Killed
198
3
Camps Cleared
9
706,751
Distance Traveled
786,456
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,512
701
87
6
2
221,458
1
W
Izanami
11,988
799
76
5
1
267,256
4
L
Jormungandr
9,496
633
16
1
0
228,614
1
L
Arachne
8,589
573
21
1
1
256,679
3
W
Baron Samedi
10,833
722
81
5
7
256,543
2
W
Cthulhu
11,579
772
41
3
1
262,657
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role