Player Matchup

Chaac
Chaac
CappinFailBoat
Chaac
Level 18
God Stats
13W - 12L
1,336 SR
Queue Stats
33W - 30L
1,237 Elo+
Party 2
Skadi
Skadi
Death via Dab
Skadi
Level 127
God Stats
5W - 1L
1,500 SR
Queue Stats
65W - 62L
1,365 Elo+
Party 1
Sol
Sol
Medusuhhh
Sol
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 10L
1,241 Elo+
Party 1
Atlas
Atlas
RebornReprise
Atlas
Level 41
God Stats
2W - 3L
1,437 SR
Queue Stats
103W - 88L
1,477 Elo+
Party 2
Kuzenbo
Kuzenbo
ToanNorune
Kuzenbo
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 45L
1,355 Elo+
Party 2
Team Averages
Level 61
1,455 SR
1,335 Elo+

VS

Team Averages
Level 83
1,439 SR
1,510 Elo+
Chiron
Chiron
AshySlashy4497
Chiron
Level 125
God Stats
2W - 1L
1,715 SR
Queue Stats
24W - 35L
1,412 Elo+
Party 3
Achilles
Achilles
Dragonmark15
Achilles
Level 42
God Stats
5W - 7L
1,157 SR
Queue Stats
33W - 30L
1,561 Elo+
Solo
Thor
Thor
Dustor31
Thor
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 3
Raijin
Raijin
NoNavelNate
Raijin
Level 69
God Stats
0W - 1L
1,285 SR
Queue Stats
17W - 27L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
Slacker12714
Jormungandr
Level 133
God Stats
2W - 4L
1,538 SR
Queue Stats
227W - 219L
1,575 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 0
8,651
618
8,002
9,950
9,375
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
11 / 1 / 4
9,265
662
13,077
6,904
2,292
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
2 / 5 / 4
6,918
494
6,352
8,470
2,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 0 / 5
8,184
585
5,910
11,105
5,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
ToanNorune
Kuzenbo
11
1 / 2 / 2
7,002
500
2,657
10,002
8,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 1
7,662
547
9,838
8,129
2,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Dragonmark15
Achilles
11
1 / 7 / 0
6,785
485
5,701
12,008
8,720
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
9
1 / 6 / 3
6,055
433
3,263
9,532
2,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
11
2 / 7 / 0
6,832
488
2,900
8,156
2,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Slacker12714
Jormungandr
9
1 / 5 / 6
6,269
448
2,815
13,264
10,397
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
27
Kills
9
9
Deaths
27
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
2
1
2.25
W
9
1
0
9
W
11
1
4
13
L
Achilles
Dragonmark15
Achilles
1
7
0
0.14
L
Thor
1
6
3
0.42
W
2
5
4
0.8
L
Raijin
2
7
0
0.29
W
4
0
5
6.5
L
Jormungandr
Slacker12714
Jormungandr
1
5
6
0.8
W
Kuzenbo
ToanNorune
Kuzenbo
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,998
Damage
24,517
46,431
Taken
51,089
27,267
Mitigated
26,738
13,894
Healing
11,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,838
3,273
321
4,470
8,129
2,707
546
4,373
3,756
0
55,120
W
8,002
1,722
0
3,938
9,950
9,375
2,053
474
9,422
0
45,166
W
13,077
6,427
0
911
6,904
2,292
2,434
2,295
4,549
0
60,261
L
Achilles
Dragonmark15
Achilles
5,701
1,055
0
2,423
12,008
8,720
0
4,301
7,707
0
28,008
L
Thor
3,263
1,444
123
2,654
9,532
2,667
0
2,614
6,918
0
23,148
W
6,352
1,567
145
3,350
8,470
2,112
1,435
1,890
6,498
28,705
0
L
Raijin
2,900
410
0
462
8,156
2,247
488
417
7,739
27,480
0
W
5,910
1,459
0
4,118
11,105
5,032
328
0
11,105
42,510
0
L
Jormungandr
Slacker12714
Jormungandr
2,815
1,035
30
1,300
13,264
10,397
0
3,214
9,480
24,701
0
W
Kuzenbo
ToanNorune
Kuzenbo
2,657
1,417
0
1,432
10,002
8,456
297
860
9,142
22,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,020
Gold Earned
33,603
348
Minions Killed
316
0
Camps Cleared
0
1,368,737
Distance Traveled
1,311,049
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,662
547
108
8
0
273,662
0
W
Chaac
8,651
618
69
5
0
282,854
0
W
Skadi
9,265
662
95
7
0
277,169
4
L
Achilles
6,785
485
60
4
0
252,399
4
L
Thor
6,055
433
44
3
0
283,790
1
W
Sol
6,918
494
50
4
0
264,721
0
L
Raijin
6,832
488
58
4
0
248,184
0
W
Atlas
8,184
585
92
7
0
283,260
0
L
Jormungandr
6,269
448
46
3
0
253,014
3
W
Kuzenbo
7,002
500
42
3
0
260,733
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role