Player Matchup

Gilgamesh
Gilgamesh
LankyBoy463
Gilgamesh
Level 44
God Stats
6W - 8L
1,404 SR
Queue Stats
12W - 14L
1,468 Elo+
Party 3
Mulan
Mulan
SmithyJr_
Mulan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 42L
1,454 Elo+
Party 3
Ymir
Ymir
Zorankk
Ymir
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 100L
1,213 Elo+
Party 2
Anhur
Anhur
ground_gon
Anhur
Level 22
God Stats
4W - 2L
1,504 SR
Queue Stats
48W - 61L
1,196 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
thebigjoca
Morgan Le Fay
Level 67
God Stats
6W - 5L
1,377 SR
Queue Stats
67W - 65L
1,212 Elo+
Party 2
Team Averages
Level 44
1,457 SR
1,309 Elo+

VS

Team Averages
Level 103
1,520 SR
1,517 Elo+
Horus
Horus
GCostta08
Horus
Level 44
God Stats
7W - 8L
1,544 SR
Queue Stats
311W - 386L
1,385 Elo+
Party 1
Bacchus
Bacchus
OnstageSine865
Bacchus
Level 89
God Stats
3W - 4L
1,371 SR
Queue Stats
24W - 22L
1,593 Elo+
Party 4
Scylla
Scylla
PlayerinoPT
Scylla
Level 99
God Stats
3W - 2L
1,685 SR
Queue Stats
310W - 403L
1,355 Elo+
Party 1
Awilix
Awilix
PrintSafe2606
Awilix
Level 133
God Stats
7W - 4L
1,500 SR
Queue Stats
51W - 41L
1,660 Elo+
Party 4
Chernobog
Chernobog
xeiux
Chernobog
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
128W - 116L
1,593 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LankyBoy463
Gilgamesh
12
1 / 3 / 0
7,150
447
7,912
9,898
9,044
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
SmithyJr_
Mulan
11
3 / 6 / 1
7,250
453
5,051
12,808
4,378
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
Zorankk
Ymir
11
0 / 4 / 1
6,856
429
2,039
11,797
8,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
11
1 / 4 / 0
6,772
423
3,534
8,650
2,156
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
thebigjoca
Morgan Le Fay
14
3 / 3 / 2
8,345
522
4,706
7,095
2,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
GCostta08
Horus
13
2 / 2 / 5
8,115
507
5,783
11,154
9,388
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

2
0 / 1 / 0
4,708
294
0
964
460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
14
3 / 5 / 3
8,550
534
4,479
7,234
1,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
8 / 0 / 6
9,577
599
10,435
10,688
4,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
xeiux
Chernobog
17
7 / 0 / 3
9,930
621
13,250
8,923
2,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
8
Kills
20
20
Deaths
8
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Horus
GCostta08
Horus
2
2
5
2.25
L
Gilgamesh
LankyBoy463
Gilgamesh
1
3
0
0.33
W
0
1
0
0
W
Scylla
3
5
3
0.9
W
8
0
6
11
L
Mulan
SmithyJr_
Mulan
3
6
1
0.58
L
Ymir
Zorankk
Ymir
0
4
1
0.13
L
Anhur
1
4
0
0.25
L
Morgan Le Fay
thebigjoca
Morgan Le Fay
3
3
2
1.33
W
Chernobog
xeiux
Chernobog
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,242
Damage
33,947
50,248
Taken
38,963
25,706
Mitigated
19,162
7,623
Healing
12,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
GCostta08
Horus
5,783
3,059
240
4,833
11,154
9,388
977
0
11,154
0
31,708
L
Gilgamesh
LankyBoy463
Gilgamesh
7,912
3,444
0
417
9,898
9,044
416
1,424
8,430
0
38,735
W
0
0
0
64
964
460
0
0
964
946
0
W
Scylla
4,479
166
0
1,042
7,234
1,905
355
3,974
3,260
41,598
0
W
10,435
4,647
0
2,992
10,688
4,431
1,095
491
10,197
0
54,147
L
Mulan
SmithyJr_
Mulan
5,051
1,598
0
2,580
12,808
4,378
0
0
12,808
0
41,545
L
Ymir
Zorankk
Ymir
2,039
216
0
1,817
11,797
8,083
0
0
11,797
17,706
0
L
Anhur
3,534
1,753
0
1,747
8,650
2,156
0
589
8,017
0
41,614
L
Morgan Le Fay
thebigjoca
Morgan Le Fay
4,706
154
0
1,062
7,095
2,045
0
2,180
4,717
49,505
0
W
Chernobog
xeiux
Chernobog
13,250
6,982
0
2,988
8,923
2,978
630
2,280
6,643
0
79,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,373
Gold Earned
40,880
365
Minions Killed
391
0
Camps Cleared
0
1,384,590
Distance Traveled
1,305,349
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,115
507
75
5
0
288,746
6
L
Gilgamesh
7,150
447
73
5
0
272,375
1
W
Bacchus
4,708
294
2
0
0
24,605
0
W
Scylla
8,550
534
80
5
0
292,738
4
W
Awilix
9,577
599
93
6
0
380,736
1
L
Mulan
7,250
453
77
5
0
277,405
1
L
Ymir
6,856
429
27
2
0
280,628
0
L
Anhur
6,772
423
80
5
0
266,515
0
L
Morgan Le Fay
8,345
522
108
7
0
287,667
3
W
Chernobog
9,930
621
141
9
0
318,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role