Player Matchup

Agni
Agni
BigChungusx
Agni
Level 141
God Stats
13W - 11L
1,690 SR
Queue Stats
41W - 42L
1,573 Elo+
Party 1
Janus
Janus
EspyRampage
Janus
Level 89
God Stats
10W - 10L
1,413 SR
Queue Stats
21W - 19L
1,507 Elo+
Party 1
Tyr
Tyr
LISLAYERII
Tyr
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
95W - 71L
1,466 Elo+
Party 3
Nu Wa
Nu Wa
Magneticshield
Nu Wa
Level 112
God Stats
4W - 1L
1,167 SR
Queue Stats
51W - 41L
1,426 Elo+
Party 3
Izanami
Izanami
rrevina01
Izanami
Level 107
God Stats
13W - 18L
1,569 SR
Queue Stats
29W - 42L
1,448 Elo+
Solo
Team Averages
Level 115
1,468 SR
1,484 Elo+

VS

Team Averages
Level 124
1,469 SR
1,553 Elo+
Chernobog
Chernobog
Choviventurax
Chernobog
Level 137
God Stats
9W - 8L
1,147 SR
Queue Stats
307W - 261L
1,515 Elo+
Solo
Ra
Ra
LordxJaldaboath
Ra
Level 106
God Stats
2W - 1L
1,696 SR
Queue Stats
15W - 27L
1,435 Elo+
Party 2
Chaac
Chaac
XSnipingAngelX
Chaac
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 99L
1,494 Elo+
Party 2
Thanatos
Thanatos
true_sharingan92
Thanatos
Level 114
God Stats
5W - 2L
1,500 SR
Queue Stats
114W - 97L
1,696 Elo+
Party 4
Sobek
Sobek
xDGD-_-RASENGANx
Sobek
Level 115
God Stats
4W - 2L
1,500 SR
Queue Stats
65W - 52L
1,624 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 0 / 11
9,848
895
18,380
4,466
1,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 3 / 14
9,123
829
8,519
6,800
2,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
6 / 3 / 13
8,981
816
12,207
10,808
5,051
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
7 / 3 / 16
9,695
881
15,446
8,863
2,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
rrevina01
Izanami
16
1 / 1 / 16
9,033
821
5,206
7,756
2,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Choviventurax
Chernobog
16
2 / 5 / 1
8,892
808
6,192
12,761
3,494
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 2 / 2
8,583
780
5,988
12,248
3,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
0 / 4 / 6
8,306
755
6,651
14,069
10,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

13
4 / 9 / 1
8,358
760
5,685
12,804
3,405
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 9 / 3
7,452
677
3,941
16,486
15,340
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
23
29
Kills
10
10
Deaths
29
70
Assists
13
Player
Kills
Deaths
Assists
KDA
W
11
0
11
16.5
L
Chernobog
Choviventurax
Chernobog
2
5
1
0.5
W
4
3
14
3.67
W
6
3
13
4.17
L
3
2
2
2
W
7
3
16
5
L
0
4
6
0.75
W
Izanami
rrevina01
Izanami
1
1
16
9
L
4
9
1
0.5
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,758
Damage
28,457
38,693
Taken
68,368
14,299
Mitigated
36,109
9,474
Healing
16,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,380
1,072
0
624
4,466
1,605
749
2,012
2,310
32,237
0
L
Chernobog
Choviventurax
Chernobog
6,192
1,897
0
1,123
12,761
3,494
0
7,306
5,326
0
38,470
W
8,519
678
0
320
6,800
2,173
631
1,003
5,556
33,485
0
W
12,207
3,151
0
2,427
10,808
5,051
53
2,215
8,382
0
17,661
L
5,988
581
1,416
5,295
12,248
3,542
0
9,403
2,615
34,814
0
W
15,446
3,393
0
2,132
8,863
2,782
860
2,194
6,566
31,859
0
L
6,651
87
0
5,028
14,069
10,328
0
8,274
5,536
0
26,968
W
Izanami
rrevina01
Izanami
5,206
3,088
49
3,922
7,756
2,688
747
2,170
5,455
0
40,962
L
5,685
673
0
2,746
12,804
3,405
0
8,251
4,307
0
10,613
L
3,941
203
0
1,338
16,486
15,340
0
7,972
8,239
7,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,680
Gold Earned
41,591
215
Minions Killed
216
0
Camps Cleared
0
1,228,179
Distance Traveled
1,084,670
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,848
895
33
3
0
274,363
4
L
Chernobog
8,892
808
79
7
0
227,711
1
W
Janus
9,123
829
52
5
0
260,634
1
W
Tyr
8,981
816
7
1
0
231,449
0
L
Ra
8,583
780
73
7
0
235,763
4
W
Nu Wa
9,695
881
41
4
0
232,230
1
L
Chaac
8,306
755
40
4
0
193,182
0
W
Izanami
9,033
821
82
7
0
229,503
5
L
Thanatos
8,358
760
17
2
0
221,818
0
L
Sobek
7,452
677
7
1
0
206,196
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role