Player Matchup

Kuzenbo
Kuzenbo
Grosroy
Kuzenbo
Level 67
God Stats
2W - 0L
1,691 SR
Queue Stats
100W - 132L
1,467 Elo+
Party 2
Skadi
Skadi
LiLFatJuice
Skadi
Level 75
God Stats
6W - 7L
1,896 SR
Queue Stats
108W - 96L
1,553 Elo+
Solo
Merlin
Merlin
jeyyy
Merlin
Level 94
God Stats
4W - 1L
1,856 SR
Queue Stats
10W - 13L
1,473 Elo+
Party 2
Chaac
Chaac
mayoXmout
Chaac
Level 62
God Stats
6W - 5L
1,372 SR
Queue Stats
109W - 132L
1,467 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xXCaprilesXx
Tsukuyomi
Level 65
God Stats
3W - 0L
1,759 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 2
Team Averages
Level 73
1,715 SR
1,492 Elo+

VS

Team Averages
Level 125
1,570 SR
1,485 Elo+
Nemesis
Nemesis
AnkFrocean
Nemesis
Level 138
God Stats
7W - 15L
1,578 SR
Queue Stats
182W - 162L
1,515 Elo+
Solo
Jormungandr
Jormungandr
CoolRepTribeSr
Jormungandr
Level 147
God Stats
5W - 5L
1,570 SR
Queue Stats
35W - 54L
1,509 Elo+
Party 1
Odin
Odin
Ktone777
Odin
Level 74
God Stats
14W - 17L
1,542 SR
Queue Stats
20W - 37L
1,480 Elo+
Party 1
Hel
Hel
So7itarySin
Hel
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 139L
1,460 Elo+
Party 1
Artemis
Artemis
xx419GDNerdxx
Artemis
Level 160
God Stats
10W - 4L
1,662 SR
Queue Stats
78W - 105L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Grosroy
Kuzenbo
20
4 / 0 / 21
13,266
780
13,695
15,492
27,385
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

20
10 / 3 / 13
13,443
791
27,458
13,789
6,127
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
jeyyy
Merlin
20
6 / 0 / 11
14,437
849
18,153
7,789
3,894
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
mayoXmout
Chaac
19
3 / 4 / 6
11,882
699
9,079
16,763
17,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tsukuyomi
xXCaprilesXx
Tsukuyomi
20
9 / 4 / 14
13,597
800
26,126
13,320
7,118
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AnkFrocean
Nemesis
18
2 / 9 / 1
11,335
667
8,891
24,170
9,761
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
CoolRepTribeSr
Jormungandr
18
4 / 4 / 4
11,593
682
13,372
26,341
31,318
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
17
0 / 5 / 6
10,301
606
4,993
17,308
11,792
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
3 / 8 / 6
11,617
683
9,508
17,512
11,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
18
2 / 6 / 8
11,684
687
15,523
22,016
9,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
36
32
Kills
11
11
Deaths
32
65
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AnkFrocean
Nemesis
2
9
1
0.28
L
Jormungandr
CoolRepTribeSr
Jormungandr
4
4
4
1.5
W
Kuzenbo
Grosroy
Kuzenbo
4
0
21
14.5
L
Odin
0
5
6
0.6
W
10
3
13
5.5
L
3
8
6
0.75
W
Merlin
jeyyy
Merlin
6
0
11
11.5
W
Chaac
mayoXmout
Chaac
3
4
6
1.5
W
Tsukuyomi
xXCaprilesXx
Tsukuyomi
9
4
14
4
L
Artemis
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,511
Damage
52,287
67,153
Taken
107,347
62,199
Mitigated
74,123
10,090
Healing
27,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AnkFrocean
Nemesis
8,891
2,130
0
4,200
24,170
9,761
0
8,839
14,836
0
38,239
L
Jormungandr
CoolRepTribeSr
Jormungandr
13,372
2,339
538
5,689
26,341
31,318
0
5,455
19,708
36,844
0
W
Kuzenbo
Grosroy
Kuzenbo
13,695
3,289
0
1,128
15,492
27,385
843
5,174
9,999
30,346
0
L
Odin
4,993
330
849
1,815
17,308
11,792
0
4,540
12,464
0
16,533
W
27,458
15,237
0
2,352
13,789
6,127
4,881
4,854
8,383
0
59,812
L
9,508
1,270
5,836
4,791
17,512
11,352
0
5,149
12,119
26,171
0
W
Merlin
jeyyy
Merlin
18,153
309
0
2,253
7,789
3,894
1,214
2,340
5,209
80,480
0
W
Chaac
mayoXmout
Chaac
9,079
450
0
3,621
16,763
17,675
581
5,905
10,490
0
31,315
W
Tsukuyomi
xXCaprilesXx
Tsukuyomi
26,126
7,051
0
736
13,320
7,118
984
4,607
8,569
0
56,550
L
Artemis
15,523
5,087
0
3,734
22,016
9,900
0
6,004
15,622
0
56,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,625
Gold Earned
56,530
339
Minions Killed
241
0
Camps Cleared
0
1,755,625
Distance Traveled
1,503,679
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,335
667
56
3
0
321,727
4
L
Jormungandr
11,593
682
46
3
0
329,141
5
W
Kuzenbo
13,266
780
25
1
0
363,706
0
L
Odin
10,301
606
26
2
0
333,722
0
W
Skadi
13,443
791
64
4
0
294,644
0
L
Hel
11,617
683
30
2
0
234,571
2
W
Merlin
14,437
849
142
8
0
346,387
1
W
Chaac
11,882
699
49
3
0
356,274
1
W
Tsukuyomi
13,597
800
59
3
0
394,614
4
L
Artemis
11,684
687
83
5
0
284,518
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role