Player Matchup

Loki
Loki
Czpher
Loki
Level 68
God Stats
2W - 4L
1,500 SR
Queue Stats
8W - 20L
1,192 Elo+
Party 1
Neith
Neith
HunnieBunni1021
Neith
Level 29
God Stats
11W - 9L
1,416 SR
Queue Stats
14W - 25L
1,482 Elo+
Party 1
Khepri
Khepri
Nemyt_123
Khepri
Level 125
God Stats
3W - 1L
1,464 SR
Queue Stats
16W - 27L
1,453 Elo+
Party 1
Kukulkan
Kukulkan
St3v3nv27
Kukulkan
Level 58
God Stats
51W - 68L
1,434 SR
Queue Stats
208W - 238L
1,297 Elo+
Party 2
Bacchus
Bacchus
Stevenv90
Bacchus
Level 48
God Stats
78W - 94L
1,404 SR
Queue Stats
112W - 164L
1,287 Elo+
Party 2
Team Averages
Level 66
1,444 SR
1,342 Elo+

VS

Team Averages
Level 32
1,507 SR
1,334 Elo+
Sol
Sol
 
Sol
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
AmityXDrAgOn
Skadi
Level 69
God Stats
34W - 34L
1,310 SR
Queue Stats
37W - 47L
1,314 Elo+
Party 3
Vamana
Vamana
XxDylanJayxX
Vamana
Level 7
God Stats
0W - 1L
1,254 SR
Queue Stats
1W - 16L
1,067 Elo+
Party 3
Thanatos
Thanatos
Zero Rekuiemu
Thanatos
Level 42
God Stats
1W - 1L
1,781 SR
Queue Stats
11W - 13L
1,450 Elo+
Solo
Merlin
Merlin
orangezing
Merlin
Level 16
God Stats
2W - 3L
1,692 SR
Queue Stats
20W - 40L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Czpher
Loki
19
5 / 4 / 1
12,105
757
11,316
13,580
6,709
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
4 / 5 / 7
11,749
734
12,804
13,624
7,176
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Khepri
Nemyt_123
Khepri
20
6 / 2 / 7
12,903
806
8,356
14,716
17,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
St3v3nv27
Kukulkan
20
4 / 4 / 4
12,860
804
18,075
13,033
5,456
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Stevenv90
Bacchus
18
2 / 2 / 12
12,304
769
5,133
21,833
33,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
5 / 6 / 2
12,049
753
20,634
23,613
10,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
5 / 4 / 3
12,065
754
12,373
18,420
7,233
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
17
1 / 6 / 1
10,326
645
1,658
16,079
7,064
Thanatos
Zero Rekuiemu
Thanatos
18
4 / 5 / 3
11,315
707
8,949
13,690
5,206
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
orangezing
Merlin
13
0 / 0 / 1
8,844
553
0
1,692
411
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
25
21
Kills
15
17
Deaths
21
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
5
6
2
1
L
5
4
3
1.63
W
Loki
Czpher
Loki
5
4
1
1.38
W
4
5
7
1.5
W
Khepri
Nemyt_123
Khepri
6
2
7
4.75
W
Kukulkan
St3v3nv27
Kukulkan
4
4
4
1.5
W
Bacchus
Stevenv90
Bacchus
2
2
12
4
L
Vamana
1
6
1
0.25
L
Thanatos
Zero Rekuiemu
Thanatos
4
5
3
1.1
L
Merlin
orangezing
Merlin
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,684
Damage
43,614
76,786
Taken
73,494
70,278
Mitigated
29,995
15,931
Healing
13,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
20,634
8,655
0
5,928
23,613
10,081
0
10,577
12,604
62,706
6,028
L
12,373
6,403
130
662
18,420
7,233
240
9,257
9,092
0
57,779
W
Loki
Czpher
Loki
11,316
3,198
0
3,350
13,580
6,709
1,358
2,338
11,177
0
67,146
W
12,804
6,668
97
2,791
13,624
7,176
3,881
4,024
9,600
0
33,751
W
Khepri
Nemyt_123
Khepri
8,356
339
175
642
14,716
17,129
1,435
5,888
8,792
37,610
0
W
Kukulkan
St3v3nv27
Kukulkan
18,075
828
164
1,962
13,033
5,456
3,403
1,299
11,734
60,886
0
W
Bacchus
Stevenv90
Bacchus
5,133
181
447
6,303
21,833
33,808
1,851
4,733
16,917
26,859
0
L
Vamana
1,658
464
0
1,746
16,079
7,064
0
4,354
11,625
0
11,327
L
Thanatos
Zero Rekuiemu
Thanatos
8,949
3,658
0
5,302
13,690
5,206
0
5,709
7,839
0
26,650
L
Merlin
orangezing
Merlin
0
0
0
0
1,692
411
0
922
770
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,921
Gold Earned
54,599
302
Minions Killed
214
0
Camps Cleared
0
1,613,962
Distance Traveled
1,002,631
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,049
753
89
6
0
248,248
0
L
Skadi
12,065
754
60
4
0
254,138
0
W
Loki
12,105
757
79
5
0
351,427
0
W
Neith
11,749
734
38
2
0
299,090
0
W
Khepri
12,903
806
65
4
0
351,673
2
W
Kukulkan
12,860
804
96
6
0
274,763
1
W
Bacchus
12,304
769
24
2
0
337,009
0
L
Vamana
10,326
645
24
2
0
272,713
3
L
Thanatos
11,315
707
41
3
0
226,876
4
L
Merlin
8,844
553
0
0
0
656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role