Player Matchup

Ah Puch
Ah Puch
CoN ToNY
Ah Puch
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,883 Elo+
Party 1
Geb
Geb
ThatBoyAC3
Geb
Level 87
God Stats
1W - 0L
1,467 SR
Queue Stats
58W - 40L
1,697 Elo+
Party 1
Thanatos
Thanatos
x PaPa R0AcH
Thanatos
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 77L
1,659 Elo+
Party 1
Team Averages
Level 92
1,489 SR
1,746 Elo+

VS

Team Averages
Level 106
1,499 SR
1,625 Elo+
Anubis
Anubis
Azrajin
Anubis
Level 129
God Stats
9W - 3L
1,766 SR
Queue Stats
41W - 30L
1,630 Elo+
Party 2
Charybdis
Charybdis
JmanTheOmega-
Charybdis
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 62L
1,629 Elo+
Party 2
Sobek
Sobek
TheCrimsonF_uckr
Sobek
Level 105
God Stats
0W - 2L
1,231 SR
Queue Stats
62W - 48L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CoN ToNY
Ah Puch
18
3 / 4 / 12
13,244
697
25,526
15,533
4,645
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 3 / 10
12,807
674
11,900
19,384
23,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
x PaPa R0AcH
Thanatos
19
13 / 4 / 4
14,651
771
18,006
18,138
5,348
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Azrajin
Anubis
19
8 / 6 / 2
13,968
735
18,243
19,783
7,646
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
JmanTheOmega-
Charybdis
14
2 / 9 / 6
11,906
627
5,750
16,922
4,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 4 / 9
11,531
607
9,731
25,500
31,489
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
28
19
Kills
11
11
Deaths
19
26
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anubis
Azrajin
Anubis
8
6
2
1.5
W
Ah Puch
CoN ToNY
Ah Puch
3
4
12
2.25
L
Charybdis
JmanTheOmega-
Charybdis
2
9
6
0.56
W
3
3
10
2.67
L
1
4
9
1.38
W
Thanatos
x PaPa R0AcH
Thanatos
13
4
4
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,432
Damage
33,724
53,055
Taken
62,205
33,023
Mitigated
43,382
20,496
Healing
16,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Azrajin
Anubis
18,243
96
0
8,604
19,783
7,646
453
14,128
5,655
64,244
0
W
Ah Puch
CoN ToNY
Ah Puch
25,526
621
0
5,498
15,533
4,645
1,640
9,054
6,479
66,583
0
L
Charybdis
JmanTheOmega-
Charybdis
5,750
3,371
0
2,217
16,922
4,247
880
9,713
7,209
0
33,655
W
11,900
1,416
374
2,380
19,384
23,030
95
8,952
10,432
32,466
0
L
9,731
635
148
5,240
25,500
31,489
346
13,926
11,574
18,051
0
W
Thanatos
x PaPa R0AcH
Thanatos
18,006
3,103
0
12,244
18,138
5,348
1,342
10,329
7,809
0
60,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,702
Gold Earned
37,405
203
Minions Killed
186
10
Camps Cleared
4
1,020,257
Distance Traveled
924,711
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,968
735
131
7
1
309,348
3
W
Ah Puch
13,244
697
93
5
2
314,172
3
L
Charybdis
11,906
627
44
2
3
246,749
2
W
Geb
12,807
674
30
2
1
354,967
0
L
Sobek
11,531
607
11
1
0
368,614
0
W
Thanatos
14,651
771
80
4
7
351,118
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role