Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
 
Tiamat
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
KingDrago0804
Nox
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,326 Elo+
Party 3
Ares
Ares
PyschoPaj
Ares
Level 15
God Stats
3W - 4L
1,441 SR
Queue Stats
4W - 8L
1,486 Elo+
Party 1
Chaac
Chaac
SidFromTS
Chaac
Level 26
God Stats
2W - 5L
1,406 SR
Queue Stats
20W - 23L
1,421 Elo+
Party 1
Team Averages
Level 47
1,469 SR
1,447 Elo+

VS

Team Averages
Level 106
1,625 SR
1,557 Elo+
Gilgamesh
Gilgamesh
GoldVisor42
Gilgamesh
Level 154
God Stats
9W - 4L
1,843 SR
Queue Stats
153W - 126L
1,614 Elo+
Party 2
Vamana
Vamana
LintyCeiling268
Vamana
Level 147
God Stats
5W - 7L
1,500 SR
Queue Stats
216W - 209L
1,531 Elo+
Party 2
Cthulhu
Cthulhu
ThaDukeFan
Cthulhu
Level 124
God Stats
7W - 6L
1,194 SR
Queue Stats
252W - 261L
1,571 Elo+
Party 2
Rama
Rama
motorpiks1
Rama
Level 16
God Stats
3W - 0L
1,818 SR
Queue Stats
22W - 30L
1,456 Elo+
Solo
Ra
Ra
violetvisor
Ra
Level 88
God Stats
2W - 1L
1,769 SR
Queue Stats
134W - 118L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
1 / 7 / 3
6,775
678
4,963
9,190
3,152
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
 
Tiamat
12
0 / 2 / 4
6,638
664
10,116
7,322
4,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 7 / 3
7,177
718
5,167
8,743
3,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
12
1 / 0 / 2
6,516
652
4,969
6,872
6,198
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
SidFromTS
Chaac
13
1 / 1 / 3
7,032
703
4,036
9,245
5,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GoldVisor42
Gilgamesh
14
6 / 1 / 7
8,494
849
9,809
11,758
4,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
6 / 1 / 3
7,876
788
4,727
10,043
4,762
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
ThaDukeFan
Cthulhu
13
2 / 3 / 11
7,454
745
9,340
12,069
9,878
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
0 / 0 / 5
7,016
702
4,470
4,475
1,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 0 / 8
7,825
783
7,151
3,264
1,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
50
5
Kills
16
17
Deaths
5
15
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
7
3
0.36
L
Tiamat
 
Tiamat
0
2
4
1
W
Gilgamesh
GoldVisor42
Gilgamesh
6
1
7
9.5
L
2
7
3
0.5
W
6
1
3
7.5
L
Ares
1
0
2
2
L
Chaac
SidFromTS
Chaac
1
1
3
2.5
W
Cthulhu
ThaDukeFan
Cthulhu
2
3
11
2.5
W
0
0
5
2.5
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,251
Damage
35,497
41,372
Taken
41,609
23,226
Mitigated
22,190
5,228
Healing
12,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
4,963
2,392
304
212
9,190
3,152
0
3,815
5,375
0
17,850
L
Tiamat
 
Tiamat
10,116
555
0
991
7,322
4,773
0
3,221
4,101
24,454
0
W
Gilgamesh
GoldVisor42
Gilgamesh
9,809
2,991
1,384
4,474
11,758
4,890
29
5,752
5,734
1,438
19,680
L
5,167
725
0
457
8,743
3,528
486
3,333
5,410
15,530
0
W
4,727
2,228
0
2,079
10,043
4,762
0
4,882
4,871
0
18,866
L
Ares
4,969
150
0
0
6,872
6,198
0
3,104
3,768
9,633
0
L
Chaac
SidFromTS
Chaac
4,036
412
0
3,264
9,245
5,575
0
3,509
5,736
0
16,077
W
Cthulhu
ThaDukeFan
Cthulhu
9,340
797
202
1,035
12,069
9,878
73
5,605
6,129
19,615
0
W
4,470
3,634
0
1,447
4,475
1,493
526
2,361
1,838
0
20,544
W
7,151
727
1,265
880
3,264
1,167
566
723
2,428
29,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,138
Gold Earned
38,665
134
Minions Killed
172
0
Camps Cleared
0
956,032
Distance Traveled
1,110,957
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,775
678
30
3
0
175,696
3
L
Tiamat
6,638
664
37
4
0
215,573
2
W
Gilgamesh
8,494
849
25
3
0
220,973
3
L
Nox
7,177
718
31
3
0
173,356
4
W
Vamana
7,876
788
26
3
0
254,983
0
L
Ares
6,516
652
5
1
0
213,558
0
L
Chaac
7,032
703
31
3
0
177,849
0
W
Cthulhu
7,454
745
24
2
0
195,591
1
W
Rama
7,016
702
44
4
0
233,239
0
W
Ra
7,825
783
53
5
0
206,171
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role