Player Matchup

Terra
Terra
DXCKat
Terra
Level 81
God Stats
9W - 2L
1,869 SR
Queue Stats
304W - 304L
1,389 Elo+
Party 2
Hades
Hades
Salt Lord2146
Hades
Level 157
God Stats
3W - 4L
1,500 SR
Queue Stats
312W - 319L
1,675 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SuperXxchiefxx
Ah Muzen Cab
Level 107
God Stats
2W - 4L
1,423 SR
Queue Stats
18W - 39L
1,597 Elo+
Party 2
Bastet
Bastet
TMIHeaven
Bastet
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 110L
1,496 Elo+
Party 2
King Arthur
King Arthur
YoBoySimpss
King Arthur
Level 155
God Stats
12W - 9L
1,558 SR
Queue Stats
312W - 288L
1,477 Elo+
Party 2
Team Averages
Level 120
1,570 SR
1,527 Elo+

VS

Team Averages
Level 107
1,650 SR
1,542 Elo+
Erlang Shen
Erlang Shen
Catalectic224
Erlang Shen
Level 126
God Stats
4W - 4L
1,726 SR
Queue Stats
50W - 46L
1,572 Elo+
Solo
Ullr
Ullr
Murasakibara369
Ullr
Level 125
God Stats
1W - 1L
1,731 SR
Queue Stats
8W - 8L
1,516 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Sp1cyInferno
Kumbhakarna
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 31L
1,541 Elo+
Solo
Arachne
Arachne
WhiteChungus870
Arachne
Level 91
God Stats
17W - 5L
1,830 SR
Queue Stats
172W - 134L
1,582 Elo+
Party 1
Hel
Hel
brad1call_
Hel
Level 103
God Stats
23W - 19L
1,462 SR
Queue Stats
186W - 193L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
DXCKat
Terra
17
2 / 7 / 10
12,504
447
10,016
37,891
38,906
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
4 / 4 / 8
12,912
461
15,443
20,797
14,952
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
SuperXxchiefxx
Ah Muzen Cab
20
4 / 10 / 4
14,436
516
17,001
24,778
11,439
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
TMIHeaven
Bastet
20
7 / 4 / 9
14,323
512
20,651
26,341
11,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
YoBoySimpss
King Arthur
20
14 / 7 / 4
15,587
557
35,668
36,531
31,673
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Catalectic224
Erlang Shen
20
4 / 7 / 12
15,142
541
20,683
27,700
33,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
5 / 8 / 5
14,405
514
11,735
16,073
6,930
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kumbhakarna
Sp1cyInferno
Kumbhakarna
20
5 / 4 / 17
14,980
535
14,558
31,008
37,666
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
16 / 2 / 8
18,945
677
36,681
30,033
14,461
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
1 / 10 / 4
13,258
474
17,410
23,002
9,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
77
31
Kills
31
32
Deaths
31
35
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Catalectic224
Erlang Shen
4
7
12
1.43
L
Terra
DXCKat
Terra
2
7
10
1
W
5
8
5
0.94
L
4
4
8
2
W
Kumbhakarna
Sp1cyInferno
Kumbhakarna
5
4
17
3.38
L
Ah Muzen Cab
SuperXxchiefxx
Ah Muzen Cab
4
10
4
0.6
L
Bastet
TMIHeaven
Bastet
7
4
9
2.88
W
16
2
8
10
L
King Arthur
YoBoySimpss
King Arthur
14
7
4
2.29
W
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,779
Damage
101,067
146,338
Taken
127,816
108,675
Mitigated
101,848
55,372
Healing
41,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Catalectic224
Erlang Shen
20,683
9,320
293
7,990
27,700
33,140
1,429
7,147
20,553
0
92,688
L
Terra
DXCKat
Terra
10,016
1,712
6,366
10,448
37,891
38,906
108
9,488
28,166
43,643
0
W
11,735
6,990
0
1,977
16,073
6,930
5,595
2,757
13,316
0
106,724
L
15,443
825
1,200
7,169
20,797
14,952
618
6,350
14,129
81,825
0
W
Kumbhakarna
Sp1cyInferno
Kumbhakarna
14,558
2,342
718
5,052
31,008
37,666
1,103
10,274
20,734
65,022
0
L
Ah Muzen Cab
SuperXxchiefxx
Ah Muzen Cab
17,001
8,137
0
6,560
24,778
11,439
1,429
4,755
19,957
0
142,102
L
Bastet
TMIHeaven
Bastet
20,651
6,537
0
11,280
26,341
11,705
821
5,343
20,735
0
133,948
W
36,681
29,119
0
12,957
30,033
14,461
2,173
5,498
24,535
0
155,777
L
King Arthur
YoBoySimpss
King Arthur
35,668
6,003
434
11,915
36,531
31,673
648
5,057
31,383
12,639
114,685
W
17,410
1,075
3,762
8,256
23,002
9,651
1,102
7,095
15,907
97,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,762
Gold Earned
76,730
793
Minions Killed
734
0
Camps Cleared
0
2,448,661
Distance Traveled
2,672,321
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
15,142
541
128
5
0
521,459
5
L
Terra
12,504
447
48
2
0
492,448
1
W
Ullr
14,405
514
183
7
0
461,247
1
L
Hades
12,912
461
142
5
0
517,786
6
W
Kumbhakarna
14,980
535
91
3
0
578,470
0
L
Ah Muzen Cab
14,436
516
198
7
0
457,202
1
L
Bastet
14,323
512
184
7
0
560,191
1
W
Arachne
18,945
677
182
7
0
642,056
2
L
King Arthur
15,587
557
221
8
0
421,034
4
W
Hel
13,258
474
150
5
0
469,089
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role