Player Matchup

Bacchus
Bacchus
G-One132
Bacchus
Level 65
God Stats
14W - 13L
1,171 SR
Queue Stats
50W - 69L
1,506 Elo+
Solo
Pele
Pele
PRIDExSin
Pele
Level 158
God Stats
6W - 2L
1,944 SR
Queue Stats
52W - 46L
1,569 Elo+
Solo
Anhur
Anhur
cyber0x
Anhur
Level 107
God Stats
3W - 0L
1,743 SR
Queue Stats
60W - 53L
1,625 Elo+
Solo
Ra
Ra
iKroNoNos
Ra
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
133W - 118L
1,621 Elo+
Party 1
Agni
Agni
yENàX
Agni
Level 124
God Stats
8W - 5L
1,679 SR
Queue Stats
117W - 90L
1,578 Elo+
Party 1
Team Averages
Level 120
1,608 SR
1,580 Elo+

VS

Team Averages
Level 70
1,435 SR
1,494 Elo+
Horus
Horus
GhostlyStorm23
Horus
Level 107
God Stats
1W - 1L
1,187 SR
Queue Stats
117W - 43L
1,702 Elo+
Party 2
Rama
Rama
J2BxD
Rama
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
274W - 95L
1,657 Elo+
Party 2
Ares
Ares
Makingwaffle5
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,428 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NoHand64
Ah Muzen Cab
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,264 Elo+
Solo
Ah Puch
Ah Puch
barquilla28
Ah Puch
Level 63
God Stats
4W - 6L
1,488 SR
Queue Stats
54W - 46L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
G-One132
Bacchus
15
4 / 1 / 6
8,903
809
5,395
7,543
9,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pele
17
12 / 3 / 7
9,848
895
11,943
12,042
3,612
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
cyber0x
Anhur
14
1 / 2 / 7
8,117
738
5,733
10,935
3,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 0 / 5
8,810
801
4,950
4,775
1,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Agni
yENàX
Agni
16
4 / 1 / 10
8,929
812
16,589
5,850
1,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 2
8,095
736
7,413
11,572
8,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
J2BxD
Rama
15
4 / 5 / 0
8,154
741
11,707
12,120
3,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 5 / 0
6,891
626
1,549
11,883
8,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
NoHand64
Ah Muzen Cab
13
0 / 6 / 0
6,971
634
1,934
10,628
3,612
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Puch
barquilla28
Ah Puch
13
1 / 5 / 2
7,527
684
7,865
8,953
3,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
11
23
Kills
7
7
Deaths
24
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
G-One132
Bacchus
4
1
6
7
L
2
3
2
1
L
Rama
J2BxD
Rama
4
5
0
0.8
L
0
5
0
0
L
Ah Muzen Cab
NoHand64
Ah Muzen Cab
0
6
0
0
W
Pele
12
3
7
5.17
L
Ah Puch
barquilla28
Ah Puch
1
5
2
0.4
W
Anhur
cyber0x
Anhur
1
2
7
2.25
W
2
0
5
4.5
W
Agni
yENàX
Agni
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,610
Damage
30,468
41,145
Taken
55,156
19,211
Mitigated
27,905
12,608
Healing
10,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
G-One132
Bacchus
5,395
552
51
1,082
7,543
9,100
642
2,410
4,771
13,495
0
L
7,413
2,055
906
2,432
11,572
8,324
0
4,879
6,609
0
15,501
L
Rama
J2BxD
Rama
11,707
8,152
0
2,682
12,120
3,853
51
3,571
8,471
0
35,349
L
1,549
41
0
1,585
11,883
8,996
0
8,643
2,759
6,238
0
L
Ah Muzen Cab
NoHand64
Ah Muzen Cab
1,934
1,080
0
1,785
10,628
3,612
0
5,128
5,134
0
17,212
W
Pele
11,943
2,543
0
4,435
12,042
3,612
0
2,217
9,390
0
26,398
L
Ah Puch
barquilla28
Ah Puch
7,865
410
248
374
8,953
3,120
0
3,592
5,249
23,343
0
W
Anhur
cyber0x
Anhur
5,733
4,191
0
2,786
10,935
3,029
559
1,748
8,949
0
29,816
W
4,950
485
1,135
2,554
4,775
1,536
273
781
3,889
38,379
0
W
Agni
yENàX
Agni
16,589
792
0
565
5,850
1,934
574
1,453
4,228
37,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,607
Gold Earned
37,638
276
Minions Killed
141
0
Camps Cleared
0
1,162,322
Distance Traveled
973,720
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,903
809
17
2
0
228,775
2
L
Horus
8,095
736
23
2
0
215,805
0
L
Rama
8,154
741
43
4
0
203,728
1
L
Ares
6,891
626
9
1
0
162,257
3
L
Ah Muzen Cab
6,971
634
33
3
0
188,024
1
W
Pele
9,848
895
40
4
0
243,033
3
L
Ah Puch
7,527
684
33
3
0
203,906
1
W
Anhur
8,117
738
50
5
0
218,051
4
W
Ra
8,810
801
85
8
0
243,147
2
W
Agni
8,929
812
84
8
0
229,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role