Player Matchup

He Bo
He Bo
Bronze III
mediocrelegend
He Bo
Bronze III
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,363 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 137
1,500 SR
1,363 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 139
1,338 SR
1,300 MMR
Thoth
Thoth
Bronze III
Sinistermetal4
Thoth
Bronze III
Level 139
God Stats
1W - 0L
1,338 SR
Queue Stats
1W - 2L
1,300 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 0
7,661
958
5,434
6,200
2,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
Ah Muzen CabBastetAnhurKaliUllr

VS

Bans
SetHou YiBakasuraHeimdallrCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,491
811
3,990
6,599
1,464
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
4
Kills
1
1
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
4
0
0.25
L
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,434
Damage
3,990
6,200
Taken
6,599
2,159
Mitigated
1,464
1,400
Healing
1,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,990
0
0
1,146
6,599
1,464
0
5,633
604
25,865
0
L
5,434
0
0
1,400
6,200
2,159
0
4,149
2,051
33,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,661
Gold Earned
6,491
73
Minions Killed
56
4
Camps Cleared
2
154,735
Distance Traveled
145,705
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,491
811
56
7
2
145,705
4
L
He Bo
7,661
958
73
9
4
154,735
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role